"I just finished reading HF OOA&D and I loved it! The thing I liked most about this book was its focus on why we do OOA&D-to write great software!"
Kyle Brown, Distinguished Engineer, IBM
"Hidden behind the funny pictures and crazy fonts is a serious, intelligent, extremely well-crafted presentation of OO Analysis and Design. As I read the book, I felt like I was looking over the shoulder of an expert designer who was explaining to me what issues were important at each step, and why."
Edward Sciore,Associate Professor, Computer Science Department, Boston College
Tired of reading Object Oriented Analysis and Design books that only makes sense after you're an expert? You've heard OOA&D can help you write great software every time-software that makes your boss happy, your customers satisfied and gives you more time to do what makes you happy.
Head First Object-Oriented Analysis & Design shows you how to analyze, design, and write serious object-oriented software: software that's easy to reuse, maintain, and extend; software that doesn't hurt your head; software that lets you add new features without breaking the old ones. Inside you will learn how to:Use OO principles like encapsulation and delegation to build applications that are flexibleApply the Open-Closed Principle (OCP) and the Single Responsibility Principle (SRP) to promote reuse of your codeLeverage the power of design patterns to solve your problems more efficientlyUse UML, use cases, and diagrams to ensure that all stakeholders arecommunicating clearly to help you deliver the right software that meets everyone's needs.
By exploiting how your brain works, Head First Object-Oriented Analysis & Design compresses the time it takes to learn and retain complex information. Expect to have fun, expect to learn, expect to be writing great software consistently by the time you're finished reading this!
This book is for PHP developers who want to apply a DDD mindset to their code. You should have a good understanding of PHP and some knowledge of DDD. This book doesn't dwell on the theory, but instead gives you the code that you need.What You Will LearnCorrectly design all design elements of Domain-Driven Design with PHPLearn all tactical patterns to achieve a fully worked-out Domain-Driven DesignApply hexagonal architecture within your applicationIntegrate bounded contexts in your applicationsUse REST and Messaging approachesIn Detail
Domain-Driven Design (DDD) has arrived in the PHP community, but for all the talk, there is very little real code. Without being in a training session and with no PHP real examples, learning DDD can be challenging. This book changes all that. It details how to implement tactical DDD patterns and gives full examples of topics such as integrating Bounded Contexts with REST, and DDD messaging strategies. In this book, the authors show you, with tons of details and examples, how to properly design Entities, Value Objects, Services, Domain Events, Aggregates, Factories, Repositories, Services, and Application Services with PHP. They show how to apply Hexagonal Architecture within your application whether you use an open source framework or your own.Style and approach
This highly practical book shows developers how to apply domain-driven design principles to PHP. It is full of solid code examples to work through.
–Randy Stafford, Architect At-Large, Oracle Coherence Product Development
“This book is a must-read for anybody looking to put DDD into practice.”
–Udi Dahan, Founder of NServiceBus
Implementing Domain-Driven Design presents a top-down approach to understanding domain-driven design (DDD) in a way that fluently connects strategic patterns to fundamental tactical programming tools. Vaughn Vernon couples guided approaches to implementation with modern architectures, highlighting the importance and value of focusing on the business domain while balancing technical considerations.
Building on Eric Evans’ seminal book, Domain-Driven Design, the author presents practical DDD techniques through examples from familiar domains. Each principle is backed up by realistic Java examples–all applicable to C# developers–and all content is tied together by a single case study: the delivery of a large-scale Scrum-based SaaS system for a multitenant environment.
The author takes you far beyond “DDD-lite” approaches that embrace DDD solely as a technical toolset, and shows you how to fully leverage DDD’s “strategic design patterns” using Bounded Context, Context Maps, and the Ubiquitous Language. Using these techniques and examples, you can reduce time to market and improve quality, as you build software that is more flexible, more scalable, and more tightly aligned to business goals.
Coverage includesGetting started the right way with DDD, so you can rapidly gain value from it Using DDD within diverse architectures, including Hexagonal, SOA, REST, CQRS, Event-Driven, and Fabric/Grid-Based Appropriately designing and applying Entities–and learning when to use Value Objects instead Mastering DDD’s powerful new Domain Events technique Designing Repositories for ORM, NoSQL, and other databases
For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses.
Object-Oriented Software Engineering Using UML, Patterns, and Java, 3e, shows readers how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products.
Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: readers can apply the techniques learned in class by implementing a real-world software project.
The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).
This reference gives a quick and authoritative summary of the key concepts of DDD. It is not meant as a learning introduction to the subject. Eric Evans' original book and a handful of others explain DDD in depth from different perspectives. On the other hand, we often need to scan a topic quickly or get the gist of a particular pattern. That is the purpose of this reference. It is complementary to the more discursive books.
The starting point of this text was a set of excerpts from the original book by Eric Evans, Domain-Driven-Design: Tackling Complexity in the Heart of Software, 2004 - in particular, the pattern summaries, which were placed in the Creative Commons by Evans and the publisher, Pearson Education. In this reference, those original summaries have been updated and expanded with new content.
The practice and understanding of DDD has not stood still over the past decade, and Evans has taken this chance to document some important refinements. Some of the patterns and definitions have been edited or rewritten by Evans to clarify the original intent. Three patterns have been added, describing concepts whose usefulness and importance has emerged in the intervening years. Also, the sequence and grouping of the topics has been changed significantly to better emphasize the core principles.
This is an up-to-date, quick reference to DDD.
Concise, readable, and actionable, Domain-Driven Design Distilled never buries you in detail–it focuses on what you need to know to get results. Vaughn Vernon, author of the best-selling Implementing Domain-Driven Design, draws on his twenty years of experience applying DDD principles to real-world situations. He is uniquely well-qualified to demystify its complexities, illuminate its subtleties, and help you solve the problems you might encounter.
Vernon guides you through each core DDD technique for building better software. You’ll learn how to segregate domain models using the powerful Bounded Contexts pattern, to develop a Ubiquitous Language within an explicitly bounded context, and to help domain experts and developers work together to create that language. Vernon shows how to use Subdomains to handle legacy systems and to integrate multiple Bounded Contexts to define both team relationships and technical mechanisms.
Domain-Driven Design Distilled brings DDD to life. Whether you’re a developer, architect, analyst, consultant, or customer, Vernon helps you truly understand it so you can benefit from its remarkable power.
Coverage includesWhat DDD can do for you and your organization–and why it’s so important The cornerstones of strategic design with DDD: Bounded Contexts and Ubiquitous Language Strategic design with Subdomains Context Mapping: helping teams work together and integrate software more strategically Tactical design with Aggregates and Domain Events Using project acceleration and management tools to establish and maintain team cadence
Software continues to become more and more complex, while software consumers’ expectations for performance, reliability, functionality, and speed-to-market are also growing exponentially. H. S. Lahman shows how to address all these challenges by integrating proven object-oriented techniques with a powerful new methodology.
Model-Based Development represents Lahman’s half century of experience as a pioneering software innovator. Building on Shlaer-Mellor’s work, Lahman’s unique approach fully delivers on the promise of models and is firmly grounded in the realities of contemporary development, design, and architecture.
The book introduces the methodology’s core principles, showing how it separates each of a project’s concerns, enabling practitioners to optimize each domain for its unique needs and characteristics. Next, it demonstrates how to perform more effective object-oriented analysis, emphasizing abstraction, disciplined partitioning, modeling invariants, finite state machines, and efficient communications among program units.
Coverage includesHow we got here: a historical perspective and pragmatic review of object principles Problem space versus computing space: reflecting crucial distinctions between customer and computer environments in your designs Application partitioning: why it matters and how do it well Building static models that describe basic application structure Modeling classes, class responsibilities, associations, and both referential and knowledge integrity Creating dynamic models that describe behavior via finite state machines Successfully using abstract action languages (AALs) and action data flow diagrams (ADFDs)
Throughout, Lahman illuminates theoretical issues in practical terms, explaining why things are done as they are, without demanding rigorous math. His focus is on creating implementation-independent models that resolve functional requirements completely, precisely, and unambiguously. Whether you’re a developer, team leader, architect, or designer, Lahman’s techniques will help you build software that’s more robust, easier to maintain, supports larger-scale reuse, and whose specification is rigorous enough to enable full-scale automatic code generation.
This book presents a series of case studies illustrating the fundamentals of Agile development and Agile design, and moves quickly from UML models to real C# code. The introductory chapters lay out the basics of the agile movement, while the later chapters show proven techniques in action. The book includes many source code examples that are also available for download from the authors’ Web site.
Readers will come away from this book understandingAgile principles, and the fourteen practices of Extreme Programming Spiking, splitting, velocity, and planning iterations and releases Test-driven development, test-first design, and acceptance testing Refactoring with unit testing Pair programming Agile design and design smells The five types of UML diagrams and how to use them effectively Object-oriented package design and design patterns How to put all of it together for a real-world project
Whether you are a C# programmer or a Visual Basic or Java programmer learning C#, a software development manager, or a business analyst, Agile Principles, Patterns, and Practices in C# is the first book you should read to understand agile software and how it applies to programming in the .NET Framework.
Gain an in-depth understanding of:Prerequisites and principles of object thinking. Object knowledge implicit in eXtreme Programming (XP) and Agile software development. Object conceptualization and modeling. Metaphors, vocabulary, and design for object development.
Learn viable techniques for:Decomposing complex domains in terms of objects. Identifying object relationships, interactions, and constraints. Relating object behavior to internal structure and implementation design. Incorporating object thinking into XP and Agile practice.
Formal and Practical Aspects of Domain-Specific Languages: Recent Developments is a collection of academic works containing current research on all aspects of domain-specific language. This book is a comprehensive overview in the computer language field and aims to be essential for scholars and practitioners in the software engineering fields by providing new results and answers to open problems in DSL research.
Updated to cover the very latest in UML, you'll find coverage of the following UML 2.0 diagram types:Class diagramsComponent diagrams*Sequence diagrams*Communication diagrams*Timing diagrams*Interaction Overview diagrams*Package diagrams*Deployment diagrams*Use case diagramsComposite structure diagrams*Activity diagrams*Statechart diagrams** New or expanded coverage in this edition
Also new in this edition is coverage of UML's Object Constraint Language (OCL). Using OCL, you can specify more narrowly the functionality described in a given diagram by recording limits that are the result of business rules and other factors.
The UML 2.0 Pocket Reference travels well to meetings and fits nicely into your laptop bag. It's near impossible to memorize all aspects of UML, and with this book along, you won't have to.
If you're like most software developers, you're building systems that are increasingly complex. Whether you're creating a desktop application or an enterprise system, complexity is the big hairy monster you must manage.
The Unified Modeling Language (UML) helps you manage this complexity. Whether you're looking to use UML as a blueprint language, a sketch tool, or as a programming language, this book will give you the need-to-know information on how to apply UML to your project. While there are plenty of books available that describe UML, Learning UML 2.0 will show you how to use it. Topics covered include:
Engaging and accessible, this book shows you how to use UML to craft and communicate your project's design. Russ Miles and Kim Hamilton have written a pragmatic introduction to UML based on hard-earned practice, not theory. Regardless of the software process or methodology you use, this book is the one source you need to get up and running with UML 2.0. Additional information including exercises can be found at www.learninguml2.com.
Russ Miles is a software engineer for General Dynamics UK, where he works with Java and Distributed Systems, although his passion at the moment is Aspect Orientation and, in particular, AspectJ. Kim Hamilton is a senior software engineer at Northrop Grumman, where she's designed and implemented a variety of systems including web applications and distributed systems, with frequent detours into algorithms development.
This landmark publication fills a gap in the literature by not only describing the basic concepts of trustworthy computing (TWC) and aspect-oriented programming (AOP), but also exploring their critical interrelationships. The author clearly demonstrates how typical TWC tasks such as security checks, in-and-out conditions, and multi-threaded safety can be implemented using AOP.
Following an introduction, the book covers:
Trustworthy computing, software engineering, and computer science
Aspect-oriented programming and Aspect.NET
Principles and case studies that apply AOP to TWC
Coverage includes Aspect.NET, the AOP framework developed by the author for the Microsoft.NET platform, currently used in seventeen countries. The author discusses the basics of Aspect.NET architecture, its advantages compared to other AOP tools, and its functionality. The book has extensive practical examples and case studies of trustworthy software design and code using the Aspect.NET framework. In addition, the book explores other software technologies and tools for using AOP for trustworthy software development, including Java and AspectJ.
This book also includes a valuable chapter dedicated to ERATO, the author's teaching method employed in this book, which has enabled thousands of students to quickly grasp and apply complex concepts in computing and software engineering, while the final chapter presents an overall perspective on the current state of AOP and TWC with a view toward the future.
Software engineers, architects, developers, programmers, and students should all turn to this book to learn this tested and proven method to create more secure, private, and reliable computing.
This book is for those with familiarity with .NET development who would like to take their skills to the next level and be in the driver's seat when it comes to modern development techniques. Basic object-oriented C# programming experience and an elementary familiarity with the .NET framework library is required.What You Will LearnPut patterns and pattern catalogs into the right perspectiveApply patterns for software development under C#/.NETUse GoF and other patterns in real-life development scenariosBe able to enrich your design vocabulary and well articulate your design thoughtsLeverage object/functional programming by mixing OOP and FPUnderstand the reactive programming model using Rx and RxJsWriting compositional code using C# LINQ constructsBe able to implement concurrent/parallel programming techniques using idioms under .NETAvoiding pitfalls when creating compositional, readable, and maintainable code using imperative, functional, and reactive code.In Detail
Knowing about design patterns enables developers to improve their code base, promoting code reuse and making their design more robust.
This book focuses on the practical aspects of programming in .NET. You will learn about some of the relevant design patterns (and their application) that are most widely used. We start with classic object-oriented programming (OOP) techniques, evaluate parallel programming and concurrency models, enhance implementations by mixing OOP and functional programming, and finally to the reactive programming model where functional programming and OOP are used in synergy to write better code.
Throughout this book, we'll show you how to deal with architecture/design techniques, GoF patterns, relevant patterns from other catalogs, functional programming, and reactive programming techniques.
After reading this book, you will be able to convincingly leverage these design patterns (factory pattern, builder pattern, prototype pattern, adapter pattern, facade pattern, decorator pattern, observer pattern and so on) for your programs. You will also be able to write fluid functional code in .NET that would leverage concurrency and parallelism!Style and approach
This tutorial-based book takes a step-by-step approach. It covers the major patterns and explains them in a detailed manned along with code examples.
Through the use of standard diagrams for such concepts as use cases, interactions, and collaborations, among many others, Fast Track UML 2.0 explores the modeling techniques and the changes since the UML 1.3 standard. Kendall Scott presents a new look at the contents of the UML Superstructure document without overloading you with details.Table of Contents Classes Class Relationships Class and Object Diagrams Use Cases Packages Events, Actions, and Activities State Machines Interactions Components, Deployment, and Higher-Level Modeling Profiles, Templates, and Information Flows
Refactoring—the art of improving the design of existing code—has taken the world by storm. So has Ruby. Now, for the first time, there’s a refactoring workbook designed from the ground up for the dynamic Ruby language.
Refactoring in Ruby gives you all the realistic, hands-on practice you need to refactor Ruby code quickly and effectively. You’ll discover how to recognize “code smells,” which signal opportunities for improvement, and then perfect your program’s design one small, safe step at a time.
The book shows you when and how to refactor with both legacy code and during new test-driven development, and walks you through real-world refactoring in detail. The workbook concludes with several applications designed to help practice refactoring in realistic domains, plus a handy code review checklist you’ll refer to again and again. Along the way, you’ll learn powerful lessons about designing higher quality Ruby software—lessons that will enable you to experience the joy of writing consistently great code.
Refactoring in Ruby will help youRecognize why poor code design occurs, so you can prevent it from occurring in your own code Master better design techniques that lead to more efficient, reliable, and maintainable software Fix code that’s too long, large, or difficult to follow Ferret out duplication, and express each idea “once and only once” Recognize missing or inadequately formed classes Simplify overly complex relationships between classes and their subclasses Achieve the right balance of responsibilities among objects Make your code easier to test and change Cope with incomplete library modules, and fix runaway dependencies Learn the next steps to take after you refactor
ActionScript is a popular programming language used primarily for the development of Web sites and software. This update to the successful previous version introduces you to all the exciting new capabilities of ActionScript 3.0. You'll see how ActionScript 3.0 goes beyond its primary use of scripting Flash animations and is now an object-oriented evolution that runs ten times faster than previous versions and can be used in Adobe's new platforms, including Flex and AIR.
Hands-on instruction and step-by-step tutorials enhance your learning process as you discover everything you need to know in order to harness the power of ActionScript 3.0. You'll learn the nitty gritty of building Rich Internet Applications (RIA) and the ins and outs of putting the new features of ActionScript 3.0 to work for you.ActionScript 3.0 goes beyond its original role as a scripting language and has added development features, incredible speed, and the ability to work with Flex and AIR Shows you how to apply advanced graphic effects using Pixel Blender Demonstrates the all-new text and typography capabilities Addresses your new enhanced control over dynamic sound Explains templated types and new vector data structures
ActionScript 3.0 Bible offers you a soup-to-nuts guide on all things ActionScript 3.0 so you can get started working with it immediately.
The book begins with the basics of ASP.NET and data-bound controls. It then delves into the internals of data binding and shows how to use DataGrid, DataList, and other data-bound controls in real-world applications. Chand and Talbot also discuss the ASP.NET guest book, database XML Web services, and even an online bookstore site development and design process.
The book also covers
How to create a custom data provider Event handling Server-side programming Data relations and constraints Active Directory Messaging Exception and error handling The object relational model
Advanced developers will learn from the coverage of ADO.NET architecture, related design issues, and how ADO.NET data providers are designed.
Professional Swift shows you how to create Mac and iPhone applications using Apple's new programming language. This code-intensive, practical guide walks you through Swift best practices as you learn the language, build an application, and refine it using advanced concepts and techniques. Organized for easy navigation, this book can be read end-to-end for a self-paced tutorial, or used as an on-demand desk reference as unfamiliar situations arise. The first section of the book guides you through the basics of Swift programming, with clear instruction on everything from writing code to storing data, and Section II adds advanced data types, advanced debugging, extending classes, and more. You'll learn everything you need to know to make the transition from Objective-C to Swift smooth and painless, so you can begin building faster, more secure apps than ever before.Get acquainted with the Swift language and syntax Write, deploy, and debug Swift programs Store data and interface with web services Master advanced usage, and bridge Swift and Objective-C
Professional Swift is your guide to the future of OS X and iOS development.
In Service Design Patterns, Rob Daigneau codifies proven design solutions for web services that follow the REST architectural style or leverage the SOAP/WSDL specifications. This catalogue identifies the fundamental topics in web service design and lists the common design patterns for each topic. All patterns identify the context in which they may be used, explain the constituent design elements, and explore the relative strengths and trade-offs. Code examples are provided to help you better understand how the patterns work but are kept general so that you can see how the solutions may be applied to disparate technologies that will inevitably change in the years to come.
This book will help readers answer the following questions:How do you create a web service API, what are the common API styles, and when should a particular style be used? How can clients and web services communicate, and what are the foundations for creating complex conversations in which multiple parties exchange data over extended periods of time? What are the options for implementing web service logic, and when should a particular approach be used? How can clients become less coupled to the underlying systems used by a service? How can information about a web service be discovered? How can generic functions like authentication, validation, caching, and logging be supported on the client or service? What changes to a service cause clients to break? What are the common ways to version a service? How can web services be designed to support the continuing evolution of business logic without forcing clients to constantly upgrade?
This book is an invaluable resource for enterprise architects, solution architects, and developers who use web services to create enterprise IT applications, commercial or open source products, and Software as a Service (SaaS) products that leverage emerging Cloud platforms.
Unique to Touch of Class is a combination of a practical, hands-on approach to programming with the introduction of sound theoretical support focused on helping students learn the construction of high quality software. The use of full color brings exciting programming concepts to life.
Among the useful features of the book is the use of Design by Contract, critical to software quality and providing a gentle introduction to formal methods.
Will give students a major advantage by teaching professional-level techniques in a literate, relaxed and humorous way.
The Concise Introduction to Modern SOA: High-Value Approaches, Innovative Technologies, Proven Use Cases
After a decade of innovation in technology and practice, SOA is now a mainstream computing discipline, capable of transforming IT enterprises and optimizing business automation. In Next Generation SOA, top-selling SOA author Thomas Erl and a team of experts present a plain-English tour of SOA, service-orientation, and the key service technologies being used to build sophisticated contemporary service-oriented solutions.
The starting point for today’s IT professionals, this concise guide distills the increasingly growing and diverse field of service-oriented architecture and the real-world practice of building powerful service-driven systems. Accessible and jargon-free, this book intentionally avoids technical details to provide easy-to-understand, introductory coverage of the following topics:Services, service-orientation, and service-oriented computing: what they are and how they have evolved How SOA and service-orientation change businesses and transform IT culture, priorities, and technology decisions How services are defined and composed to solve a wide spectrum of business problems Deep implications of the service-orientation paradigm--illuminated through an annotation of the classic SOA Manifesto Traditional and contemporary service technologies and architectures How clouds and virtualization support the scalability and reliability of services-based solutions SOA-based industry models, from enterprise service to global trader A detailed case study: how real enterprises bring together contemporary SOA practices, models, and technologies
Next Generation SOA will be indispensable to wide audiences of business decision makers and technologists--including architects, developers, managers, executives, strategists, consultants, and researchers.
This book presents the philosophy of Domain-Driven Design (DDD) in a down-to-earth and practical manner for experienced developers building applications for complex domains. A focus is placed on the principles and practices of decomposing a complex problem space as well as the implementation patterns and best practices for shaping a maintainable solution space. You will learn how to build effective domain models through the use of tactical patterns and how to retain their integrity by applying the strategic patterns of DDD. Full end-to-end coding examples demonstrate techniques for integrating a decomposed and distributed solution space while coding best practices and patterns advise you on how to architect applications for maintenance and scale.Offers a thorough introduction to the philosophy of DDD for professional developers Includes masses of code and examples of concept in action that other books have only covered theoretically Covers the patterns of CQRS, Messaging, REST, Event Sourcing and Event-Driven Architectures Also ideal for Java developers who want to better understand the implementation of DDD
This book also shows you actually how to develop application frameworks through a concrete framework example called Simplified Application Framework (SAF). The SAF framework was developed by author Xin Chen in C#. It consists of common services needed by many applications, such as a class factory service, configuration service, event notification service, security service, and transaction service. This book goes into detail on each of these services to explain its benefits, as well as its design and implementation in C#. Through a discussion of each service, you will also learn about many advanced .NET techniques employed by the framework, such as .NET remoting, reflection, custom attributes, multithreading, and serviced components.
Many of the services discussed in the book also use design patterns as their blueprints. This book discusses these design patterns in-depth and shows how to implement them in a real-world scenario. Accompanying the book are the complete source code of the sample framework and sample executable projects (downloadable via the Internet), allowing readers to actually test out each framework service/component of SAF and learn about the development of frameworks, .NET technologies, and design patterns in a more interactive fashion.
Special Note This book covers .NET 1.0 and 1.1. and assumes knowledge of the .NET Framework and C#.Table of Contents Introduction to Application Frameworks Dissection of an Application Framework An Overview of the Simplified Application Framework Class Factories Caching Service The SAF.Configuration Service SAF.EventNotification Windows Services Message Queue Services Authorization Service Authentication Service Cryptography Service Transaction Service DocumentLayer Service The Workflow Service
Iterating Infusion presents comprehensive tools for you to best manage and work with object orientation. These include simplified fundamental concepts, popular language comparisons, advanced designing strategies, a broad usage progression, thorough design notations (interaction algebra), and data-oriented (fundamentally-OO) languages.
The title, Iterating Infusion, alludes to the fact that any system has multiple, coexisting functional levels and that new levels—both lower and higher—are continually added to the same functional area. The practical effect is to bring processes into focus, always clarifying the vague. The extreme form of this is when separate but compatible technologies are brought together to create advancements; these can be baby-steps or great leaps, with varying amounts of effort. In more general terms, the same thing in a different context can take on much more power. And actually, this phenomenon is at the heart of object-oriented software.
Readers have been confirming that, compared to books on just low-level details, Iterating Infusion presents cohesive insights that allow you to solve more problems with the same effort in more key places.
Principally, Java is an object-oriented programming language. By establishing a solid foundation in the understanding of object-oriented programming concepts and their applications, the book provides readers with the pre-requisites for writing proper object-oriented programs using Java.
Object-Oriented Programming and Java covers the latest in Java technologies and is suitable for undergraduate or postgraduate courses on object-oriented technology, and in particular, using Java as a programming language for creating object-oriented programs.
Ambler and Sadalage demonstrate how small changes to table structures, data, stored procedures, and triggers can significantly enhance virtually any database design–without changing semantics. You’ll learn how to evolve database schemas in step with source code–and become far more effective in projects relying on iterative, agile methodologies.
This comprehensive guide and reference helps you overcome the practical obstacles to refactoring real-world databases by covering every fundamental concept underlying database refactoring. Using start-to-finish examples, the authors walk you through refactoring simple standalone database applications as well as sophisticated multi-application scenarios. You’ll master every task involved in refactoring database schemas, and discover best practices for deploying refactorings in even the most complex production environments.
The second half of this book systematically covers five major categories of database refactorings. You’ll learn how to use refactoring to enhance database structure, data quality, and referential integrity; and how to refactor both architectures and methods. This book provides an extensive set of examples built with Oracle and Java and easily adaptable for other languages, such as C#, C++, or VB.NET, and other databases, such as DB2, SQL Server, MySQL, and Sybase.
Using this book’s techniques and examples, you can reduce waste, rework, risk, and cost–and build database systems capable of evolving smoothly, far into the future.
Veteran author William Vaughn guides you through the data access maze with working examples and numerous discussions of what works and what doesn't. Derived from years of experience working with data access developers, Vaughn's Best Practices are a set of techniques proven to drastically reduce overhead, problems, and confusion—for the developer, the system, and the entire team. While some are quite simple to implement, others require considerable knowledge and forethought to enable.
Recognizing that conceptual patterns cannot exist in isolation, the author also presents a series of "support patterns" that discuss how to turn conceptual models into software that in turn fits into an architecture for a large information system. Included in each pattern is the reasoning behind their design, rules for when they should and should not be used, and tips for implementation. The examples presented in this book comprise a cookbook of useful models and insight into the skill of reuse that will improve analysis, modeling and implementation.
Using IBM Rational Software Architect, you can unify all aspects of software design and development. It allows you to exploit new modeling language technology to architect systems more effectively and develop them more productively.
Now, two of IBM’s leading experts have written the definitive, start-to-finish guide to UML 2-based visual modeling with Rational Software Architect. You’ll learn hands-on, using a simplified case study that’s already helped thousands of professionals master analysis, design, and implementation with IBM Rational technologies.
Renowned UML expert Terry Quatrani and J2EE/SOA evangelist Jim Palistrant walk you through visualizing all facets of system architecture at every stage of the project lifecycle. Whether you’re an architect, developer, or project manager, you’ll discover how to leverage IBM Rational’s latest innovations to optimize any project.
Coverage includesMaking the most of model-driven development with Rational Software Architect’s integrated design and development tools Understanding visual modeling: goals, techniques, language, and processes Beginning any visual modeling project: sound principles and best practices Capturing and documenting functional requirements with use case models Creating analysis models that begin to reveal your optimal system implementation Building design models that abstract your implementation model and source code Using implementation models to represent your system’s physical composition, from subsystems to executables and data Transforming these models to actual running code
The IBM Press developerWorks® Series is a unique undertaking in which print books and the Web are mutually supportive. The publications in this series are complemented by resources on the developerWorks Web site on ibm.com. Icons throughout the book alert the reader to these valuable resources.
Practical Development Environments is a guide, a collection of advice about real development environments for small to medium-sized projects and groups. Each of the chapters considers a different kind of tool - tools for tracking versions of files, build tools, testing tools, bug-tracking tools, tools for creating documentation, and tools for creating packaged releases. Each chapter discusses what you should look for in that kind of tool and what to avoid, and also describes some good ideas, bad ideas, and annoying experiences for each area. Specific instances of each type of tool are described in enough detail so that you can decide which ones you want to investigate further.
Developers want to write code, not maintain makefiles. Writers want to write content instead of manage templates. IT provides machines, but doesn't have time to maintain all the different tools. Managers want the product to move smoothly from development to release, and are interested in tools to help this happen more often. Whether as a full-time position or just because they are helpful, all projects have toolsmiths: making choices about tools, installing them, and then maintaining the tools that everyone else depends upon. This book is especially for everyone who ends up being a toolsmith for his or her group.