Wolfie Young is a bloodling, a rare shifter born in wolf rather than in human form. Although he has trouble handling simple human interactions, the alpha soon finds his niche as the benevolent dictator of a pack of outcasts and misfits.
But while struggling to grow into his responsibilities, Wolfie falls into Crazy Wilder's trap. The grizzled old shifter's dominance ranks him above all other werewolves in the region, and Wilder shores up that position by tricking up-and-coming young alphas into promising undesignated future favors.
Wolfie flounders as he attempts to wriggle out from beneath Crazy Wilder's thumb without harming his clan. But he's soon left wondering --- does he really want to sever all ties after meeting a pack princess who turns out to be his opponent's enticing daughter?
This bundle contains the complete novel-length serial, including Bloodling Wolf, In Deep Shift, Two Scents' Worth, Feint of Heart, and Hair Apparent.
Meet Terra Wilder, a shiftless shifter uncomfortable in her own animal skin.
Throw in a healthy helping of Wolfie Young, a bloodling alpha who's more wolf than man.
Mix with a dash of Terra's controlling father and Wolfie's sadistic brother. Then fold in a heaping handful of unconventional outcasts.
The result is a unique werewolf world that has been described as a "good choice for Patricia Briggs fans."
This box set contains the full text of Shiftless, Pack Princess, and Alpha Ascendant.
A decade after learning to squash her wolf and flee the repressive village where she grew up, the packless ache still gnaws at Terra's insides. But despite her yearnings, she struggles against being reeled back into her old life.
To Terra's dismay, her father and half a dozen of his henchmen finally ambush her and demand her return. Yet they do offer one way out --- hunt down her nephew Keith, teach him to shift, and bring the youngster back into the fold in her place.
Problem upon problem piles up as Terra strives to do her father's bidding. The female shifter has hidden from her wolf for so long that she finds herself unable to change back into canine form, and she also realizes that her nephew is too good-natured to survive for a minute walking in his grandfather's footsteps. Plus, there's an alpha standing in her way who's equal parts enticing and terrifying.
Will Terra be able to relearn her werewolf abilities --- and overcome her morals --- before her father steals away her hard-earned independence? And as that tantalizing alpha reels her in closer and closer, the question becomes --- does she really want to stay away?
Don't miss the first book in a series that has been described as a "good choice for Patricia Briggs fans."
Except that a somewhat fussy angel and a fast-living demon -- each of whom has lived among Earth's mortals for many millennia and has grown rather fond of the lifestyle -- are not particularly looking forward to the coming Rapture. If Crowley and Aziraphale are going to stop it from happening, they've got to find and kill the Antichrist (which is a shame, as he's a really nice kid). There's just one glitch: someone seems to have misplaced him. . . .
First published in 1990, Neil Gaiman and Terry Pratchett's brilliantly dark and screamingly funny take on humankind's final judgment is back -- and just in time -- in a new hardcover edition (which includes an introduction by the authors, comments by each about the other, and answers to some still-burning questions about their wildly popular collaborative effort) that the devout and the damned alike will surely cherish until the end of all things.
Tor the past one thousand years, the two factions of the Others—an ancient race of magicians, shape-shifters, vampires, and other supernatural beings—have been locked in an uneasy truce as the powers of Darkness and the forces of Light secretly maneuver for the upper hand.
Now in the thrilling follow-up to the internationally bestselling Night Watch, we track members of the Dark Others—called the Day Watch and tasked with keeping the Light Others in check—including a young witch who has had the tragic misfortune of falling in love with a Light Other; a powerful warlock struggling to understand his purpose in the war; and a top lieutenant who worries that Zabulon, the leader of the Day Watch, is planning to betray him. Meanwhile, a forbidden artifact with the ability to bring the most dangerous Dark magician in history back to life has gone missing.
As the inevitable war between the forces of Darkness and Light threatens to destroy modern-day Moscow, it becomes clear that good and evil are only a matter of perspective.
This year, like every other, the magicians of Imardin gather to purge the city of undesirables. Cloaked in the protection of their sorcery, they move with no fear of the vagrants and miscreants who despise them and their work—until one enraged girl, barely more than a child, hurls a stone at the hated invaders . . . and effortlessly penetrates their magical shield.
What the Magicians' Guild has long dreaded has finally come to pass. There is someone outside their ranks who possesses a raw power beyond imagining, an untrained mage who must be found and schooled before she destroys herself and her city with a force she cannot yet control.
In this Discworld installment, Death comes to Mort with an offer he can't refuse -- especially since being, well, dead isn't compulsory.As Death's apprentice, he'll have free board and lodging, use of the company horse, and he won't need time off for family funerals. The position is everything Mort thought he'd ever wanted, until he discovers that this perfect job can be a killer on his love life.
For a millennium, these opponents have coexisted in an uneasy peace, enforced by defenders like the Night Watch, forces of the Light who guard against the Dark. But prophecy decrees that one supreme "Other" will arise to spark a cataclysmic war.
Anton Gorodetsky, an untested mid-level Light magician with the Night Watch, discovers a cursed young woman—an Other of tremendous potential unallied with either side—who can shift the balance of power. With the battle lines between Light and Dark drawn, the magician must move carefully, for one wrong step could mean the beginning of annihilation.