Charles Magnus Ven Polypheme--known as Ven--is the youngest son of a long line of famous shipwrights. He dreams not of building ships, but of sailing them to far-off lands where magic thrives. Ven gets his chance when he is chosen to direct the Inspection of his family's latest ship--and sets sail on the journey of a lifetime.
Attacked by fire pirates, lost at sea and near death, Ven is rescued by a passing ship on its way to the Island of Serendair. Thankful to be alive, little does Ven know that the pirate attack--and his subsequent rescue--may not have been an accident. Shadowy figures are hunting for the famed Floating Island, the only source of the mystical Water of Life. They think Ven can lead them to this treasure, and will stop at nothing to get it--even murder.
In a narrative that alternates entries from his journals and drawings from his sketchbooks, Ven begins the famous chronicles of his exciting and exotic adventures--adventures that would later earn him renown as the author of The Book of All Human Knowledge and All the World's Magic.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Green-sky is an ideal place. Violence doesn’t exist. Its citizens, the Kindar, glide from tree to tree and exchange happy thoughts. This is all thanks to their rulers, the Ol-zhaan. And on his thirteenth birthday, Raamo D’ok is chosen to become one of the Ol-zhaan. Raamo is surprised to be named a Chosen. He isn’t a very good student—but the Ol-zhaan believe he has strong Spirit-force. But during his training, Raamo discovers that these good rulers aren’t as benevolent as they appear. They harbor secrets about his people, his family, and what lies below the forest floor. Now Raamo must decide: Should he keep the peace, or reveal the secrets that the Ol-zhaan have protected for so long? This ebook features an extended biography of Zilpha Keatley Snyder.
But when Aidan arrives on the doorstep, he finds that the sorcerer's grandson, Andrew, has inherited the house. The good news is that Aidan can tell immediately that Andrew's brimming with magic, too—and so is everyone else at Melstone. The bad news is that Andrew doesn't remember anything his grandfather taught him. Chaos is swiftly rising, and he has no idea how to control it. A sinister neighbor is stealing power from the land, magic is leaking between realms . . . and it's only a matter of time before the Stalkers find Aidan.
If Aidan and Andrew can harness their own magics, they may be able to help each other. But can they do it before the entire countryside comes apart at the seams?
The moles of Duncton Wood live in the shadow of Mandrake, a cruel tyrant corrupted by absolute power. A solitary young mole, Bracken, is leads the fight to free them. Only by putting his trust in the ancient Stone, a forgotten symbol of a great spiritual past, can he find the strength to challenge Mandrake’s darkness.
When Bracken falls in love with Rebecca, Mandrake’s daughter, the moles must make life and death choices as their extraordinary search for freedom and truth begins.
Together, Bracken and Rebecca will embark on moving journey that will challenge them in ways they could never have imagined. But can they save Duncton before it’s too late?
For readers of J.R.R. Tolkien, Brian Jacques and Richard Adams’ Watership Down, this is a quest into the heart of nature, the redemptive power of love and the triumph of spirit.Praise for Duncton Wood
‘A breathtaking achievement’ Washington Post
‘A passionate, lyrical, appealing tale ... consistently absorbing ... enchanting' Cosmopolitan
‘A great big mole-epic with a great big theme’ Daily Mail
By opening that door, Charmain has become responsible for not only the house, but for an extremely magical stray dog, a muddled young apprentice wizard, and a box of the king's most treasured documents. She has encountered a terrifying beast called a lubbock, irritated a clan of small blue creatures, and wound up smack in the middle of an urgent search. The king and his daughter are desperate to find the lost, fabled Elfgift—so desperate that they've even called in an intimidating sorceress named Sophie to help. And where Sophie is, can the Wizard Howl and fire demon Calcifer be far behind?
Of course, with that magical family involved, there's bound to be chaos—and unexpected revelations.
No one will be more surprised than Charmain by what Howl and Sophie discover.
That’s the old story everyone knows and loves. But now the Carpet is home to many different tribes and peoples, and there’s a new story in the making. The story of Fray, sweeping a trail of destruction across the Carpet. The story of power-hungry mouls—and of two brothers who set out on an adventure to end all adventures when their village is flattened.
It’s a story that will come to a terrible end—if someone doesn't do something about it. If everyone doesn’t do something about it . . .
First published in 1971, this hilarious and wise novel marked the debut of the phenomenal Sir Terry Pratchett. Years later, Sir Terry revised the work, and this special collectable edition includes the updated text, his original color and black-and-white illustrations, and an exclusive story—a forerunner to The Carpet People created by the seventeen-year-old nascent writer who would become one of the world's most beloved storytellers.
The children are soon discovered by their enemies, and a frantic chase sends Kate a hundred years into the past, to a perilous, enchanted New York City. Searching for a way back to her brother and sister, she meets a mysterious boy whose fate is intricately—and dangerously—tied to her own.
Meanwhile, Michael and Emma have set off to find the second of the Books of Beginning. A series of clues leads them into a hidden world where they must brave harsh polar storms, track down an ancient order of warriors, and confront terrible monsters. Will Michael and Emma find the legendary book of fire—and master its powers—before Kate is lost to them forever?
Exciting, suspenseful, and brimming with humor and heart, the next installment of the bestselling Books of Beginning trilogy will lead Kate, Michael, and Emma closer to their family—and to the magic that could save, or destroy, them all.
Legend has it that when Farsala most needs a warrior to lead it, Sorahb will be restored by the god Azura. That time has come. After a devastating loss to the army of the Hrum, Farsala has all but fallen. Only the walled city of Mazad and a few of the more uninhabitable regions remain free of Hrum rule, and they seem destined to fall as well. Farsala needs a champion now.
Three young people are waging battle as best they can. Soraya, Jiaan, and Kavi, their lives decimated by the Hrum, are each in a personal fight against their common enemy. Apart, their chances are slim, as none of them is Sorahb reborn. United, perhaps they can succeed. But only Time's Wheel can bring them together—if it turns the right way. If it doesn't, Farsala is surely doomed.
In the sequel to the critically acclaimed Fall of a Kingdom (formerly titled Flame), the first book of the Farsala Trilogy, Hilari Bell draws readers deeper into the mythical land of Farsala and weaves an epic tale of destiny and danger.
Every year in Quill, thirteen-year-olds are sorted into categories: the strong, intelligent Wanteds go to university, and the artistic Unwanteds are sent to their deaths.
Thirteen-year-old Alex tries his hardest to be stoic when his fate is announced as Unwanted, even while leaving behind his twin, Aaron, a Wanted. Upon arrival at the destination where he expected to be eliminated, however, Alex discovers a stunning secret--behind the mirage of the "death farm" there is instead a place called Artime.
In Artime, each child is taught to cultivate their creative abilities and learn how to use them magically, weaving spells through paintbrushes and musical instruments. Everything Alex has ever known changes before his eyes, and it's a wondrous transformation.
But it's a rare, unique occurence for twins to be separated between Wanted and Unwanted, and as Alex and Aaron's bond stretches across their separation, a threat arises for the survival of Artime that will pit brother against brother in an ultimate, magical battle.
In the great floating city of Sanctaphrax, blizzards howl through the streets as the Edgeworld descends into an endless winter. Quint, the son of a sky pirate, has just begun his training at the Knights Academy—training that involves heading out over the Edge on tethers to develop his flying skills. But when Quint breaks the rules and sets off for Open Sky on his own, he runs into the great sky leviathans known as cloud-eaters and must use all his skill and ingenuity if catastrophe is not to strike the Edgeworld. . . .
Jason Walker has often wished his life could be a bit less predictable—until a routine day at the zoo ends with Jason suddenly transporting from the hippo tank to a place unlike anything he’s ever seen. In the past, the people of Lyrian welcomed visitors from the Beyond, but attitudes have changed since the wizard emperor Maldor rose to power. The brave resistors who opposed the emperor have been bought off or broken, leaving a realm where fear and suspicion prevail.
In his search for a way home, Jason meets Rachel, who was also mysteriously drawn to Lyrian from our world. With the help of a few scattered rebels, Jason and Rachel become entangled in a quest to piece together the word of power that can destroy the emperor and learn that their best hope to find a way home will be to save this world without heroes.
Quint is traveling with his father, Wind Jackal, on a mission to track down and bring to justice Turbot Smeal, the man who started the fire that killed their family. Having left behind his studies at the Knights Academy, Quint is now eager to learn what it really means to be a sky pirate and to learn from his father. But Wind Jackal is consumed by his desire to capture Smeal, amd his judgment is flawed. His actions endanger the lives of his crew and his son. As they travel from the taverns and the backstreets of Undertown and the wonders of the shipbuilders' yards to the dark dangers of the Deepwoods, Quint and Maris become separated from the rest of the crew. Finally, at the mysterious, ghostly sky-wreck in Open Sky, they discover the truth about Smeal.
Slagar the Fox is determined to vanquish peaceable Redwall. Gathering his mercenary band of rats, stoats, and weasels, he advances upon the abbey with a cunning scheme: rather than making courageous battle plans, he will steal the children of Redwall from under their parents' very noses. And his prize captive will be Mattimeo, the headstrong young son of Matthias, the fearless mouse warrior!
In order to survive, the Igibys must flee to the safety of the Ice Prairies, where the lizardlike Fangs of Dang cannot follow. First, however, they have to escape the monsters of Glipwood Forest,1 the thieving Stranders of the East Bend,2 and the dreaded Fork Factory.3
But even more dangerous are the jealousies and bitterness that threaten to tear them apart, and Janner and his siblings must learn the hard way that the love of a family is more important than anything else.
1. All possessing very sharp teeth.
2. Murderous scoundrels, the lot.
Brave squirrelmaid Triss plans a daring escape from the enslavement of the evil ferret King Agarnu and his daughter Princess Kurda…
Look out for the follow-up to this book, Magic Under Stone, out next year!
While the Kindar thrive in the leafy utopia of Green-sky, the Erdlings struggle to survive in their underground caves and tunnels. Hunger threatens, and Teera, an eight-year-old Erdling, is forced to run away before her pet, Haba, is killed for food. Once away, Teera finds her way to the beautiful forest floor, where the sights are breathtaking and the food is abundant. There, she meets the friendly Ol-zhaan Raamo and Neric. Teera and her new Ol-zhaan friends want to reveal the truth about life above and below the trees, but powerful forces are at work to ensure that the two worlds remain apart.
This ebook features an extended biography of Zilpha Keatley Snyder.
On the shore of the Eastern Sea, in a cold stone fortress, a stoat named Badrang holds dozens of innocent creatures as slaves, part of his scheme to build an empire where he will rule as unquestioned tyrant. Among those slaves is a mouse named Martin who has a warrior's heart and a burning desire for freedom-freedom not only for himself, but for all of Badrang's victims. There is no risk he will not take, no battle he will not fight, to end the stoat's evil reign and in the process regain the sword of his father, Luke the Warrior, the sword that Badrang stole from him when he was but a lad!
Quint, the son of a sky pirate captain and new apprentice to Linius Pallitax, the Most High Academe, has been given some highly important tasks. Just how important, Quint is about to find out as he and Linius's only daughter, Maris, are plunged into a terrifying adventure that takes them deep within the rock upon which Sanctaphrax is built.
Rook Barkwater lives in the network of sewer chambers beneath Undertown, the bustling main city of the Edgeworld. He dreams of becoming a librarian knight—one of those sent out to explore the mysteries of their world. Somewhere out there lie the secrets of the past—including the lost floating city of Sanctaphrax—and, maybe, hope for a future free from the fear of tyranny.
When his chance comes, Rook grabs it! Breaking all the rules, he sets out on a journey to the Free Glades and beyond. His luck and determination lead him from one peril to another until, buried in the heart of the Deepwoods, Rock encounters a mysterious character—the last sky pirate—and is thrust into a bold adventure that dares to challenge the might of the dreaded Guardians of the night. . . .
Fleeing from the ruins of New Undertown, Rook Barkwater and his colleagues—the librarian knights, Felix Lodd and his banderbear friends—must lead the escaping population to a new life in the Free Glades. But perils aplenty are ahead for the crowd—not to mention some goblins with plans of their own. This is the dramatic and exciting conclusion to the Rook Barkwater trilogy that takes the reader on a thrilling journey across the Edgeworld.
From award-winning German author Michael Ende, The Neverending Story is a classic tale of one boy and the book that magically comes to life.
When Bastian happens upon an old book called The Neverending Story, he's swept into the magical world of Fantastica--so much that he finds he has actually become a character in the story! And when he realizes that this mysteriously enchanted world is in great danger, he also discovers that he is the one chosen to save it. Can Bastian overcome the barrier between reality and his imagination in order to save Fantastica?
"An instantaneous leap into the magical . . . Energetic, innovative, and perceptive"—The Washington Post
"A trumpet blast for the imagination."—Sunday Times
But he's not the only one snooping around. His fellow servant-in-training, Christopher Chant, is charming, confident, and from another world, with a mission of his own -- rescuing his friend, lost in an alternate Stallery Mansion. Can they save the day before Conrad's awful fate catches up with them?
Hem is a weary orphan whose struggle for survival ends when he is reunited with his lost sister, Maerad. But Maerad has a destiny to fulfill, and Hem is sent to the golden city of Turbansk, where he learns the ways of the Bards and befriends a mysterious white crow. When the forces of the Dark threaten, Hem flees with his protector, Saliman, and an orphan girl named Zelika to join the Light’s resistance forces. It is there that Hem has a vision and learns that he, too, has a part to play in Maerad’s quest to solve the Riddle of the Treesong. As The Crow continues the epic tale begun with The Naming and The Riddle, Alison Croggon creates a world of astounding beauty overshadowed by a terrifying darkness, a world where Maerad and Hem must prepare to wage their final battle for the Light.
In Wildwood, Prue and her friend Curtis uncover a secret world in the midst of violent upheaval—a world full of warring creatures, peaceable mystics, and powerful figures with the darkest intentions. And what begins as a rescue mission becomes something much greater as the two friends find themselves entwined in a struggle for the very freedom of this wilderness. A wilderness the locals call Wildwood.
Wildwood captivates readers with the wonder and thrill of a secret world within the landscape of a modern city. It feels at once firmly steeped in the classics of children's literature and completely fresh at the same time. The story is told from multiple points of view, and the book features more than eighty illustrations, including six in full-color.