Similar ebooks

Now that she’s retrieved the Staff of Lore, Captain Alisa Marchenko can finally dedicate herself and her ship to finding her kidnapped daughter. Her scant clues lead her to Cleon Moon.

Unfortunately, since the fall of the empire, mafia clans have taken over the domed cities on the harsh moon, and exploring there isn’t easy. Even with the cyborg Leonidas at her side, Alisa struggles to survive vengeful mafia clans, rogue Starseers, and genetically engineered predators. To further complicate matters, she must worry about the ancient relic hidden on her ship, a beacon to anyone in the system who craves its power. If Alisa can’t navigate the moon’s chaos, she may lose her only chance to catch up with her daughter.

Fallen Empire Reading Order 

Book 1: Star Nomad
Book 2: Honor’s Flight
Book 3: Starseers
Book 4: Relic of Sorrows
Book 5: Cleon Moon
Book 6: Arkadian Skies
Book 7: Perilous Hunt
Book 8: End Game
Cyborg Legacy

p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 20.0px 'Helvetica Neue'; -webkit-text-stroke: #000000} p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; font: 20.0px 'Helvetica Neue'; -webkit-text-stroke: #000000; min-height: 24.0px} p.p3 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px 'Helvetica Neue'; -webkit-text-stroke: #000000} p.p4 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px 'Helvetica Neue'; -webkit-text-stroke: #000000; min-height: 14.0px} li.li3 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px 'Helvetica Neue'; -webkit-text-stroke: #000000} span.s1 {font-kerning: none} ul.ul1 {list-style-type: disc}

A fate worse than death . . .

Bastien Cabarro survived the brutal slaughter of his entire family only to have his wife pin their murders on him. Made Ravin by The League, he is now a target for their assassins-in-training to hunt and kill. The average life expectancy for such beings is six weeks. But defying the odds is what this Gyron Force officer does best, and Bastien won’t rest until he lays his betrayers in their graves.

Ten years later, he has one chance to balance the scales of justice, provided he relies on his former wingman— the very sister of the woman who testified against him.

Major Ember Wyldestarrin joined the outlaw Tavali the day Kirovar fell into the hands of a tyrant, and she and her sister-team were left on an outpost to die under the barrage of enemy fire. The last thing she wants is to be involved in politics again. But the one thing she wants more than anything is revenge on the tyrant who murdered her parents and forced her and her sisters into exile. Carrying a secret she knows Bastien will annihilate her over, she must find some way to trust her former wingman before he catches on and kills her. Even so, treachery doesn’t come easy to a woman who took a loyalty oath to protect her homeworld and comrades-in-arms, especially when Bastien is much more to her than just a former wingman.

Yet as she tries to do right for her family, she learns that Bastien doesn’t just hold the key to the fate of Kirovar, he is vital to The Sentella-League war, and to The Tavali. If she doesn’t ensure he survives this mission, three nations fall, and time for all of them is quickly running out.

2018 Dragon Award Finalist — Best Science Fiction Novel


The Games are Forever!

It's one thing to Qualify and Compete…
Now she must Win.

Gwen Lark, nerd, geek, and awkward smart girl, is among the lucky ones. She's one of several million teenage refugees to escape the extinction-level asteroid barreling towards Earth and reach the ancient colony planet of Atlantis.

But Atlantis is a strange new world with higher gravity and a blazing white sun, where nothing is as expected. The new arrivals from Earth will now belong to the majority class of non-citizens who face a lifetime of hard work and limited rights.

To make matters worse, Gwen's rare and powerful talent, her Logos voice, is viewed as a potential weapon to be exploited by the Imperator, as well as a threat to the Kassiopei Imperial Dynasty and its uncompromising control over the people of Atlantis.

A last-minute heartbreak prior to arrival turns to joy, when Gwen receives a declaration of love from an unexpected source. The Wedding date is set, but before she can be joined with her true love, she is forced to compete in the brutal and deadly Games of the Atlantis Grail to save herself, her family, friends, and everything she cares about. Once again, her intelligence, quick thinking skills, resilience, and creativity are challenged to the breaking point.

The Games are monumental, intricate, lethal . . . and the Games are Forever.

This time Gwen must fight and figure her way through the most difficult and sophisticated contest she has ever faced. Terrifying Ordeals and impossible Challenges, ruthless skilled Competitors, vicious secret assassins, and dubious teammates she must work with but cannot trust, are just the beginning. . . .

Meanwhile, as the Games rage, the fate of two worlds is at stake as a new alien threat looms over Earth and Atlantis.

But Gwen Lark has a secret weapon of her own. It's not her Logos voice and its untapped power to control orichalcum technology and perpetuate change.

It is Gwen herself.

WIN is the third book in The Atlantis Grail series. 

Keywords:

Atlantis, apocalypse post apocalyptic fiction end of world days empire survival asteroid impact doomsday space opera exploration colony colonizing colonization invasion military action adventure rivals competition games contest family relationships coming of age romance slow burn young love siblings social virtues values teen self esteem respect reliance confidence empire galactic republic ancient aliens civilizations Greece Egypt mysteries dystopian


It's one thing to Qualify…
But do you have what it takes to Compete?

With Earth about to be destroyed by an extinction level asteroid, teenage nerd, geek, and awkward smart girl Gwen Lark, and a few of her friends and loved ones, barely Qualified for rescue onboard one of the thousands of ark-ships headed to the ancient colony planet Atlantis.

Now faced with a year-long journey in space, life in a wondrously alien environment, and many tough life choices, Gwen must decide who or what she will become. Fleet Cadet or Civilian? Friend or lover? Average or extraordinary?

Can she make new friends? Can she trust the old ones, such as Logan Sangre, her sexy high school crush and an Earth special operative?

Time and time again, Gwen's uncanny ability to come up with the best answer in a crisis saves her life and others. And now, her unique Logos voice makes her an extremely valuable commodity to the Atlanteans -- so much so that her enigmatic commanding officer Aeson Kassiopei, who is also the Imperial Prince of Atlantis, has taken an increasingly personal interest in her.

Before the end of the journey, Gwen must convince him that she has what it takes to compete in the deadly Games of the Atlantis Grail.

It's becoming apparent -- the life of her family and all of Earth depends on it.

COMPETE is the second book in The Atlantis Grail series.

Keywords:

Atlantis, apocalypse post apocalyptic fiction end of world days empire survival asteroid impact doomsday space opera exploration colony colonizing colonization invasion military action adventure rivals competition games contest family relationships coming of age romance slow burn young love siblings social virtues values teen self esteem respect reliance confidence empire galactic republic ancient aliens civilizations Greece Egypt mysteries dystopian


©2019 GoogleSite Terms of ServicePrivacyDevelopersArtistsAbout Google|Location: United StatesLanguage: English (United States)
By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments Terms of Service and Privacy Notice.