Teen Tom Raines grew up with nothing—some days without even a roof over his head. Then his exceptional gaming skills earned him a spot in the Intrasolar Forces, the country's elite military training program, and his life completely changed.
Now in Vortex, the second book in the series, Tom discovers that the Pentagonal Spire, where he and his friends are being trained as superhuman weapons, is filled with corruption. He is asked to betray his friends—the first real friends he's ever had—for the sake of his country.
Will he sacrifice his new life to do what he believes is right?
The earth is in the middle of WWIII in Insignia, the first entry in S. J. Kincaid's fast-paced sci-fi adventure trilogy perfect for fans of Ender's Game.
The planet's natural resources are almost gone, and war is being fought to control the assets of the solar system. The enemy is winning. The salvation may be Tom Raines. Tom doesn't seem like a hero. He's a short fourteen-year-old with bad skin. But he has the virtual-reality gaming skills that make him a phenom behind the controls of the battle drones.
As a new member of the Intrasolar Forces, Tom's life completely changes. Suddenly, he's someone important. He has new opportunities, friends, and a shot at having a girlfriend. But there's a price to pay. . . .
In this 47-page prequel novella to the series, budding genius Wyatt Enslow—intensely loyal and hyperintelligent if occasionally, hilariously, socially awkward—takes center stage as S. J. Kincaid reveals Wyatt's life before she found her place, and her own inner strength, among her devoted band of friends at the Spire.
Praise for Insignia: "The characters are real, funny, and memorable. You won't be able to put this book down."—Veronica Roth, New York Times bestselling author of Divergent
Epic Reads Impulse is a digital imprint with new releases each month.
In a world where skycams follow your every move and the details of your life are uploaded each hour, Sofi knows that her eyes are the only caring ones watching her brother, Shilo. As an online gamer, she works behind the scenes to protect Shilo as he competes in a mix of real and virtual blood sport. But when a bomb destroys the gaming arena, she is helpless to rescue him—and certain that his disappearance was no accident. Despite all the evidence of Shilo’s death, Sofi ’s nightmares tell her he is still alive. Could the dreams be truer than what everyone else claims?
For Miguel—a charming young playboy from Earth—the games are of a different sort. As Ambassador to the Delonese, his career has been built on trading secrets. In the aftermath of the bombing, he fears he has lost Sofi forever, even as he wonders if she is really who she seems. Now he’s a target for blackmail. The game is simple: help the blackmailers or lose more than anyone can fathom—or than Earth can afford.
Step into a universe of diverse characters, alien invasions, and high-stakes video gaming. Because when technology reigns, nothing is as true as it seems—and fantasy can become reality after all.