Presented for the first time with stark, stunning new coloring by Brian Bolland, BATMAN: THE KILLING JOKE is Alan Moore's unforgettable meditation on the razor-thin line between sanity and insanity, heroism and villainy, comedy and tragedy.
According to the grinning engine of madness and mayhem known as the Joker, that's all that separates the sane from the psychotic. Freed once again from the confines of Arkham Asylum, he's out to prove his deranged point. And he's going to use Gotham City's top cop, Commissioner Jim Gordon, and the Commissioner’s brilliant and beautiful daughter Barbara to do it.
After escaping Rita Repulsa¡¯s mind control, Tommy Oliver, the Green Ranger, joins the Power Rangers to combat the onslaught of evil attacks plaguing Angel Grove. Any semblance of a normal life is gone for Tommy now, but with his newfound family there lies hope for a brighter path. Collects issues #1-4, plus the prequel issue #0.
"By striking a tone that ably flirts between old and new, the creators appear prepped to give the fans what they want¡ªa darn good Power Rangers tale." - IGN
" ... Hellboy is a brilliant example of how to elevate the comic of the future to a higher literary level while achieving a higher pitch of excitement."
—Robert Bloch, from his introduction
Batman is not a hero.
He is just a man.
Fallible, vulnerable and angry.
In a Gotham City where friend and foe are indistinguishable, Bruce Wayne's path toward becoming the Dark Knight is riddled with more obstacles than ever before. Focused on punishing his parents’ true killers, and the corrupt police that allowed the criminals to go free, Bruce Wayne's thirst for vengeance fuels his mad crusade and no one, not even Alfred, can stop him.
In the tradition of the #1 NEW YORK TIMES best-selling SUPERMAN: EARTH ONE, writer Geoff Johns and artist Gary Frank re-imagine a new mythology for the Dark Knight, where the familiar is no longer the expected in this long-awaited original graphic novel from DC Comics.
Set in a world where the Joker is cured of his insanity and homicidal tendencies, The Joker, now known as “Jack,” sets about trying to right his wrongs. First he plans to reconcile with Harley Quinn, and then he’ll try to save the city from the one person who he thinks is truly Gotham City’s greatest villain: Batman!
Superstar writer and artist Sean Murphy (PUNK ROCK JESUS, THE WAKE) presents an eight-issue miniseries of a twisted Gotham City with a massive cast of heroes and villains that, at its heart, is a tragic story of a hero and a villain: Batman and The Joker. But which is the hero-and which the villain?
The greatest evil in the universe has been wiped out. Darkseid, lord of Apokolips, is dead. But the death of a god carries great consequences. Now the Justice League, Earth’s greatest heroes, find themselves with more power than they’ve ever imagined.
But all power has a price—and for the heroes of the Justice League, the price may just be their humanity. Now, Batman is driven non-stop by his power as the God of Knowledge. Superman, the God of Strength, begins to view humans as inferior. The Flash tries to outrun his fate as the God of Death. Green Lantern struggles with his newfound power as the God of Light. Shazam embraces a new pantheon as the God of Gods. And Lex Luthor…
…where Darkseid fell, Lex Luthor may rise to take his place!
If Earth’s greatest heroes can’t find their way back to their humanity, they may bring about their own destruction.
Written by an all-star team including Geoff Johns, Tom King, Peter J. Tomasi, Rob Williams, Francis Manapul and Steve Orlando, this graphic novel is an integral companion piece to JUSTICE LEAGUE VOL. 7: DARKSEID WAR. Collects JUSTICE LEAGUE: GODS AND MEN SUPERMAN #1, JUSTICE LEAGUE: GODS AND MEN BATMAN #1, JUSTICE LEAGUE: GODS AND MEN THE FLASH #1, JUSTICE LEAGUE: GODS AND MEN GREEN LANTERN #1, JUSTICE LEAGUE: GODS AND MEN SHAZAM! #1 and JUSTICE LEAGUE: GODS AND MEN LEX LUTHOR #1.
THEN!...Peter Parker spent a lifetime living up to the
responsibilities his powers foisted upon him, but his story finally
ended dramatically in the historic Amazing Spider-Man #700. NOW!...The
new Amazing Spider-Man has arrived, and he is better in every single
way. Smarter, stronger...Superior. And he'll prove it, both to himself
and the world, when he faces down the all-new Sinister Six! But is
this all-new Spider-Man in cahoots with J. Jonah Jameson? And has
Carlie Cooper figured out the Superior Spider-Man's secret identify?
Plus: Spider-Man and Mary Jane...reunited?! All this and the return of
the villainous Vulture! It's an all-new era of web-slinging
excitement, and it all starts NOW!
Becoming Ladybug is a complicated process! First, Marinette needs a "Kwami," which is a tiny magical assistant (hers is named Tikki). She also needs a "Miraculous," which is a magical accessory (hers is a pair of earrings). Tikki uses the Miraculous to transform Marinette. But her Ladybug super powers only work for a limited time!
When Hawk Moth uses his mind-controlling, moth-like creatures called akuma to turn people into baddies, it's up to Ladybug to capture them and save the day! Well, she gets a little help from her superhero friend, Cat Noir¡ but she insists she doesn't need him. If only she knew Cat Noir's true identity ¨C her crush, Adrien! Will Ladybug and Cat Noir be able to balance their double lives and keep Paris safe?
Will they ever find out each other's true identity, or who's behind Hawk Moth's mask? Until then ¨C there's a whole city of baddies to defeat¡ SPOTS ON, CLAWS OUT!
Stealth. Gorgon. Regenerator. Cerberus. Zzzap. The Mighty Dragon. They were heroes, using their superhuman abilities to make Los Angeles a better place.
Then the plague of living death spread around the globe. Billions died, civilization fell, and the city of angels was left a desolate zombie wasteland.
Now, a year later, the Mighty Dragon and his companions protect a last few thousand survivors in their film-studio-turned-fortress, the Mount. Scarred and traumatized by the horrors they’ve endured, the heroes fight the armies of ravenous ex-humans at their citadel’s gates, lead teams out to scavenge for supplies—and struggle to be the symbols of strength and hope the survivors so desperately need.
But the hungry ex-humans aren’t the only threats the heroes face. Former allies, their powers and psyches hideously twisted, lurk in the city’s ruins. And just a few miles away, another group is slowly amassing power . . . led by an enemy with the most terrifying ability of all.
DARK DAYS: THE FORGE and THE CASTING hinted at dark corners of reality that have never been seen till now! Now, as DARK NIGHTS: METAL begins, the Dark Multiverse is revealed in all its devastating danger-and the threats it contains are coming for the DC Universe!
DARK NIGHTS: METAL is a DC event unlike any other one that will push Batman, Superman and heroes of the Justice League beyond their limits to take on threats unlike any our world has ever seen! It will take the combined might of the World’s Greatest Heroes as you’ve never seen them before to face what’s coming their way!