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It's just another day. Having just been accepted into Vault 111, you spend the morning with your family going about your daily routine. That is until alarms blare out, signalling a nuclear attack. You and your family sprint towards the Vault along with everyone else in the neighborhood just as a bomb explodes nearby. After surviving the blast, you are lowered into the Vault and enter cryosleep. Two hundred years pass and you awake to a world ravaged by nuclear war. You are the Sole Survivor and what awaits you is a mystery as you set out to conquer the Wasteland.


Our guide will be a complete companion while you journey through the wilds of Fallout 4. You can find a plethora of information including the following:

- A start to finish walkthrough with every area in between covered. 
- Combat details, SPECIAL explanation and general gameplay information.
- VATS And You!: Getting to know your PIPBOY.
- All faction quests explained including the consequences of favoring one over the others.
- Information on Settlements and items for construction.
- Bobblehead locations, collectibles and full Trophy/Achievement guide.
- Settlement Guide complete with how to set up and manage settlements, what perks are beneficial etc.
- Companion chapter detailing each companion character, where to acquire them and the pros/cons of each.
- A detailed Character Creation guide fully examining the best builds and what each perk does.
- Automatron and Wasteland Workshop DLC information provided, including a full walkthrough for Automatron.
- A complete walkthrough of the "Far Harbor" DLC complete with information on every side quest.

You are Geralt of Rivia, a professional monster-hunter known as a Witcher. You've fully regained your memories since your miraculous revival and escape from the Wild Hunt, and have cleared your name of the false accusations of regicide. In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. Overshadowing these petty politics is the mysterious return of Ciri - Geralt's adopted daughter, who is now being pursued by the Wild Hunt.


The guide offers the following:

- A full walkthrough that's more than just a listing of quests-it's an "ideal chronological order" that will get you through the whole game and allow you to see and do everything the game has to offer.

- Side quests, including monster contracts and treasure hunts for obtaining powerful Witcher sets.

- Descriptions of decisions, quests, and events that influence the various endings of the game.

- Crafting and Alchemy information.

- General strategies on how to take down foes large and small, monstrous and humanoid, boss or mundane.

- Information on how to complete all the Gwent quests and obtain all the Gwent cards, including detailed Gwent strategies.

- Trophy/Achievement information.


MASSIVE UPDATE: (Check In-guide Version History for latest) - 7th September 2016 ongoing


-Added DLC quests "Fool's Gold" and "Scavenger Hunt: Wolf School Gear".

- Organisational changes in the Velen section of the walkthrough to reflect the increased level of Griffin School Gear.

- Organisational changes throughout the walkthrough to provide a "no skulls" path through the game.

- Added Death March difficulty tips and commentary throughout the guide.

- More XP reward numbers included.

- Walkthrough now includes additional information based on patch changes.

- Various typo and grammar fixes.

- Added DLC pages for Blood & Wine, Heart of Stone

- Lots more quality of life improvements


The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. They've expanded east into Nevada, but across the Colorado river to the east a united army of tribals - Caesar's Legion - have been organized under the guise of ancient Rome. War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. But the mysterious overlord of New Vegas has his own plans for the future of the Mojave...

You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. Along the way you'll have to navigate the political struggles between factions both large and small, making friends and enemies between the various groups as your actions in the Mojave influence your reputation. Ultimately, a new overlord of the Mojave will be crowned... but will you place that crown upon the brow of Caesar, the New California Republic, the mysterious ruler of New Vegas... or yourself?

This guide offers the following:

- Character creation strategies including a run-down of SPECIAL attributes, Skills and Perks.
- An ideal chronological order of events walkthrough that will take you through the entire Mojave.
- Complete walkthrough of all the main quests and side quests, including faction quests and endings.
- A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start.
- Information about factions and reputation.
- The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes.
- A Trophy Guide including detailed information (when necessary) about how to obtain all the game's trophies.
- Old World Blues DLC.

This guide features a full, beginning-to-end walkthrough written in an "ideal chronological order of events" format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you've already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won't be able to attempt that quest again, but you'll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions.


Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done.

Other features of this guide include:


 -- Information on crafting/harvesting.

 -- Side quests that unlock mantles, ingredients and other useful features.

 -- Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka.

 -- Grimalkyne/Gajalaka quests.

 -- How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers.

 -- How the Elder Melder works, melding different items and decorations.

 -- Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm.

 -- Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters.

 -- Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped).

 -- How to get Warrior's Streamstones and Hero's Streamstones.

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