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From the New York Times bestselling author of The Night Circus, a timeless love story set in a secret underground world—a place of pirates, painters, lovers, liars, and ships that sail upon a starless sea.

Zachary Ezra Rawlins is a graduate student in Vermont when he discovers a mysterious book hidden in the stacks. As he turns the pages, entranced by tales of lovelorn prisoners, key collectors, and nameless acolytes, he reads something strange: a story from his own childhood. Bewildered by this inexplicable book and desperate to make sense of how his own life came to be recorded, Zachary uncovers a series of clues—a bee, a key, and a sword—that lead him to a masquerade party in New York, to a secret club, and through a doorway to an ancient library hidden far below the surface of the earth. What Zachary finds in this curious place is more than just a buried home for books and their guardians—it is a place of lost cities and seas, lovers who pass notes under doors and across time, and of stories whispered by the dead. Zachary learns of those who have sacrificed much to protect this realm, relinquishing their sight and their tongues to preserve this archive, and also of those who are intent on its destruction. Together with Mirabel, a fierce, pink-haired protector of the place, and Dorian, a handsome, barefoot man with shifting alliances, Zachary travels the twisting tunnels, darkened stairwells, crowded ballrooms, and sweetly soaked shores of this magical world, discovering his purpose—in both the mysterious book and in his own life.
#1 NEW YORK TIMES BESTSELLER • “Prepare to be entranced by this addictively readable oral history of the great war between humans and zombies.”—Entertainment Weekly
 
We survived the zombie apocalypse, but how many of us are still haunted by that terrible time? We have (temporarily?) defeated the living dead, but at what cost? Told in the haunting and riveting voices of the men and women who witnessed the horror firsthand, World War Z is the only record of the apocalyptic years.
 
The Zombie War came unthinkably close to eradicating humanity. Max Brooks, driven by the urgency of preserving the acid-etched first-hand experiences of the survivors, traveled across the United States of America and throughout the world, from decimated cities that once teemed with upwards of thirty million souls to the most remote and inhospitable areas of the planet. He recorded the testimony of men, women, and sometimes children who came face-to-face with the living, or at least the undead, hell of that dreadful time. World War Z is the result. Never before have we had access to a document that so powerfully conveys the depth of fear and horror, and also the ineradicable spirit of resistance, that gripped human society through the plague years.

THE INSPIRATION FOR THE MAJOR MOTION PICTURE

“Will spook you for real.”—The New York Times Book Review
 
“Possesses more creativity and zip than entire crates of other new fiction titles. Think Mad Max meets The Hot Zone. . . . It’s Apocalypse Now, pandemic-style. Creepy but fascinating.”—USA Today
 
“Will grab you as tightly as a dead man’s fist. A.”—Entertainment Weekly, EW Pick 
 
“Probably the most topical and literate scare since Orson Welles’s War of the Worlds radio broadcast . . . This is action-packed social-political satire with a global view.”—Dallas Morning News
The #1 New York Times bestselling series finale and sequel to A Discovery of Witches and Shadow of Night.
 
Look for the hit TV series “A Discovery of Witches” airing Sundays on AMC and BBC America, and streaming on Sundance Now and Shudder.
 
After traveling through time in Shadow of Night, the second book in Deborah Harkness’s enchanting series, historian and witch Diana Bishop and vampire scientist Matthew Clairmont return to the present to face new crises and old enemies. At Matthew’s ancestral home at Sept-Tours, they reunite with the cast of characters from A Discovery of Witches—with one significant exception. But the real threat to their future has yet to be revealed, and when it is, the search for Ashmole 782 and its missing pages takes on even more urgency. In the trilogy’s final volume, Harkness deepens her themes of power and passion, family and caring, past deeds and their present consequences. In ancestral homes and university laboratories, using ancient knowledge and modern science, from the hills of the Auvergne to the palaces of Venice and beyond, the couple at last learn what the witches discovered so many centuries ago.
 
With more than one million copies sold in the United States and appearing in thirty-eight foreign editions, A Discovery of Witches and Shadow of Night have landed on all of the major bestseller lists and garnered rave reviews from countless publications. Eagerly awaited by Harkness’s legion of fans, The Book of Life brings this superbly written series to a deeply satisfying close.
Wizard’s First Rule, the first novel by Terry Goodkind, was a phenomenon from the moment it was published by Tor Books in 1994, selling more than 100,000 copies in North America alone. It still sells more than 100,000 copies a year and has gone on to bestsellerdom in the United Kingdom and in more than twenty foreign translations as well as audiobook form.

It is now being developed as one of the most ambitious television miniseries of all time. Executive Producer Sam Raimi (director of the three Spider-Man movies), in collaboration with Disney/ABC, is creating a 22-episode adaptation of the book to be filmed in New Zealand.

Richard and Kahlan’s story unfolds over ten more novels, collectively known as the Sword of Truth series, concluding with Confessor in 2007. Placing Goodkind in the elite club of #1 New York Times bestselling authors, the series has sold more than twenty million copies to date worldwide.

In Wizard’s First Rule, Goodkind introduced the world to an ordinary forest guide, Richard Cypher, and the mysterious, powerful woman he comes to love, Kahlan Amnell. Learning his true identity, Richard accepts his destiny as the one man who can stop the bloodthirsty tyrant Darken Rahl. Hunted relentlessly, betrayed and alone, Kahlan calls upon Richard to reach beyond his sword and invoke something more noble within himself as the final confrontation with Darken Rahl looms.

The importance of Wizard’s First Rule is sourced in Goodkind taking on the toughest of all literary challenges: to tell an electrifying story of action, violence, and adventure that also makes people think, and that would influence the choices and actions of its readers.

From #1 New York Times bestselling author Brandon Sanderson, Warbreaker is the story of two sisters, who happen to be princesses, the God King one of them has to marry, the lesser god who doesn't like his job, and the immortal who's still trying to undo the mistakes he made hundreds of years ago.

Their world is one in which those who die in glory return as gods to live confined to a pantheon in Hallandren's capital city and where a power known as BioChromatic magic is based on an essence known as breath that can only be collected one unit at a time from individual people.

By using breath and drawing upon the color in everyday objects, all manner of miracles and mischief can be accomplished. It will take considerable quantities of each to resolve all the challenges facing Vivenna and Siri, princesses of Idris; Susebron the God King; Lightsong, reluctant god of bravery, and mysterious Vasher, the Warbreaker.

Other Tor books by Brandon Sanderson

The Cosmere

The Stormlight Archive
The Way of Kings
Words of Radiance
Edgedancer (Novella)
Oathbringer

The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages

Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning

Collection
Arcanum Unbounded

Other Cosmere novels
Elantris
Warbreaker

The Alcatraz vs. the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent

The Rithmatist series
The Rithmatist

Other books by Brandon Sanderson

The Reckoners
Steelheart
Firefight
Calamity

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

NEW YORK TIMES BESTSELLER • NOW AN EXCITING NEW SERIES FROM NETFLIX • The shell that blew a hole in his chest was only the beginning in this “tour de force of genre-bending, a brilliantly realized exercise in science fiction.”—The New York Times Book Review

In the twenty-fifth century, humankind has spread throughout the galaxy, monitored by the watchful eye of the U.N. While divisions in race, religion, and class still exist, advances in technology have redefined life itself. Now, assuming one can afford the expensive procedure, a person’s consciousness can be stored in a cortical stack at the base of the brain and easily downloaded into a new body (or “sleeve”) making death nothing more than a minor blip on a screen.

Ex-U.N. envoy Takeshi Kovacs has been killed before, but his last death was particularly painful. Dispatched one hundred eighty light-years from home, re-sleeved into a body in Bay City (formerly San Francisco, now with a rusted, dilapidated Golden Gate Bridge), Kovacs is thrown into the dark heart of a shady, far-reaching conspiracy that is vicious even by the standards of a society that treats “existence” as something that can be bought and sold.

Praise for Altered Carbon

“Compelling . . . immensely entertaining . . . [Richard] Morgan’s writing is vivid and his plotting inventive.”—The Philadelphia Inquirer
 
“A fascinating trip . . . Pure high-octane science fiction mixes with the classic noir private-eye tale.”—Orlando Sentinel
 
“Gritty and vivid . . . looks as if we have another interstellar hero on our hands.”—USA Today
A New York Times bestseller!

#1 New York Times bestselling author Sherrilyn Kenyon brings us back to the astonishing world of the Dark-Hunters in Stygian, with a hero misunderstood by many...but most of all by himself.

Born before man recorded time, I lived for thousands of years believing myself to be something I’m not.

Someone I’m not.

Lied to and betrayed by gods, Daimons and Dark-Hunters, I’ve struggled to find my way in a world where I’ve been cursed since the moment I was prematurely ripped from my mother and planted into the womb of an innocent woman who thought me her son.

Trained as a slayer and predator, I learned to fit in and stay low. To become a tool for evil. Until I was sent to kill the one woman I couldn’t. My hesitation cost her her life.

Or so I thought. In an act of betrayal that makes all the others pale in comparison, I’ve learned that this world is an illusion and that my Phoebe still lives.

Now I will have to travel into the very pits of Hades to try and save her, even as everyone around me attempts to steal what little soul I have left. There’s only one person at my back and I’m not sure I can trust her either, for she was born of an enemy race. Yet sometimes the road to redemption is one that singes us to our very core. And if I fail to find the answers I need to save Phoebe, more than just my wife will die.

We will lose the world. Both human and Daimon.

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Frostmourne.

It was caught in a hovering, jagged chunk of ice, the runes that ran the length of its blade glowing a cool blue. Below it was a dais of some sort, standing on a large gently raised mound that was covered in a dusting of snow. A soft light, coming from somewhere high above where the cavern was open to daylight, shone down on the runeblade. The icy prison hid some details of the sword's shape and form, exaggerated others. It was revealed and concealed at the same time, and all the more tempting, like a new lover imperfectly glimpsed through a gauzy curtain. Arthas knew the blade -- it was the selfsame sword he had seen in his dream when he first arrived. The sword that had not killed Invincible, but that had brought him back healed and healthy. He'd thought it a good omen then, but now he knew it was a true sign. This was what he had come to find. This sword would change everything. Arthas stared raptly at it, his hands almost physically aching to grasp it, his fingers to wrap themselves around the hilt, his arms to feel the weapon swinging smoothly in the blow that would end Mal'Ganis, end the torment he had visited upon the people of Lordaeron, end this lust for revenge. Drawn, he stepped forward.

The uncanny elemental spirit drew its icy sword. "Turn away, before it is too late," it intoned.

* * *

His evil is legend. Lord of the undead Scourge, wielder of the runeblade Frostmourne, and enemy of the free peoples of Azeroth. The Lich King is an entity of incalculable power and unparalleled malice -- his icy soul utterly consumed by his plans to destroy all life on the World of Warcraft.

But it was not always so. Long before his soul was fused with that of the orc shaman Ner'zhul, the Lich King was Arthas Menethil, crown prince of Lordaeron and faithful paladin of the Silver Hand.

When a plague of undeath threatened all that he loved, Arthas was driven to pursue an ill-fated quest for a runeblade powerful enough to save his homeland. Yet the object of his search would exact a heavy price from its new master, beginning a horrifying descent into damnation. Arthas's path would lead him through the arctic northern wastes toward the Frozen Throne, where he would face, at long last, the darkest of destinies.
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