Lassoed, knocked down, face planted in the dirt -- best thing to happen to Frank Bowen in years. When wife Liz went missing in the wilds of Belize, the constables of San Ignacio could find no trace. Years later, on a pilgrimage to her remote 'grave,' Frank is abducted and whisked away to a place he can't identify, by people whose motives and origins baffle him. Could this be what happened to Liz?
Meanwhile, at a relay site in a New England mill town, a band of scouts from that world awaits passage home. In the wrong place at the wrong time, they discover dealings that would give access to Earth to their enemies. The only way to stop this conspiracy is to destroy the 'xenoliths' that regulate convergences between the worlds. Can they find their way home and prevent their war from spreading to a new battleground called Earth?
Danger lurks beneath dark waters . . .
A shadow is falling over Collegium. Despite the tenuous peace, Stenwold Maker knows that the Empire will return for his city. Even as he tries to prepare for the resurgence of the black and gold army, a hidden threat is working against his people. Ships that sail from Collegium's harbour are being attacked, sunk by pirates. Some just go missing . . .
Lulled by the spread of lies and false promises, Stenwold's allies are falling away. He faces betrayal on every side, and the Empire is just waiting for the first sign of weakness to strike. But they are not the only power that has its eyes on Collegium. And even with all their military strength and technology, they may not be powerful enough to stave off the forces massing in the darkness.
Continue this immersive epic fantasy adventure with Heirs of the Blade.
A mountain so great it takes a year to travel from base to summit
A sun so powerful it drives you into madness if you look at it
An ascent so vital it determines the fate of the world
A summit so precious it holds the key to the divine
The world of the great Mountain is unstable. Giant pillars erupt from the surface and yawning chasms form unpredictably underfoot. Since the Maelir first stood on its slopes in the distant past, they have sought to still its anger and control its power. Each year, twin brothers are chosen to make a perilous journey to the summit. If they survive they will be witness to Zenith, and the secrets will be revealed to them.
When Atreu and Teyth embark on their Ascent, their Talismans lead them onto conflicting paths that will ultimately set brother against brother. And this time the Ascent itself is in peril as unknown forces that have long craved the power of Zenith will stop at nothing to make it their own ... even if it means destroying the very thing that sustains all life – the Mountain itself.
While humanity trembles and death tolls soar, the gods and their supernatural allies continue fighting to stymie the ever-advancing Infernal hordes. Each divinity has staked their claim in certain locations to foster relations with the survivors there, be it a modest abbey or multinational empire. Dorian, the Ascended One, and his Alabaster Order have fought without pause for months to tip the delicate balance of peace and chaos ever so slightly in their favor, but it is Dorian’s champion, Nathaniel, who has made the greatest impact on both sides. Known throughout the world as a bringer of hope to the innocent and a foe to demons rivaling the gods themselves, Nathaniel has thrived under his master’s tutelage.
But as the already frenetic pace of demonic invasions accelerates further, no amount of hope or divine might will prepare Earth’s forces for what is about to blow the doors off on its way to total domination.
The greatest foe is the enemy within . . .
Tynisa is running, but she cannot escape the demons of her own mind. Amidst the fragmenting provinces of the Dragonfly Commonweal her past will at last catch up with her. Her father's ghost is hunting her down.
At the same time, the Empress, Seda is on the move, and her eyes are on the city of Khanaphes, the fallen jewel of the ancient world. Whilst her soldiers seek only conquest, she sees herself as the heir to all the old powers of history, and has her eyes on a far greater prize.
Continue this immersive epic fantasy adventure with The Air War.
An empress demands her birthright . . .
All is in turmoil as the world moves towards war. In Solarno, the spies watch each other and ready their knives, while Myna sees the troops muster at its border and emotions run high as it vows never to be enslaved again. In Collegium, the students argue politics, too late to turn the tide.
In the heart of the Empire, new pilots have completed their secretive training, generals are being recalled to service and armies are ready to march. Their Empress, the heir to two worlds, intends to claim her birthright. And nothing – either within the Empire or beyond it – will stand in her way.
A conflict is coming, the like of which the insect-kinden have never seen.
Continue this immersive epic fantasy adventure with War Master's Gate.
What happens if after the winter solstice, the days keep getting shorter?
Until there is an eternal night?
What happens as the darkness grows?
And the creatures of dusk take control of the Mountain?
And the quest for the third Book is the only hope?
The Mountain is in its death throes as the Nazir send their wraiths to finish what the dusk-rats and grale had begun. Soon there will be no daylight to protect the Maelir and Faemir, and with each twilight there are fewer places to hide. Will the Mountain finally collapse under its own instability or will Atreu and Verlinden's descent find the words of salvation in the Lost Book of Ascension?
The most beautiful city on the great Mountain
The pinnacle of Maelir culture
The home of the Inner Sanctum
The place where secrets hide
The fate of the Mountain hangs in balance at the time of Equinox, and even the Keep can no longer remain untouched. The Maelir are desperate to defend it, the Faemir to demolish it, the windriders to claim it. But unknown to them all, a dark force has already emerged from the chaos to seize power.
As Atreu and Verlinden strive to decipher the power of the Talisman that has defined Atreu's Ascent, Teyth and Valkyra are locked in a desperate battle that neither of them can win. At a time when darkness and light are in perfect equilibrium, when Maelir and Faemir must find a way to break the deadlock and avoid annihilation, the world's fate lies in the Book of Ascension.
Back home through the fog, the authorities are interested in the Jaguar and it is no coincidence that an elderly Susan, a retired professor called Kevin and a second vintage Jaguar are involved. A ruthless enemy attacks one car and their only escape is to return to The Valley in the other car where their adventures begin.
Seen mainly through Travis's eyes, Jacey and the others try to find the truth but become more involved in the time space continuum. Life identities from the future are involved, as is an organisation called Sago comprising of solids, androids, gaseous and organic intelligent species. Sago is using her family to prove or otherwise that humans are an inferior life species who revert to barbarism when under pressure. This test is but one to show that androids have superseded humans as the superior solid life identity.
In this task, the Roden family are but the pieces in an intergalactic chess game with the umpires seemingly neutral but in reality either for or against the human family becoming unified. How can one play by the rules when the umpires are biased?
Worse still; Jacey and Travis do not even know why it is happening, who is helping and who is hindering their efforts to find out the truth.
After all access back home is broken, a journey through strange realms with links with other humans from both the past and their future, hold the key. Are the vintage Jaguar cars the catalyst to this random journey through the cosmos or is it Jacey herself? Only by embracing the fog will they discover more about their lives, both in the past, present and future.
Dorian Benoit is no stranger to adversity, but even growing up gay wasn’t enough to prepare him for the troubles that his telekinetic powers would bring.
Not long after Dorian moves out on his own, an unnatural affliction starts to take hold of the locals, turning his chances at a new life into a hellish nightmare. He soon finds himself in a fight for survival against the ones responsible who have taken an interest in using his powers to further their sinister cause. A world unseen by mortal eyes for centuries is about to make its cataclysmic return with Dorian caught in the middle.
The Immortal Coil series is a high-stakes journey of self-discovery as Dorian Benoit ascends from reluctant hero to demon-slaying savior. Inspired by mythology and folklore, it explores the familiar tones of urban fantasy to the unfathomable reaches of cosmic horror with a character-driven storyline that abolishes token stereotypes. Each sequel ups the ante as a diverse supernatural cast struggles to contain the apocalyptic events set in motion by the mysterious entities attempting to unravel modern civilization and beyond.
There is a place called Pera which lies beyond the Light Veil, on the other side of reality. There are light trees there that eat sunlight and bear fruit that, in turn, lights up and energises (literally) the community of Pera. There are light birds that glitter in the night because they have eaten the seed of the lightberry. The House of Light and Dark, which is the domain of the Sun and her brother, Twilight, welcomes all creatures living in Pera. But in the midst of all the glitter, laughter and the songs, it must be remembered that the lightberry is poisonous to the non-Pera born, and the Land is afraid when the Sun retreats, for it is then that Twilight walks the streets...
In Pera, as in our world, there is deceit and cruelty. There are people who would harm defenceless children, and those who would jeopardise the health and wealth of their communities for personal gain. What happens, though, when the Sun is not able to shine her light into the repulsive crevices of humanity? When, with all the goodwill in the world, we cannot keep the children safe, or the forests intact. What happens when the rivers are polluted irreversibly, and we can hear the land groan: barren and toxic? And the people have lost their savings, their homes and their communities…
Then, the Dark shall do what Light cannot.
With some of the characters that we originally met in LiGa™, Sanem Ozdural’s first novel, the Dark shall do what Light cannot transports us from New York to the colourful and wonderful world of Pera. On the way we meet the pirate Patron and her ship the Flying Fish, the only one that can sail through the Light Veil; Orion (Imm.), the Hunter, respected by some and feared by others; and Shadow, the formidable soul of Pera.
The city states of the Lowlands have lived in peace and prosperity for decades: bastions of civilization and sophistication. That peace is about to end.
In far-off corners, an ancient Empire has been conquering city after city with its highly trained armies and sophisticated warmaking . . . And now it's set its sights on a new prize.
Only the ageing Stenwold Maker, spymaster, artificer and statesman, can see the threat. It falls upon his shoulders to open the eyes of his people – as soon a tide will sweep down over the Lowlands and burn away everything in its path.
But first he must stop himself from becoming the Empire's latest victim.
Empire in Black and Gold is followed by the second book in the Shadows of the Apt series, Dragonfly Falling.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
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The present King of Az-ca has been rendered powerless through an unsuspected coup, and is overcome with despair.
Kaakos has escaped death, but is forced to leave Ny-nes. Now, his sole focus is revenge.
Az-ca's citizens have fallen victim to the enemy's lies, and civil war threatens to split the country.
Sherra is forced to divide her attention between searching for the enemy, dealing with traitors and struggling with the King's misery and desolation. When the blood spell that rendered Kerok powerless takes a turn even its maker didn't expect, only her dreamwalker, with help from another, can hope to turn the tide...
An ancient enemy stirs once more . . .
The Empire stands victorious over its enemies at last.
With her chief rival cast into the abyss, Empress Seda now faces the truth of what she has cost the world in order to win the war. The Seal has been shattered, and the Worm stirs towards the light for the first time in a thousand years. Already it is striking at the surface, voraciously consuming everything its questing tendrils touch.
Faced with destruction, Seda knows that only the most extreme of solutions can lock the Worm back in the dark once again. But if she will go to such appalling lengths to save the world from the Worm, then who will save the world from her?
In Lazellari's debut fantasy, Awakenings, New York City cop Cal MacDonnell and photographer Seth Raincrest found themselves stalked by otherworldly beings intent on killing them. The two had to accept the aid of a mysterious woman to unlock their hidden pasts, and what they discovered changed their lives.
Everything they knew about their lives was an illusion. They had in fact travelled to our dimension from the medieval reality of Aandor to hide their infant prince from assassins, but upon arriving, a freak mishap wiped their memories. Cal, Seth, and the rest of their party were incapacitated, and the infant prince was lost.
Thirteen years later, that prince, Daniel Hauer, is unaware of his origins--or that he has become the prize in a race between two powerful opposing factions. Cal and Seth's group want to keep Daniel safe. The other wants Daniel dead—by any means necessary.
From the streets of New York City to the back roads of rural North Carolina, the search for the prince sets powerful forces against each other in a do-or-die battle for the rule of the kingdom of Aandor.
Against a backdrop of murder, magic, and mayhem on the streets of New York City, victory goes to the swiftest and the truest of hearts.
"Combines crossover fantasy in the style of Charles de Lint and Mercedes Lackey with urban fantasy reminiscent of Jim Butcher in a hard knocks action tale."—Library Journal on Awakenings
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Unfortunately, Lord controls police forces, military forces...and supernatural forces. In retaliation, he kidnaps Silver’s wife and unleashes a worldwide manhunt against him.
Silver’s only hope is Morrigaine, an eccentric woman who appears in his home and claims to be a sorceress. She promises to help him rescue his wife if he helps her complete her murdered father’s quest to restore magic to the world.
Despite his skepticism that magic exists, and despite her doubts that high technology isn’t some form of magic, they form an unlikely partnership...and soon learn how much they need each other’s unique talents in order to face the technological and supernatural forces Lord arrays against them.
A dread ritual casts a deadly shadow . . .
Driven by the ghosts of the legendary Darakyon, the seer Achaeos has tracked the stolen Shadow Box to the marsh-town of Jerez - but he has only days before this magical artefact will be lost to him forever . . .
Meanwhile, the forces of the Empire are mustering for their next great offensive. Stenwold and his followers have only a short time in which to seek allies before the enemy soldiers are on the march again, conquering everything in their path. And if they cannot hold them back before spring, then the hated black and gold flag will be flying fly over every city in the Lowlands before the year's end.
And should the Shadow Box fall into the hands of the power-mad Emperor, then nothing will save the world from his relentless ambition.
The Shadows of the Apt series continues with Salute the Dark.