Sci-fi & fantasy audiobooks

Travel to new worlds

Nominated as one of America’s best-loved novels by PBS’s The Great American Read

The bestselling cult classic—now a major motion picture directed by Steven Spielberg.

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.

It’s the year 2045, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.  

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape. 
 
A world at stake.
A quest for the ultimate prize.
Are you ready?

NOW THE ACCLAIMED HBO SERIES GAME OF THRONES—THE MASTERPIECE THAT BECAME A CULTURAL PHENOMENON
 
Winter is coming. Such is the stern motto of House Stark, the northernmost of the fiefdoms that owe allegiance to King Robert Baratheon in far-off King’s Landing. There Eddard Stark of Winterfell rules in Robert’s name. There his family dwells in peace and comfort: his proud wife, Catelyn; his sons Robb, Brandon, and Rickon; his daughters Sansa and Arya; and his bastard son, Jon Snow. Far to the north, behind the towering Wall, lie savage Wildings and worse—unnatural things relegated to myth during the centuries-long summer, but proving all too real and all too deadly in the turning of the season.
 
Yet a more immediate threat lurks to the south, where Jon Arryn, the Hand of the King, has died under mysterious circumstances. Now Robert is riding north to Winterfell, bringing his queen, the lovely but cold Cersei, his son, the cruel, vainglorious Prince Joffrey, and the queen’s brothers Jaime and Tyrion of the powerful and wealthy House Lannister—the first a swordsman without equal, the second a dwarf whose stunted stature belies a brilliant mind. All are heading for Winterfell and a fateful encounter that will change the course of kingdoms.
 
Meanwhile, across the Narrow Sea, Prince Viserys, heir of the fallen House Targaryen, which once ruled all of Westeros, schemes to reclaim the throne with an army of barbarian Dothraki—whose loyalty he will purchase in the only coin left to him: his beautiful yet innocent sister, Daenerys.

New York Times bestselling authors Orson Scott Card and Aaron Johnston return to the prequels to Ender's Game following The Swarm with The Hive, the second audiobook in the Second Formic War.

Card and Johnston continue the fast-paced hard science fiction history of the Formic Wars—the alien invasions of Earth’s Solar System that ultimately led to Ender Wiggin’s total victory in Ender's Game.

A coalition of Earth’s nations barely fought off the Formics’ first scout ship. Now it’s clear that there’s a mother-ship out on the edge of the system, and the aliens are prepared to take Earth by force. Can Earth’s warring nations and corporations put aside their differences and mount an effective defense?

Ender's Game is one of the most popular and bestselling science fiction titles of all time. The Formic War series (The First Formic War and The Second Formic War) are the prequels to Ender’s story.

THE ENDER UNIVERSE:

Ender series
Ender’s Game / Speaker for the Dead / Xenocide / Children of the Mind / Ender in Exile / Children of the Fleet

Ender’s Shadow series
Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight

The First Formic War (with Aaron Johnston)
Earth Unaware / Earth Afire / Earth Awakens

The Second Formic War (with Aaron Johnston)
The Swarm / The Hive

Ender novellas
A War of Gifts / First Meetings

This program is read by Orson Scott Card, Vikas Adam, Paul Boehmer, Susan Hanfield, Arthur Morey, Emily Rankin, Stefan Rudnicki, Rob Dean, and Gabrielle de Cuir.

Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.

Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.

The first novel in a new trilogy starring veteran New Republic pilots!

On the verge of victory in a brutal war, five New Republic pilots transform from hunted to hunters in this epic Star Wars adventure. Set after Return of the Jedi, Alphabet Squadron follows a unique team, each flying a different class of starfighter as they struggle to end their war once and for all.
 
The Emperor is dead. His final weapon has been destroyed. The Imperial Army is in disarray. In the aftermath, Yrica Quell is just one of thousands of defectors from her former cause living in a deserters’ shantytown—until she is selected to join Alphabet Squadron.
 
Cobbled together from an eclectic assortment of pilots and starfighters, the five members of Alphabet are tasked by New Republic general Hera Syndulla herself. Like Yrica, each is a talented pilot struggling to find their place in a changing galaxy. Their mission: to track down and destroy the mysterious Shadow Wing, a lethal force of TIE fighters exacting bloody, reckless vengeance in the twilight of their reign.
 
The newly formed unit embodies the heart and soul of the Rebellion: ragtag, resourceful, scrappy, and emboldened by their most audacious victory in decades. But going from underdog rebels to celebrated heroes isn’t as easy as it seems, and their inner demons threaten them as much as their enemies among the stars. The wayward warriors of Alphabet Squadron will have to learn to fly together if they want to protect the new era of peace they’ve fought so hard to achieve.

Part of a Marvel and Del Rey crossover event, Alphabet Squadron is the counterpart to Marvel’s TIE Fighter miniseries, which follows the exploits of Shadow Wing as they scheme to thwart the New Republic.
From the New York Times bestselling author of Dark Matter and the Wayward Pines trilogy comes a relentless thriller about time, identity, and memory—his most ambitious, mind-boggling, irresistible work to date, and the inspiration for Shondaland’s upcoming Netflix film.

“An action-packed, brilliantly unique ride that had me up late and shirking responsibilities until I had devoured the last page . . . a fantastic read.”—Andy Weir, #1 New York Times bestselling author of The Martian

Memory makes reality. That’s what New York City cop Barry Sutton is learning as he investigates the devastating phenomenon the media has dubbed False Memory Syndrome—a mysterious affliction that drives its victims mad with memories of a life they never lived.

Neuroscientist Helena Smith already understands the power of memory. It’s why she’s dedicated her life to creating a technology that will let us preserve our most precious moments of our pasts. If she succeeds, anyone will be able to re-experience a first kiss, the birth of a child, the final moment with a dying parent. 

As Barry searches for the truth, he comes face-to-face with an opponent more terrifying than any disease—a force that attacks not just our minds but the very fabric of the past. And as its effects begin to unmake the world as we know it, only he and Helena, working together, will stand a chance at defeating it.

But how can they make a stand when reality itself is shifting and crumbling all around them?

Praise for Recursion

“Blake Crouch has invented his own brand of page-turner—fearlessly genre-bending, consistently surprising, and determined to explode the boundaries of what a thriller can be.”—Karin Slaughter, #1 internationally bestselling author of Pieces of Her
 
“Brilliant. Crouch’s innovative novels never fail to grip!”—Sarah Pekkanen, #1 New York Times bestselling co-author of The Wife Between Us and An Anonymous Girl
 
“A masterful mind-bender of a novel. Crouch brilliantly infuses his story with dire repercussions and unexpected moral upheaval, and leaves you wondering what you would do if you had the chance to turn back the clock.”—Mark Sullivan, #1 New York Times bestselling coauthor of the Private series and author of Beneath a Scarlet Sky 

"These veteran narrators keep the plot moving and the narration fresh" — AudioFile Magazine

This program is read by Audie Award-winning narrators Michael Kramer and Kate Reading, and includes a bonus interview with the author.

The Wheel of Time ® is a PBS Great American Read Selection! Now in development for TV!

Since its debut in 1990, The Wheel of Time® by Robert Jordan has captivated millions of readers and listeners around the globe with its scope, originality, and compelling characters. Now, this beloved series is in development for TV!

The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.

When The Two Rivers is attacked by Trollocs—a savage tribe of half-men, half-beasts— five villagers flee that night into a world they barely imagined, with new dangers waiting in the shadows and in the light.

The Wheel of Time®
New Spring: The Novel
#1 The Eye of the World
#2 The Great Hunt
#3 The Dragon Reborn
#4 The Shadow Rising
#5 The Fires of Heaven
#6 Lord of Chaos
#7 A Crown of Swords
#8 The Path of Daggers
#9 Winter's Heart
#10 Crossroads of Twilight
#11 Knife of Dreams

By Robert Jordan and Brandon Sanderson
#12 The Gathering Storm
#13 Towers of Midnight
#14 A Memory of Light

By Robert Jordan and Teresa Patterson
The World of Robert Jordan's The Wheel of Time

By Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria Simons
The Wheel of Time Companion

By Robert Jordan and Amy Romanczuk
Patterns of the Wheel: Coloring Art Based on Robert Jordan's The Wheel of Time

THE BOOK BEHIND THE THIRD SEASON OF GAME OF THRONES, AN ORIGINAL SERIES NOW ON HBO.

Here is the third volume in George R. R. Martin’s magnificent cycle of novels that includes A Game of Thrones and A Clash of Kings. As a whole, this series comprises a genuine masterpiece of modern fantasy, bringing together the best the genre has to offer. Magic, mystery, intrigue, romance, and adventure fill these pages and transport us to a world unlike any we have ever experienced. Already hailed as a classic, George R. R. Martin’s stunning series is destined to stand as one of the great achievements of imaginative fiction.

A STORM OF SWORDS

Of the five contenders for power, one is dead, another in disfavor, and still the wars rage as violently as ever, as alliances are made and broken. Joffrey, of House Lannister, sits on the Iron Throne, the uneasy ruler of the land of the Seven Kingdoms. His most bitter rival, Lord Stannis, stands defeated and disgraced, the victim of the jealous sorceress who holds him in her evil thrall. But young Robb, of House Stark, still rules the North from the fortress of Riverrun. Robb plots against his despised Lannister enemies, even as they hold his sister hostage at King’s Landing, the seat of the Iron Throne. Meanwhile, making her way across a blood-drenched continent is the exiled queen, Daenerys, mistress of the only three dragons still left in the world. . . .

But as opposing forces maneuver for the final titanic showdown, an army of barbaric wildlings arrives from the outermost line of civilization. In their vanguard is a horde of mythical Others—a supernatural army of the living dead whose animated corpses are unstoppable. As the future of the land hangs in the balance, no one will rest until the Seven Kingdoms have exploded in a veritable storm of swords. . . .
NEW YORK TIMES BESTSELLER • An unexpected offer threatens the bond between Qui-Gon Jinn and Obi-Wan Kenobi as the two Jedi navigate a dangerous new planet and an uncertain future in the first canon Star Wars novel to take place before the events of Star Wars: The Phantom Menace.

A Jedi must be a fearless warrior, a guardian of justice, and a scholar in the ways of the Force. But perhaps a Jedi’s most essential duty is to pass on what they have learned. Master Yoda trained Dooku; Dooku trained Qui-Gon Jinn; and now Qui-Gon has a Padawan of his own. But while Qui-Gon has faced all manner of threats and danger as a Jedi, nothing has ever scared him like the thought of failing his apprentice.

Obi-Wan Kenobi has deep respect for his Master, but struggles to understand him. Why must Qui-Gon so often disregard the laws that bind the Jedi? Why is Qui-Gon drawn to ancient Jedi prophecies instead of more practical concerns? And why wasn’t Obi-Wan told that Qui-Gon is considering an invitation to join the Jedi Council—knowing it would mean the end of their partnership? The simple answer scares him: Obi-Wan has failed his Master.

When Jedi Rael Averross, another former student of Dooku, requests their assistance with a political dispute, Jinn and Kenobi travel to the royal court of Pijal for what may be their final mission together. What should be a simple assignment quickly becomes clouded by deceit, and by visions of violent disaster that take hold in Qui-Gon’s mind. As Qui-Gon’s faith in prophecy grows, Obi-Wan’s faith in him is tested—just as a threat surfaces that will demand that Master and apprentice come together as never before, or be divided forever.
The thrilling history of the Targaryens comes to life in this masterly work by the author of A Song of Ice and Fire, the inspiration for HBO’s Game of Thrones.
 
With all the fire and fury fans have come to expect from internationally bestselling author George R. R. Martin, this is the first volume of the definitive two-part history of the Targaryens in Westeros.

Centuries before the events of A Game of Thrones, House Targaryen—the only family of dragonlords to survive the Doom of Valyria—took up residence on Dragonstone. Fire & Blood begins their tale with the legendary Aegon the Conqueror, creator of the Iron Throne, and goes on to recount the generations of Targaryens who fought to hold that iconic seat, all the way up to the civil war that nearly tore their dynasty apart.

What really happened during the Dance of the Dragons? Why was it so deadly to visit Valyria after the Doom? What were Maegor the Cruel’s worst crimes? What was it like in Westeros when dragons ruled the skies? These are but a few of the questions answered in this essential chronicle, as related by a learned maester of the Citadel and featuring more than eighty all-new black-and-white illustrations by artist Doug Wheatley. Readers have glimpsed small parts of this narrative in such volumes as The World of Ice & Fire, but now, for the first time, the full tapestry of Targaryen history is revealed.

With all the scope and grandeur of Gibbon’s The History of the Decline and Fall of the Roman Empire, Fire & Blood is the ultimate game of thrones, giving readers a whole new appreciation for the dynamic, often bloody, and always fascinating history of Westeros.


Includes a bonus PDF of illustrations from the book

From #1 New York Times bestselling author Brandon Sanderson, the Mistborn series is a heist story of political intrigue and magical, martial-arts action.

For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison. Kelsier "snapped" and found in himself the powers of a Mistborn. A brilliant thief and natural leader, he turned his talents to the ultimate caper, with the Lord Ruler himself as the mark.

Kelsier recruited the underworld's elite, the smartest and most trustworthy allomancers, each of whom shares one of his many powers, and all of whom relish a high-stakes challenge. Only then does he reveal his ultimate dream, not just the greatest heist in history, but the downfall of the divine despot.

But even with the best criminal crew ever assembled, Kel's plan looks more like the ultimate long shot, until luck brings a ragged girl named Vin into his life. Like him, she's a half-Skaa orphan, but she's lived a much harsher life. Vin has learned to expect betrayal from everyone she meets, and gotten it. She will have to learn to trust, if Kel is to help her master powers of which she never dreamed.

This saga dares to ask a simple question: What if the hero of prophecy fails?

Other Tor books by Brandon Sanderson

The Cosmere

The Stormlight Archive
The Way of Kings
Words of Radiance
Edgedancer (Novella)
Oathbringer (forthcoming)

The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages

Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning

Collection
Arcanum Unbounded

Other Cosmere novels
Elantris
Warbreaker

The Alcatraz vs. the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent

The Rithmatist series
The Rithmatist

Other books by Brandon Sanderson

The Reckoners
Steelheart
Firefight
Calamity

“An action packed fantasy sure to please fans of Morgan Rice’s previous novels, along with fans of works such as The Inheritance Cycle by Christopher Paolini…. Fans of Young Adult Fiction will devour this latest work by Rice and beg for more.”

--The Wanderer, A Literary Journal (regarding Rise of the Dragons)


The #1 Bestselling series! 


A bundle of the first two books in Morgan Rice’s #1 Bestselling fantasy series KINGS AND SORCERERS (RISE OF THE DRAGONS and RISE OF THE VALIANT). Here are two bestselling novels, all in one audiobook, which offer a great introduction to the KINGS AND SORCERERS series. 


KINGS AND SORCERERS tells the epic coming of age story of Kyra, 15, who dreams of becoming a famed warrior, like her father, though she is the only girl in a fort of boys. She struggles to understand her special skills and mysterious inner power, and comes to realize she is different than the others. But a secret is being kept from her about her birth and the prophecy surrounding her, leaving her only to wonder. When Kyra comes of age and her father tries to wed her off, she refuses and journeys out on her own, into a dangerous wood, where she encounters a wounded dragon—and ignites a series of events that will change the kingdom forever. 


With its strong atmosphere and complex characters, KINGS AND SORCERERS is a sweeping saga of knights and warriors, of kings and lords, of honor and valor, of magic, destiny, monsters and dragons. It is a story of love and broken hearts, of deception, ambition and betrayal. It is fantasy at its finest, inviting us into a world that will live with us forever, one that will appeal to all ages and genders. 


 “If you thought that there was no reason left for living after the end of the Sorcerer’s Ring series, you were wrong. Morgan Rice has come up with what promises to be another brilliant series, immersing us in a fantasy of trolls and dragons, of valor, honor, courage, magic and faith in your destiny. Morgan has managed again to produce a strong set of characters that make us cheer for them on every page.…Recommended for the permanent library of all readers that love a well-written fantasy.”

--Books and Movie Reviews, Roberto Mattos (regarding Rise of the Dragons)


“[The novel] succeeds—right from the start…. A superior fantasy…It begins, as it should, with one protagonist's struggles and moves neatly into a wider circle of knights, dragons, magic and monsters, and destiny.…All the trappings of high fantasy are here, from soldiers and battles to confrontations with self….A recommended winner for any who enjoy epic fantasy writing fueled by powerful, believable young adult protagonists.”

--Midwest Book Review, D. Donovan, eBook Reviewer (regarding Rise of the Dragons)


Ender, Katniss, and now Darrow."-- Scott Sigler Pierce Brown' s relentlessly entertaining debut channels the excitement of The Hunger Games by Suzanne Collins and Ender' s Game by Orson Scott Card. " I live for the dream that my children will be born free," she says. " That they will be what they like. That they will own the land their father gave them." " I live for you," I say sadly. Eo kisses my cheek. " Then you must live for more." Darrow is a Red, a member of the lowest caste in the color-coded society of the future. Like his fellow Reds, he works all day, believing that he and his people are making the surface of Mars livable for future generations. Yet he spends his life willingly, knowing that his blood and sweat will one day result in a better world for his children. But Darrow and his kind have been betrayed. Soon he discovers that humanity reached the surface generations ago. Vast cities and sprawling parks spread across the planet. Darrow-- and Reds like him-- are nothing more than slaves to a decadent ruling class. Inspired by a longing for justice, and driven by the memory of lost love, Darrow sacrifices everything to infiltrate the legendary Institute, a proving ground for the dominant Gold caste, where the next generation of humanity' s overlords struggle for power. He will be forced to compete for his life and the very future of civilization against the best and most brutal of Society' s ruling class. There, he will stop at nothing to bring down his enemies . . . even if it means he has to become one of them to do so.
“THE SORCERER’S RING has all the ingredients for an instant success: plots, counterplots, mystery, valiant knights, and blossoming relationships replete with broken hearts, deception and betrayal. It will keep you entertained for hours, and will satisfy all ages. Recommended for the permanent library of all fantasy readers.”
--Books and Movie Reviews, Roberto Mattos

A MARCH OF KINGS is Book #2 in the Bestselling series THE SORCERER'S RING, following A QUEST OF HEROES (BOOK #1).

A MARCH OF KINGS takes us one step further on Thor’s epic journey into manhood, as he begins to realize more about who he is, what his powers are, and as he embarks to become a warrior.

After he escapes from the dungeon, Thor is horrified to learn of another assassination attempt on King MacGil. When MacGil dies, the kingdom is set into turmoil. As everyone vies for the throne, King’s Court is more rife than ever with its family dramas, power struggles, ambitions, jealousy, violence and betrayal. An heir must be chosen from among the children, and the ancient Dynasty Sword, the source of all their power, will have a chance to be wielded by someone new. But all this might be upended: the murder weapon is recovered, and the noose tightens on finding the assassin. Simultaneously, the MacGils face a new threat by the McClouds, who are set to attack again from within the Ring.

Thor fights to win back Gwendolyn’s love, but there may not be time: he is told to pack up, to prepare with his brothers in arms for The Hundred, a hundred grueling days of hell that all Legion members must survive. The Legion will have to cross the Canyon, beyond the protection of the Ring, into the Wilds, and set sail across the Tartuvian Sea for the Isle of Mist, said to be patrolled by a dragon, for their initiation into manhood.

Will they make it back? Will the Ring survive in their absence? And will Thor finally learn the secret of his destiny?

With its sophisticated world-building and characterization, A MARCH OF KINGS is an epic tale of friends and lovers, of rivals and suitors, of knights and dragons, of intrigues and political machinations, of coming of age, of broken hearts, of deception, ambition and betrayal. It is a tale of honor and courage, of fate and destiny, of sorcery. It is a fantasy that brings us into a world we will never forget, and which will appeal to all ages and genders.

NOTE: In response to reader requests, the book has now been professionally edited and copyedited, and this file version has all the typographical and grammatical errors corrected.

Books #3--#17 in the series are now also available!

“Grabbed my attention from the beginning and did not let go….This story is an amazing adventure that is fast paced and action packed from the very beginning. There is not a dull moment to be found.”
--Paranormal Romance Guild {regarding Turned}

“Jam packed with action, romance, adventure, and suspense. Get your hands on this one and fall in love all over again.”
--vampirebooksite.com (regarding Turned)

“A great plot, and this especially was the kind of book you will have trouble putting down at night. The ending was a cliffhanger that was so spectacular that you will immediately want to buy the next book, just to see what happens.”
--The Dallas Examiner {regarding Loved}
©2019 GoogleSite Terms of ServicePrivacyDevelopersArtistsAbout Google|Location: United StatesLanguage: English (United States)
By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments Terms of Service and Privacy Notice.