The Virtual World of Barliona is a place of rest and entertainment - but not for everyone. It has become a survival arena for Daniel Mahan after he was sentenced to 8 years in its virtual jail. Mahan has been through it all: the back-breaking work in the mines, betrayal by other prisoners, and finally, the retrial which has released him into Barliona's common world. What more could one want? Mahan could have kept a low profile and enjoy relative freedom while serving the rest of his time. But being a Shaman, he can't help himself. Soon he's a clan leader, taking fifty of the continent's top players to claim the secrets of the Dark Forest.
Everyone loves Survivalist, a live-action, virtual reality show based on Arc Entertainment's The Game, where cybernetically controlled zombies do battle in a video arcade in the middle of a Long Island wasteland. It's to die for.
If you're rich enough, you can buy your way in. If you're desperate enough, you can volunteer to become one of the Undead Players. Jessie Daniels and her gang of computer hackers plan to break their way in.
Welcome to GAMELAND. Access Restricted.
EPISODE 1: Deep Into The Game
A reckless, end-of-summer plan leads Jessie and her friends onto Long Island hoping to catch a glimpse of the infected victims of a decades-old outbreak. But while breaking in might be easy, getting back out is a hell of a killer. It doesn't take long before they realize they're part of The Game.
Deep Into the Game is the first book in the hi-tech dystopian thriller GAMELAND. Structured on television's The Walking Dead and Law and Order, the nearly 400,000-word series consists of eight individual episodes, first published monthly between May and December 2012. All are available digitally in single and multi-episode packages, as well as in an omnibus edition. Also available in print.
Not recommended for readers under age 15.
Want more GAMELAND?
For insight into the world of GAMELAND, including how it all started, check out the short story Golgotha, available individually in digital format as well as in the short story collection Shorting the Undead and Other Horrors.
Infected: Hacked Files from the GAMELAND Archive. Includes a timeline of key events, glossary, character dossiers, essays, articles and more.
Velveteen. Six-year-old Cassie's story of the long Island outbreak. A terrifying twist on a classic children's tale.
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Keywords: post-apocalypse, dystopian, horror, cyberpunk, biopunk, urban thriller, suspense, young adult, new adult, zombies, free, freebie, perma-free, discount, penny
And daily living means a struggle to survive the effects of overpopulation, poverty, pollution, and hunger.
One last hope remains: Antarctica, the only source of pristine water and food left on the planet. Antarctica is protected from human exploitation by international treaty—and that treaty’s due for renegotiation.
The people who have the talents to influence the outcome of these negotiations run Edges, a company of media manipulators. They’ve been hired by one of the corporations for whom the current situation suits them just fine, and they’d like to keep it that way. This team knows that they have the skills to make whatever they want happen. But they also know that if they succeed, they might doom the planet.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Society has risen again after the Fall, and city-states soar above the wreckage of a distant past. On the crowded streets of Novum, Ricky Mills runs the hustle, slipping past the MPE and Behavior Regulators to deliver illegal treasures his clients can’t find for themselves. But the numbing grind brings him little joy, and a second existence—lived inside a powerful simulation—has become an unbreakable habit, leading to insurmountable debt. To pay back his debt—and stay alive—he embarks on a personal journey that involves desperate fear, the sacrifice of another, and a promise to fulfill an old man’s dream. What Ricky discovers will change his life forever.