More in contemporary fantasy

Anshar is a mysterious angel. He was born more than 12 billion years ago and he has seen more of life than he can remember. He was created to perform the function of a Gatherer. His kind policed the borders between the lower worlds and they prevented demons, elementals, vampires, and other lesser entities from crossing into the realm of Earth. Anshar and his partner Rodare were also charged with the duty of escorting the souls of select fallen humans from the lower worlds into the Celestial City. Anshar carried out his duty for billions of years, but now, he faced a challenge that even his legendary strength could not overcome. He was dying. Gatherers were subject to a rare kind of malady called The first darkness. The disease strikes without notice and robs angels of their strength, sanity, and celestial power. The Creator took pity upon Anshar and gave him a chance to overcome the disease. Anshar was allowed to enlist the help of Melvina, a beautiful and talented human woman with a rare gift. She did not know of the origins of her power. She did not know why The Creator had chosen her to help an Angel. She believed that helping this powerful celestial stranger was her only way to freedom from a life she longed to escape. As Anshar descended into madness, his plan to cure himself would unleash a plague of death, chaos, and destruction upon the earth. With the help of Melvina, a gifted human Adept, and a crafty Archangel, Anshar would face a colossal battle for his very existence.
Fall under the spell of three otherworldly tales of ancient myth and mystery.

THE FOREVER KING by New York Times Bestselling Authors Warren Murphy and Molly Cochran

When ten-year-old Arthur Blessing finds a strange antique cup, he has no idea it’s the most sought after object in history. Nor does he realize the discovery of the Holy Grail will take him on a journey that defies the rules of space and time. As the cup’s fate-appointed guardian, Arthur must protect it from dark magic and a madman determined to harness the Grail’s legendary power. The mission threatens his very life, with assassins aligned against him at every turn.

DRAGON’S EYE by James A. Hetley

The island township of Stonefort, Maine is home to the Morgans, one-time pirates and now shadowy criminals who live by two cardinal rules—protect the family and never foul your own nest. Kate Rowley, part-time town constable and odd-job specialist, is a high-school dropout who solves problems with her muscles and her fists. And Alice Haskell, EMT and emergency room nurse, doubles as the latest Haskell Witch, a Naskeag shaman with power over both whites and First People through her ties with the spirits of Stonefort's land and water. Now an outside power threatens the ancient balance—white and Indian alike, law and lawbreaker alike.

THE SUMMER COUNTRY by James A. Hetley

Maureen Pierce works the night shift in a convenience store, carries a .38 Smith & Wesson in her pocket, and talks to trees. She knows enough clinical psychology to think that when the trees answer, it proves she's crazy. She can live with that, until the truth reaches out to her on her way home one cold February night: She isn’t truly human. Now her blood heritage drags her from Maine into ancient myth three steps away from the modern world. Camelot is dead. Arthur is dead. Law is dead. Maureen can become either a slave or a mighty witch, but her own dark past may be her worst enemy.
The Circle are the modern-day successors of the Knights of the Round Table. Armed with the latest military hardware and operating from a hidden fortress on the South Bank, they protect 21st-century Britain from certain very specific threats – criminals who, like the Circle’s own Knights, have characters from Arthurian legend living inside their heads.

Jory Taylor, the Knight bearing the device of Sir Gawain, has grappled on the Circle’s behalf with mercenaries, serial killers and far-right terrorist cells. However, when he is captured by Gawain’s traditional enemy the Green Knight, he discovers a new side to the myths he lives by – one which, as he learns more about this clandestine world, becomes both threateningly personal and terrifyingly political. The legends of King Arthur are not the only stories with influence on the British psyche – and some of the others have their own, very different agendas.

A smart, contemporary political thriller and a new kind of urban fantasy, The Pendragon Protocol is the first volume in The Devices Trilogy.

Read more at http://devicestrilogy.wordpress.com

A violently erudite genre mash-up by a very clever man indeed – Paul Magrs (Never the Bride, Enter Wildthyme)

Philip Purser-Hallard is a master craftsman. His stories are both cleverly constructed and wrought in the sharpest prose, and he's always a joy to read. Not to be missed. -- George Mann

Purser-Hallard takes urban fantasy back from fey vampires and rugged werewolves and puts it firmly back where it belongs, rooted deep in the myths and legends of old Britain. He combines a startlingly original premise with some bloody good story-telling. I'm in for the long run, and you should be too. -- Simon Morden (Philip K Dick Award winner, The Samuil Petrovich trilogy)

Nine Women. Nine Stories. And nothing ordinary about them.

From the slightly askew mind of Regan Wolfrom comes this collection of hilariously dark tales of love, death, and horrible timing.

Heather Smythe
Pretty. Shy. About as lapsed as a Catholic can get.
Heather's trapped in the a cult of killer succubi with a taste for East Hollywood douches.
("High Times at the Sixth Annual Succubus Sisters Garage and Bake Sale")

Amanda Hackensack
Somewhat tall. Can't dunk. Never knew her father.
Amanda wakes up in a world of voodoo and zombies that she knows shouldn't exist.
("The Zombification of Amanda Hackensack")

Marguerite Frunkel
Lonely. Awkward. Painfully ginger.
Marguerite finds two strange little gnomes who show her just what she's been missing.
("Gnome on Girl on Gnome: A Love Story")

Laura Daniels
Political outsider. Maverick. Avowed crazy cat lady.
Laura learns the sinister truth behind her unexpected electoral success.
("The Siamese Candidate")

Stephanie Munro
Hard working. Hard drinking. Hard to please.
Stephanie comes to regret taking a trip on the edge of the world with people she knows she shouldn't trust.
("The Raven's Head Dagger and the Custom of the Seas")

Marie-Claire Grimson
Pink hair. Pretty smile. Likes to eat people.
Marie-Claire may soon discover that meat is murder no matter how you slice it.
("Vegans Are F**king Delicious")

Maddy McKay
A little lonely. A little self-conscious. Starving to death.
Maddy's trying to slim down to starving model size, but her little housemates don't seem all that supportive.
("Maddy McKay and the Elves in Her House")

Vanessa Dervoe
Softball legend. Proud Yooper. Breathes underwater.
Vanessa's strange gift has gotten her nowhere in life, stuck in a sad amusement park and surrounded by death.
("The Ocean Goddess and The Home Run Queen")

Kara Hermin
Mysterious. Troubled. Loads of fun at parties.
Kara's lived a long and dangerous life, and may be forced to live it all over again.
("Born Again at Granny's Cave")
I heard him staggering down the hallway, banging into the banister sloshing his drink of choice, most likely a gin and tonic, along the way. As he reached for her door, I felt my airways constrict and the walls of the room close in around me. My body stiffened, and my senses numbed, as I listened for the faint squeak of my bedroom door to open softly.

I am, 17 year-old aristocratic-born Candace Spencer, and I quickly recognized the monster that prowled the darkness of my sanctuary. My breath faded as the muscular figures slithered into my room and onto my body. My nightmare only lasted a few minutes several times a week but I lost a part of my soul a little bit more during each horrific moment. I closed my eyes and lived one more death as he devoured me, but tonight I vowed it would end. The prominent and respected businessman revered by the community would not return to my bedroom again. Never again!

I had no idea how long it had been away; a Spiritual Guide's time was measured very differently compared to human lifetime. Was it a day later or had one or twenty years passed? Right now I had my first assignment in my new form, Mari Santiago, a 16 year-old teenager struggling to survive her family's domestic violence and sexual assaults in the tough streets of New York.

The Whispers Within reveals the parallel of two dissimilar lives between two teenagers: one alive and the other dead. Mari comes to know Candace in a manner she would have never dreamt. Candace, having lived life at the opposite economic strata from the inner city life Mari was accustomed to, is only equipped with whispers of encouragement to defeat Mari's demons.

How will Candace handle returning to earth as a spirit when she did not deal with her own nemesis while alive? Will Mari be consumed by the demons that surround her or will Candace pave a way for Mari to flee them? Will they both come to know each other's demons? Will Candace's whispers be enough for Mari to conquer her demons while building a new life?
Magic messed up everything. It always chose the worst time to screw everything up. Billy was fine. He kept his magical life away from his normal life and he was happy. Then, everything happened at once. Billy's passion was football. It was simple. It was enjoyable. It was pure. There was only one way to play and the thought that magic couldn't corrupt it. Then someone cheated and his world fell apart. The most amazing player in decades turned out to be cheating magically. There was nothing Billy could do about it. The NFL was a fantasy place. It was on TV and it was real, but it was so far away. Yes, Billy could use magic, he had magical friends, but he was just a fast food closing manager. He couldn't do anything about anything. Then, everyone in the world suddenly spontaneously transforms into centaurs. They don't transform into the traditional equine lower body with a human upper torso, they become centaurs with the lower bodies of a variety of animals. The world is decimated overnight. People find themselves too small or too big for their vehicles. Cars and planes careen out of control and there is massive loss of life. Everything is affected from food production to transportation to football players. The whole world is in chaos. Finding out that one of his magical friends was inadvertently associated with the transformation, Billy learns that a magical event was going to take place in the near future. It's called Brianna's Call and it is the return of magic to the Earth. The only way that the world can transform back into their human bodies is for them to intercept Brianna's Call. In order to do that, Billy must join his favorite NFL team and take them to the championship game. Brianna's Call is going to touch down on Super Bowl Sunday at the Super Bowl. Along the way, Billy must confront the cheating NFL player, battle powerful wizards intent on collecting Brianna's Call for themselves, and deal with a jealous girlfriend.
Twelve years after Chester Reynolds’ mysterious disappearance from the Bell Tower at the Enchanted College of Oceania (ECO), his fourteen-year-old identical twin daughters, Harper Leigh and Leigh Harper (named in honor of Harper Lee, the author of To Kill A Mockingbird), embark on a magical quest to determine why he was abducted from their relatively quiet hometown of Oceania, Maryland.

Harper and Leigh may be identical, but their personalities could not be more different. Harper excels in sports, and her love of skateboarding is matched only by her feelings for her boyfriend, Jeremy Alexander Fletcher, the good-looking, athletic captain of the Lakeshore Preparatory varsity baseball and football teams. Leigh is light-years ahead of her sophomore class in academics and she prefers to spend Saturday afternoons in ballet class rather than at the skate park with Harper. Harper is a natural dare-devil, but Leigh, the more reserved twin, soon discovers that her chats with a stranger called Poem Man on Teen Village prove to be more sinister and dangerous that she could have ever imagined.

Lydia Reynolds, the twins’ mother, owns and operates The Enchanted College of Oceania (ECO), a school for children and young adults with Magical Talents and Special Gifts. ECO is housed in an old mansion with a sordid and murderous history; from ghostly sightings of the mansion’s former owners, J.L and Eloise Winthrop, to strange occurrences in classrooms, students have no shortage of surreal tales to tell.

Unlike their hopeful mother, the twins aren’t convinced that their father is still alive. Dr. Xavier Montague, the Headmaster of Lakeshore Preparatory, who has plans of his own for Lydia, often quietly thwarts Lydia’s search for Chester. While visiting ECO one afternoon, Harper discovers a rather ominous magic book that details how to reclaim the dead. The twins soon realize that the book’s spells for resurrection involve “soul-napping”, which proves to be quite difficult as ghosts are hard to capture and control. While the twins attempt to bottle spirits, Lydia becomes the legal guardian of a handsome, sixteen-year-old named Lance Meridian, whose parents recently died in a car accident in Washington D.C. The trauma of the event caused Lance to experience hysterical deafness. Despite his grief and solitude, he establishes a friendship with the four peculiar and rarely seen women of Emerson Pond. In Oceania, no one but Lance is brave enough to even venture into their territory, as few are aware of what occurs in their enchanted cottage.

The Reynolds twins must balance the paranormal pursuit to find their father, Chester, (which they title “Project C”) with real world drama at The Academy of the Sacred Names, their all-girls Catholic high school. While executing Project C, the girls must also navigate the precarious corridors of high school marked by rigorous academics, the self-proclaimed “Royals” and their arch-nemesis Meredith Ford. The Reynolds girls certainly never have a dull moment and they manage to find romance, danger and adventure in this world and beyond.

From bestselling author S. Usher Evans comes a unique take about a real-world girl transported to a fantasy land and faced with a dragon that just might be the manifestation of her mental illness. Empath has "broken the feels" of readers around the world and helped them slay their own fears. 


"I think we should just cut our losses and move on."


If you ask Lauren Dailey, things are totally fine after the breakup. She doesn't care that all her friends are getting engaged and moving on with their lives when all her dreams went up in smoke. She's not crying herself to sleep every night. Everything is A-OK.


That is, until a mysterious voice promises an easy out to all her problems, and she wakes up in a fantasy world with the powers of an empath.


Without a way home, Lauren embraces her new life. There's a village full of interesting characters, including Cefin, a handsome young man who's everything a fantasy hero should be. She's getting the hang of doing laundry in the river. And when she uses her empath powers, she's temporarily distracted from the sadness that followed her from California and crops up at the most inconvenient times.


Still, there's one large, dragon-shaped problem: The Anghenfil lives in the mountains nearby, and some say he's got a taste for empaths. And Lauren's afraid it might just be that mysterious voice tempting her deeper into her own darkness.


Empath will transport readers to a new world, while remaining firmly rooted in the realities of dealing with depression, anxiety, and other mental illnesses. Recommended for readers who need help overcoming their own dragons.


This is a stand-alone novel. Content warnings for suicide, substance abuse, and adult situations.


Praise for Empath


★★★★★ "A pint of ice cream for your soul." - Erin Sky, author of The Wendy


★★★★ "A brilliant allegory" - Elizabeth F., Goodreads Reviewer


★★★★★ "As someone who faces anxiety on a daily basis, this book spoke to me." - Katrina M., Goodreads Reviewer


★★★★★ "Empath is encouragement to accept your whole self and move forward into great adventure." - Sierra D.

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