This manual was itself compiled with Burning Slug. The EPUB, Kindle, and print versions were all generated from the same manuscript without any text changes for the different versions.
Anthony (Tony) Hursh is a founding partner of Contraterrene eLearning Group, LLC, and was formerly the technology coordinator for an online degree program at the University of Illinois at Urbana-Champaign. While there, he taught numerous graduate-level education technology courses. He was named to the University of Illinois List of Teachers Ranked as Excellent by Their Students on eight separate occasions. He holds a Bachelor of Science in Computer Science degree from the University of Alaska Anchorage and a Master of Computer Science degree from Illinois. He did extensive post-graduate work in Educational Psychology at Illinois and has lectured and published on education technology in numerous venues.
With Apple's iBooks Author app, you can create rich, interactive books for use on the iPad, and this new For Dummies handy portable guide shows you just how to do it. Whether you want to create textbooks, training materials, marketing reports, or awesome product manuals with dynamic content, this book takes you through the process. Plunge in, and you'll soon learn how to create an iPad e-book with all the bells and whistles, including video, interactive widgets, text, tables, figures, colors, cool fonts, and more.Helps educators, small publishers, trainers, authors, or entrepreneurs create their own e-books using the new iBooks Author software Covers the software as well as book-building basics, such as adding text, color, tables, and figures Shows you how to include dynamic content, like video, presentations, interactive widgets, charts, and web components Discusses publishing your iPad e-book to the iBookstore
iBooks Author For Dummies is what you need to get your book off the ground and into the hands of readers in a hurry!
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In Design For How People Learn, Second Edition, you'll discover how to use the key principles behind learning, memory, and attention to create materials that enable your audience to both gain and retain the knowledge and skills you're sharing. Updated to cover new insights and research into how we learn and remember, this new edition includes new techniques for using social media for learning as well as two brand new chapters on designing for habit and best practices for evaluating learning, such as how and when to use tests. Using accessible visual metaphors and concrete methods and examples, Design For How People Learn, Second Edition will teach you how to leverage the fundamental concepts of instructional design both to improve your own learning and to engage your audience.