Mount Leinster has become a killing ground; thousands lie shattered in the foothills.
John Baptist and de Nazarene will march again to eradicate the humans.
It is time to leave. All that the ninjas knew and loved is destroyed.
Is there a safe haven on this Earth?
Is this the end for the human race?
Crafty halted, his heart lurching with fear, his mouth dry. There were bare footprints in the white snow, and each one was smeared with red, as if the owner of those clawed feet had stepped in a puddle of blood . . .
Crafty and his friends have already faced dozens of horrifying aberrations during their time as Castle Gate Grubs - assistants to the mysterious guild of Gatemancers, who fight against the terrifying Shole. But the real battle is only just beginning. New and more dangerous aberrations are appearing all the time, and worse yet, it seems someone from within the Castle is helping them attack. And when an old enemy returns to give Crafty a disturbing warning, it seems time might be running out for all of them . . .
The elder gods have risen.
The Firedancers have been called forth.
The armies of Heaven and Hell are stirring.
The ultimate battle has begun.
To survive, Earth will need more than just sympathy for the devil...
Waywalkers is the first volume in a stunning new series from teenaged sensation Catherine Webb.
They heard shouting, and cries of fear. Crafty looked down the slope and realised what had happened to cause so much panic. Without warning, the dark wall of the Shole had advanced.
Crafty can't remember a time before the Shole - the terrifying mist that has engulfed most of Britain, leaving those trapped in it to either die or be transformed into terrifying monsters: the aberrations. Crafty has been stuck in his family's cellar for nearly a year, his only companions his restless, whispering dead brothers, and an unusually friendly aberration he names the Bog Queen.
But then Crafty's life abruptly changes. He is ordered to report to the Castle, where he will train as a gate grub - operators of magical portals that allow the mysterious guild of Gatemancers to explore within the Shole. It is a dangerous job, with a very short life expectancy...
To survive, Crafty will have to use every inch of his cunning - whatever the cost.
At the nearby assisted living home, eighteen-year-old Greg Snow, who lives across from the Kalaski Mansion, helps decorate for Halloween. When he returns home, the two mencalled Kasper and Ghoulreact strangely to the boy. They look at him as though hes the spook in town. Their curious reaction makes Greg wonder what these men are up to. He shares his worries with his friends, and they soon make the acquaintance of a glowing orb named Rebecca, who tells them Kasper and Ghoul are there to destroy the town.
The new arrivals are in Dunes to seek the revenge for past slights. Their intention is to find the one person who stopped the process when they were last in town and destroy him and his family. Greg and his friends are willing to fight for their townbut Greg has no idea that he has a close family connection to the mysterious men.
For a handful of special students, things are about to get dangerously weird.
Fourteen-year-old Frankie Delarosa and her older brother, Cruz, are already having enough trouble in their lives. But when a psychotic entity comprised entirely of energy begins hunting them down, it will take the combined efforts of an untested group of wisecracking, hardheaded teenagers from Sevenpointe Academya special school for wielders of the seven classical elementsto help them escape with their lives.
Fleeing a town full of mindless zombies, being attacked on all sides by primordial beings, and facing a deadly maze intended to keep them away from the one person who can help them, the Elementalists come to realize the most important truth of all: For better, for worse, for friends...
The ElementalistsPotentially saving the world, or just really good at blowing stuff up...
But the forces of the dark are many, and it's not long until Wulf and Tom realise they've bitten off far more than they can chew. A horrifying new enemy is rising - and only Wulf can stop it.
One of the few safe places left in England is Gravesend, a small village turned into a fortress. Trapped with hundreds of starving, scared survivors, it's getting harder to tell who the monsters are – the ones beyond the walls, or those huddled behind them.
When Tamsyn learns of a possible cure for the zombie virus, there's only one option. She'll have to jump the wall, but nothing but her bow, a quiver-full of arrows, and the terror in her gut. But even if she gets back to Gravesend in one piece, Tamsyn might just doom them all…
It's a rotten new world. Tamsyn's only option? Be dead last.
There is a beast on the loose and it has killed Kyle's head teacher. Now Kyle has to stop it – but it would help if he knew where to look.
Can Kyle stop this monster from the Darkest Corners before anyone else dies? Certainly not, if the police have anything to do with it. Because they think they know who the beast is.
They think it's Kyle...
Henry's extraordinary friend quickly realizes that Sweetheart isn't from this world - she's from the future, and she needs to get back home before it's too late. That means a breathtakingly dangerous trip through time for Harvey Angell . . .
The second book in the bestselling Skulduggery Pleasant series.
You will kill her?" the Torment asked.
Skulduggery sagged. "Yes." He hesitated, then took his gun from his jacket. "I'm sorry, Valkyrie," he said softly.
"Don't talk to me," Valkyrie said. "Just do what you have to do."
Valkyrie parted her tunic, and Skulduggery pointed the gun at the vest beneath.
"Please forgive me," Skulduggery said, then aimed the gun at the girl and pulled the trigger.
With Serpine dead, the world is safe once more. At least, that’s what Valkyrie and Skulduggery think, until the notorious Baron Vengeous makes a bloody escape from prison, and dead bodies and vampires start showing up all over Ireland. With Baron Vengeous after the deadly armour of Lord Vile, and pretty much everyone out to kill Valkyrie, the daring detective duo face their biggest challenge yet. But what if the greatest threat to Valkyrie is just a little closer to home...?
In the PsychoZone.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.