More featuring dragons
In desperation, John seeks the help of the eldest and strongest dragon: Morkeleb the Black. But the demons have allies, too: a vast army poised to plunge the Realm into civil war. In the coming struggle, Morkeleb will sacrifice what he values most. Jenny will question everything she trusts and believes in. And John will embark on a perilous quest for the only things capable of defeating such powerful demons—even more powerful demons . . .
Condemned to die for consorting with demons, dragonslayer Lord John Aversin sits in a dank prison cell and calculates the odds of escape, while smelling the smoke of the executioners’ pyres. In Winterlands, Jenny Waynest pays a heavy price for choosing to be human, mourning the loss of her husband, Lord John, and the dangers that engulf her family. But in a season of the Dragon Star, strange miracles are about to transpire.
As a pitched battle between the Hellspawn and the human rages, Jenny and John will be reunited in a city under siege. And there, they will have one last chance to understand all that has happened to them and why, who their true enemies and true allies are, and most of all, for what magical purpose each has been chosen.
A vast adventure and a powerful mystery teeming with demons and witches, gnomes and dragons, Dragonstar explores profound issues of faith, fate, and technology–while obscuring long held boundaries between good and evil, love and hate, what is human and what is fantastic. With this glorious finale to a breathtaking series, Barbara Hambly establishes herself as one of the most visionary and inventive storytellers in the field of fantasy fiction today.
The fourth in the Age of Fire series following Dragon Champion, Dragon Avenger, and Dragon Outcast...
Scattered across a continent and scarred by their harsh experiences on the path to adulthood, the three dragon siblings are among the last of a dying breed, the final hope for their species’ survival.
After being separated by dwarf slave traders who found their nest, the three—AuRon, the rare scaleless gray; Wistala, the green female; and Copper, the embittered cripple—are reunited. But their reunion is not a happy one, since the three find themselves at odds over the coming human war. AuRon thinks dragons should have no part in the affairs of humans. Wistala believes dragons and man can peacefully co-exist. And Copper has designs of his own on the world.
And the civilized humans who have turned to Copper for assistance against their savage enemies have just given him the perfect opportunity to fulfill his plans…
Kyndra has finally mastered her cold Starborn powers – but is it too late? A faction of assassins, who can manipulate time, plan to rewrite the history of Acre. These Khronostians will ensure the Sartyan Empire was never founded. And in this new narrative, Kyndra is never even born.
With her ally Char, and the rogue Khronostian Ma, Kyndra resolves to enlist the help of the dragons, banished long ago. They must find them first, but together they could generate a huge amount of power. It could propel Kyndra far back in time, to avert the ending of an era. However, Kyndra will be heading towards a terrible confrontation – one that has shaped and will shape the future of her world.
Lucy Hounsom's Worldmaker trilogy comes to a dramatic conclusion in Firestorm.
A desperate call had united the dragons Earth and Water with their dragon guides: the girl named Erde, who had discovered Earth in the war-ravaged principalities of 913 AD Germany, and the boy N'Doch, who found Water on the African coast in the year 2013.
Together they braved the dangers of both their times, only to find themselves drawn to a future beyond even N'Doch's own—to a devastated America where the dragon Fire reigned in all his terrifying magnificience, with his dragon guide Paia transformed into his high priestess, her true destiny concealed from her.
Yet it was not Fire who had summoned his brother and sister dragons. The Call had come from another, and the reason for the summons was all too clear. Fire had chosen to become a god instead of a guardian. And the dragon Air was nowhere to be found.
Could Earth and Water with Erde and N'Doch force Fire and Paia back on the path they were fated to follow? Could they find and rescue Air? Or would Fire's rebellion doom both the dragons and the world they guarded?
In the fourth novel of this popular tetralogy, Marjorie B. Kellogg brings together the four elemental dragons and their human companions in a desperate quest to free Air from her as-yet-undiscovered prison—and stop Fire before his devastating reign destroys the world.
In the first two novels of the bestselling Dragon Star trilogy, the peaceful reign of High Prince Rohan was shattered by a mysterious invasion force which began a devastating campaign against the people of the Desert and the Sunrunners. And now, Skybowl brings this magnificent epic work of fantasy to its dramatic close.
With High Prince Pol’s wife Meiglan held prisoner by the Warlord of the enemy, and Skybowl Keep purposefully abandoned to this deadly foe, Pol’s mother Sioned leads a daring mission into the castle, using all her years of experience as High Princess in a cunning attempt to strike at the heart of the invasion force. And even as Sioned carries out this perilous plan, Pol and his cousin Andry, Lord of the Sunrunners of Goddess Keep, are forced into an uneasy alliance. For only if they can overcome their longtime rivalry and suspicions of one another and draw upon their combined powers of Sunrunning and Sorcery, do they stand any chance of defeating the invaders who have sworn to destroy the people of the Desert—down to the last newborn child….
In Stronghold, the first novel in Melanie’s Dragon Star trilogy, the peace won by High Prince Rohan is shattered when a mysterious invasion force begins a devastating campaign against the people of the Desert.
Now, in The Dragon Token, the time for retreat has come to an end as Rohan’s son and heir, Pol, rallies his forces in a desperate bid to halt the advance of the invaders. But ancient rivalries begin to weaken his alliance and only time will tell whether those loyal to the High Prince can defeat both the foreign invaders and the betrayers in their own ranks.
And even as Pol leads his troops forth, Andry, the Sunrunner Lord of Goddess Keep, is also determined to take the attack to this enemy force which has sworn to slay all workers of magic.
Yet the invaders have their own agenda of conquest, and they are even now readying to strike at the very heart of the Desert, stealing treasures which Pol and Andry would pay any price to reclaim—even if the price should prove to be their own lives….
For a vengeful Aohila needs mortal aid in realms beyond her power, and who better to provide it than Lord John? Blackmailed into cooperating, John must fight his way through unimaginable horrors in quest of a prize that may doom the world he has left behind . . .
Can an untested youth venture into the heart of the enemy’s stronghold and find the means to set the dragon’s free?
Even as attacks come from unexpected sources, Jaylor is forced to send his twin daughters on their journeymen missions, escorting two noble ladies to their far-distant homes. Though Lillian and Valeria have never felt complete without one another, they will soon have to travel separate pathways to see their ladies home. Lily is robust and has an affinity with plants and their healing properties but no recognized magical ability. Val has an unmatchable talent and like Glenndon the imagination to work magic in unusual ways. But using magic costs the spell-thrower physically and Val is frail; she needs to find solutions to problems without drawing too heavily on her talent.
Caught in a vast spell-created storm that spreads chaos from the heart of Coronnan City to the caravans the girls are traveling with, can all the scattered children of Jaylor and Brevelan find the means to save both the kingdom and their family?
Now, in Stronghold, the first novel of Melanie’s new Dragon Star trilogy, there is a devastating new challenge to the power of both the High Prince Rohan and Andry, Lord of the Sunrunners at Goddess Keep, as a mysterious and seemingly unstoppable invasion force swarms across their lands. For Andry it signals the start of a nightmare made real, the horrifying fulfillment of his long ago visions of his homeland in flames, and he will draw upon even the forbidden sorcerer’s magic in an attempt to destroy this enemy which is bent on the extermination of all Sunrunners.
Rohan and his son Pol will also fight the enemy with every weapon at their command—from their valiant warriors, to conjurations with sun, moons, and stars, to the terrifying presence of the dragons, to the unforgiving wrath of the Desert itself. Yet soon they begin to fear that this invasion may prove not only the end of their dream of an unbreakable peace but the beginning of the end of their entire world….
It has been a busy few weeks for Private Kaylin Neya. In between angling for a promotion, sharing her room with the last living female Dragon and dealing with more refugees than anyone knew what to do with, the unusual egg she'd been given began to hatch. Actually, that turned out to be lucky, because it absorbed the energy from the bomb that went off in her quarters.…
So now might be the perfect time to leave Elantra and journey to the West March with the Barrani. If not for the disappearances of citizens in the fief of Tiamaris—disappearances traced to the very Barrani Kaylin is about to be traveling with…
Thanks to its elite Dragon Corps, the capital city of Volstov has all but won the hundred years’ war with its neighboring enemy, the Ke-Han. The renegade airmen who fly the corps’s mechanical, magic-fueled dragons are Volstov’s greatest weapon. But now one of its more unruly members is at the center of the city’s rumor mill, causing a distraction that may turn the tide of victory.
With Volstov immersed in a scandal that may have international repercussions, the Ke-Han devise an ingenious plan of attack. To counter the threat, four ill-assorted heroes must converge to save the kingdom they love: an exiled magician, a naive country boy, a young student—and the unpredictable ace airman who flies the city’s fiercest dragon, Havemercy.
But on the eve of battle, these courageous men will face something that could make the most formidable of warriors hesitate, the most powerful of magicians weak, and the most unlikely of men allies in their quest to rise against it....
Filled with adventure and discovery, treachery and betrayal, Havemercy is a thrill ride to the unexpected—and an unforgettable journey that will linger long after the fire of battle has cleared
Kaylin returned from the West March in one piece. Now that piece is fraying. She's not at home in the Imperial Palace—and she never intends to be. All she wants is normal garden-variety criminals and a place of her own. Of course, normal in her new life involves a dragon as a roommate, but she can handle that.
She can't as easily handle the new residents to the city she polices, because one of them is Nightshade's younger brother. On a night when she should be talking to landlords in perfectly normal buildings, she's called to the fief—by Teela. A small family disagreement has become a large, complicated problem: Castle Nightshade's latent magic is waking.
And it's not the only thing.
Look for CAST IN HONOR, the next dark and dangerous tale in The Chronicles of Elantra by Michelle Sagara.
Scattered across a continent, three dragon siblings are among the last of a dying breed--the final hope for their species' survival.
Wistala, sister to the Copper who is now Emperor of the Upper World, has long thought humans the equal of dragons. She leads the Firemaids, fierce female fighting dragons who support the Hominids of Hypatia. Which puts her at odds with both her brothers, for the Copper has no use for the humans he now dominates and AuRon, the rare scale-less grey, would isolate himself and his family from both the world of men and the world of dragons. But as the Copper's empire roils with war, greed, and treachery, the time is fast approaching when Wistala will have to choose who to stand with--and fight for...
Once a year on Dragon Day the fabled Dragon Gate is raised to let a sea dragon pass from the Southern Wastes into the Sabian Sea. There, it will be hunted by the Storm Lords, a fellowship of powerful water-mages who rule an empire called the Storm Isles. Alas, this year someone forgot to tell the dragon which is the hunter and which the hunted.
Emira Imerle Polivar is coming to the end of her tenure as leader of the Storm Lords. She has no intention of standing down graciously. She instructs an order of priests called the Chameleons to infiltrate a citadel housing the mechanism that controls the Dragon Gate to prevent the gate from being lowered after it has been raised on Dragon Day. Imerle hopes the dozens of dragons thus unleashed on the Sabian Sea will eliminate her rivals while she launches an attack on the Storm Lord capital, Olaire, to secure her grip on power.
But Imerle is not the only one intent on destroying the Storm Lord dynasty. As the Storm Lords assemble in Olaire in answer to a mysterious summons, they become the targets of assassins working for an unknown enemy. When Imerle initiates her coup, that enemy makes use of the chaos created to show its hand.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
"In the beginning of the World, four dragons were raised from elemental energies and set to work creating a climate and atmosphere. They were called Earth, Water, Fire, and Air. When their job was done and the World was set in motion, the four found lairs where they expected to sleep out this particular world's history and not rise again until World's End."
But long before World's End something has begun to go horribly wrong, and Erde, only daughter of a powerful lord, is the one person who seems able to sense it.
With her mother and grandmother dead, and no one left to protect her from the madness being spread by a priest ready to sacrifice anything and anyone to his cause, Erde flees her father's castle. In her flight, she stumbles across the dragon called Earth.
Drawn together by their mutual peril and need, Erde and Earth have no choice but to join forces on a quest to find Earth's mage, the one human who, perhaps, can set the World back on its proper course.
Pryllan is a new mother who has a problem on her claws.
Instead of basking in the newfound role of parenthood, which she and her absentee mate have desired for so long, she is instead shocked to learn that she, and her fellow species of dragons, face an unprecedented dilemma that threatens her very existence: a mysterious plague is running rampant throughout the wyverian population, rendering the typically unchallengeable dragons defenseless.
Risking the wrath of the (bite first, ask last) Dragon Lord, she contacts several human friends on their home world to beseech their help, only to discover the source of her problem hits closer to home than any of her fellow dragons would care to admit. Unwilling to abandon hope as the fate of her species looms ever nearer, dragon and humans launch their own investigation into who, or what, would be foolish enough to cross paths with the most intimidating species of the kingdom.
What they find hits closer to home than anyone could ever realize!
High in the mountains, deep in the safety of a cave, a brood of dragons is born. The four young ones are among the last of a dying breed—the last hope for dragons’ survival. But hope shatters when a murderous group of slave-trader dwarves breaks into the cave, leaving a wake of death and destruction...
Only young Auron, a rare, defenseless gray dragon, manages to escape. Armed with nothing but his claws and a boundless determination to survive, he sets off in search of his kind. But to find other dragons—or, at least, find out who’s killing them off—Auron will have to search a world of mercenary elves, vicious humans, and dangers of all kinds. Finding allies in the strangest places—and finding himself along the way—Auron is about to make the trek of a lifetime.
Scattered across a continent, three dragon siblings are among the last of a dying breed-the final hope for their species' survival.
After fighting a war that cost each of them kingdoms, friends and family, and their honor and glory, they have removed themselves from the troubles of the world. But the order they fought to establish is falling apart. Ancient sorceries have been awakened. Dragons battle dragons. And men are taking up arms against their winged overlords. Now, the three must unite once more to save dragonkind from extinction, before the chaos and fire of war consumes them all...and the world with them.
Seven corpses are discovered in the streets of a Dragon's fief. All identical, down to their clothing.
Kaylin Neya is assigned to discover who they were, who killed them—and why. Is the evil lurking at the borders of Elantra preparing to cross over?
At least the investigation delays her meeting with the Dragon Emperor. And as the shadows grow longer over the fiefs, Kaylin must use every skill she's ever learned to save the people she's sworn to protect. Sword in hand, dragons in the sky, this time there's no retreat and no surrender…
Previously Published in 2011
In Arianus, Realm of Sky, humans, elves, and dwarves battle for control of precious water—traversing a world of airborne islands on currents of elven magic and the backs of mammoth dragons. But soon great magical forces will begin to rend the fabric of this delicate land. An assassin will be hired to kill a royal prince—by the king himself. A dwarf will challenge the beliefs of his people—and lead them in rebellion. And a sinister wizard will enact his plan to rule Arianus—a plan that may be felt far beyond the Realm of Sky and into the Death Gate itself.
The known world floats upon the Breath of God, a thick gas similar to Earth's oceans, with land masses accessible by airship. The largest of these land masses are ruled by the rival empires of Freya and Rosia. Magic is intrinsic to the functioning of these societies, and is even incorporated into their technological devices. But now a crucial scientific discovery has occurred that could destroy the balance of power-and change the empires forever.
This “worthy, entertaining addition to fantasy literature” tells the epic saga of a righteous warrior/avenger who battles an evil wizard, dragons, and cyclopean armies to liberate an imperiled kingdom (Starlog).
The Sword of Bedwyr: Luthien Bedwyr vows to rescue the beleaguered land of Eriador from the evil reign of Wizard-King Greensparrow. But first Luthien must secure two weapons from a dragon’s lair: a legendary sword and a blood-red cape that renders its wearer invisible. Aided by a halfling thief, an ancient mage, and a beautiful elf slave, Luthien prepares for insurgence as the Crimson Shadow.
Luthien’s Gamble: With the rallying support of enslaved humans, defiant peasants, and Fairborn elves, Luthien has forged a path for the freedom of his kingdom as the avenging Crimson Shadow. But when his tyrannical adversary makes a bid for peace by calling back his army of cyclops, Luthien suspects the evil wizard is setting a trap.
The Dragon King: Luthien Bedwyr’s alter ego wields a magical sword and wears a scarlet cape that renders him invisible. But his greatest enemy, the evil Wizard-King, has a counterpart of his own: an unstoppable, bloodthirsty colossus of a dragon. Now the ultimate battle for a kingdom will reach its spellbinding endgame in the rousing finale to a trilogy “filled with memorable characters and compelling action” (Terry Brooks).
Liar. Thief. Legend.
Ardor Benn is no ordinary thief. Rakish, ambitious, and master of wildly complex heists, he styles himself a Ruse Artist Extraordinaire.
When a priest hires him for the most daring ruse yet, Ardor knows he'll need more than quick wit and sleight of hand. Assembling a dream team of forgers, disguisers, schemers, and thieves, he sets out to steal from the most powerful king the realm has ever known.
But it soon becomes clear there's more at stake than fame and glory - Ard and his team might just be the last hope for human civilization.
Discover the start of an epic fantasy trilogy that begins with a heist and quickly explodes into a full-tilt, last ditch plan to save humanity.
Kingdom of Grit:The Thousand Deaths of Ardor BennThe Shattered Realm of Ardor Benn
Sword-sworn to track down the hounds of hoolies, yet inescapably haunted by his memories of Del, Tiger, now master of Northern and Southron sword skills, is relentlessly following the trail that will lead him to Ysaa-den. Yet before him wait perils far deadlier than any hounds. For in Ysaa-den, he is hailed as a champion come to stop the force that has been wreaking destruction upon the villagers, a force which many claim is a dragon of unimaginable strength.
As the trail of hounds and “dragon” now seem intertwined, Tiger has no choice but to climb the mountain to the place known as Dragon’s Lair. And it is here that he comes face to face with a challenge that may prove beyond even the mastery of Northern and Southron sword magic—the challenge of Chosa Dei, a wizard out of legend with the power to unmake all that opposes him....
Whatever they thought, this was always where they were going: to the belly of the dragon, or the belly of the sea.
More by chance than good judgment, the young emperor has won his first battle. The rebels have retreated from the coastal city of Santung—but they’ll be back. Distracted by his pregnant concubine, the emperor sends a distrusted aide, Ping Wen, to govern Santung in his place. There, the treacherous general will discover the healer Tien, who is obsessed with a library of sacred mage texts and the secrets concealed within—secrets upon which, Ping Wen quickly realizes, the fate of the whole war may turn.
As all sides of this seething conflict prepare for more butchery, a miner of magical jade, himself invulnerable, desperately tries to save his beautiful and yet brutally scarred clan cousin; a priestess loses her children, who are taken as pawns in a contest beyond her comprehension; and a fierce and powerful woman commits an act of violence that will entwine her, body and soul, with the spirit of jade itself. Amid a horde of soldiers, torturers, and runaways, these people will test both their human and mystical powers against a violent world. But one force trumps all: the huge, hungry, wrathful dragon.
With the long-chained dragon now free and the rebels’ invasion smashed by her exultant fury, the balance of power has changed. Young emperor Chien Hua is no longer struggling for survival; now he is ambitious to strike back. As treacherous General Ping Wen whispers in the emperor’s ear, not even Chien Hua’s beloved concubine or his most trusted bodyguard can reason with him. Worse, prolonged exposure to magical jade is changing him radically: His increasingly godlike powers are making him dangerously rash.
But with the dragon patrolling the skies above and the strait beneath, the emperor’s forces have no hope of launching a counterattack—until a goddess moves to interfere. Yet neither the clash of armies nor the opposing wills of goddess and dragon can decide ultimate victory or defeat. The fate of the war lies in the blood-deep bonds between the dragon and the boy Han, her jailer and her liberator—and in the prices both will pay for their freedom.
Kaylin wasn’t sent to the West March to start a war. Her mission to bring back nine Barrani might do just that, though. She traveled with a Dragon, and her presence is perceived as an act of aggression in the extremely hostile world of Barrani-Dragon politics. Internal Barrani politics are no less deadly, and Kaylin has managed—barely—to help the rescued Barrani evade both death and captivity at the hands of the Consort.
Before the unplanned “visit” to the West March, Kaylin invited the Consort to dinner. For obvious reasons, Kaylin wants to cancel dinner—forever. But the Consort is going to show up at the front door at the agreed-upon time. The fact that she tried to imprison Kaylin’s guests doesn’t matter at all…to her.
A private Barrani Hell, built of Shadow and malice, exists beneath the High Halls. It is the High Court’s duty to jail the creature at its heart—even if it means that Barrani victims are locked in the cage with it. The Consort is willing to do almost anything to free the trapped and end their eternal torment. And she needs the help of Kaylin’s houseguests—and Kaylin herself. Failure won’t be death—it will be Hell. And that’s where Kaylin is going.
Awaiting Tavore and her allies are the Forkrul Assail, the final arbiters of humanity. Drawing upon an alien power terrible in its magnitude, they seek to cleanse the world, to annihilate every human, every civilization, in order to begin anew. They welcome the coming conflagration of slaughter, for it shall be of their own devising, and it pleases them to know that, in the midst of the enemies gathering against them, there shall be betrayal.
In the realm of Kurald Galain, home to the long lost city of Kharkanas, a mass of refugees stand upon the First Shore. Commanded by Yedan Derryg, the Watch, they await the breaching of Lightfall, and the coming of the Tiste Liosan. This is a war they cannot win, and they will die in the name of an empty city and a queen with no subjects.
Elsewhere, the three Elder Gods, Kilmandaros, Errastas and Sechul Lath, work to shatter the chains binding Korabas, the Otataral Dragon, from her eternal prison. Once freed, she will rise as a force of devastation, and against her no mortal can stand. At the Gates of Starvald Demelain, the Azath House sealing the portal is dying. Soon will come the Eleint, and once more, there will be dragons in the world.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
They thought the war was over. They were wrong.
Runacarendalur Caerthalien has been a master of battle for hundreds of years, but he found himself on the wrong side—the losing side—in the last war. Betrayed by his brother, trapped in a prophecy he does not understand, Runacar flees the battlefield.
Yet Runacar is no coward. In a twist he could never have imagined, the Elven War-Prince finds himself leading a new army into battle—a force of centaurs, merfolk, gryphons, minotaurs, and talking bears who can perform magic. For centuries they have been trying to reclaim their lands from Elven invaders. With Runacar at the helm, they just might manage it.
Mercedes Lackey and James Mallory’s first collaboration, the Obsidian Mountain trilogy, introduced readers to a brilliant, continent-spanning fantasy world of high adventure and epic battle. Civilization shimmered with magic while in the nooks and crannies of the world, dragons and unicorns hid from people who believed them to be nothing more than legends.
The Dragon Prophecy, set thousands of years before that story, illuminates a time when long-lived Elves rule the Fortunate Lands. It is a time of dire prophecy, of battle and bloodshed, of great magics unlike any the Elvenkind have seen before. It is the story of the end of one world and the beginning of the next.
The Obsidian Mountain Trilogy
#1 The Outstretched Shadow
#2 To Light a Candle
#3 When Darkness Falls
The Enduring Flame Trilogy
#1 The Phoenix Unchained
#2 The Phoenix Endangered
#3 The Phoenix Transformed
The Dragon Prophecy Trilogy
#1 Crown of Vengeance
#2 Blade of Empire
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
With their only ally an exiled prince now fleeing his brother’s assassins, the countryside rife with terror, and Alcibiades and Caius all but prisoners, it will take the most powerful kind of magic to heal the rift between two strife-worn lands and unite two peoples against a common enemy: shadow magic.
BONUS: This edition contains an excerpt from Jaida Jones and Danielle Bennett's Dragon Soul.
But as politics throw the realms of men into turmoil, a far greater danger threatens. The dragons are awakening from the spells cast upon them, and returning to their native fury. They are out for revenge. And that revenge will be brutal.