Lord, what fools these mortals be . . .
In the heart of Elizabethan England, Richard Shakespeare dreams of a glittering career in one of the London playhouses, a world dominated by his older brother, William. But he is a penniless actor, making ends meet through a combination of a beautiful face, petty theft and a silver tongue. As William’s star rises, Richard’s onetime gratitude is souring and he is sorely tempted to abandon family loyalty.
So when a priceless manuscript goes missing, suspicion falls upon Richard, forcing him onto a perilous path through a bawdy and frequently brutal London. Entangled in a high-stakes game of duplicity and betrayal which threatens not only his career and potential fortune, but also the lives of his fellow players, Richard has to call on all he has now learned from the brightest stages and the darkest alleyways of the city. To avoid the gallows, he must play the part of a lifetime . . . .
Showcasing the superb storytelling skill that has won Bernard Cornwell international renown, Fools and Mortals is a richly portrayed tour de force that brings to life a vivid world of intricate stagecraft, fierce competition, and consuming ambition.
It is a time of political turmoil once more as the fading King Edward begins to lose control over his successors and their supporters. There are two potential heirs—possibly more—and doubt over whether the once separate states of Wessex and Mercia will hold together . Despite attempts at pulling him into the political fray, Uhtred of Bebbanburg cares solely about his beloved Northumbria and its continuing independence from southern control.
But an oath is a strong, almost sacred commitment and such a promise had been exchanged between Uhtred and Aethelstan, his onetime companion in arms and now a potential king. Uhtred was tempted to ignore the demands of the oath and stay in his northern fastness, leaving the quarrelling Anglo-Saxons to sort out their own issues. But an attack on him by a leading supporter of one of the candidates and an unexpected appeal for help from another, drives Uhtred with a small band of warriors south, into the battle for kingship—and England’s fate.
This is the exciting—yet little known—story of the making of England in the 9th and 10th centuries, the years in which King Alfred the Great, his son and grandson defeated the Danish Vikings who had invaded and occupied three of England’s four kingdoms.
The story is seen through the eyes of Uhtred, a dispossessed nobleman, who is captured as a child by the Danes and then raised by them so that, by the time the Northmen begin their assault on Wessex (Alfred’s kingdom and the last territory in English hands) Uhtred almost thinks of himself as a Dane. He certainly has no love for Alfred, whom he considers a pious weakling and no match for Viking savagery, yet when Alfred unexpectedly defeats the Danes and the Danes themselves turn on Uhtred, he is finally forced to choose sides. By now he is a young man, in love, trained to fight and ready to take his place in the dreaded shield wall. Above all, though, he wishes to recover his father’s land, the enchanting fort of Bebbanburg by the wild northern sea.
This thrilling adventure—based on existing records of Bernard Cornwell’s ancestors—depicts a time when law and order were ripped violently apart by a pagan assault on Christian England, an assault that came very close to destroying England.
The Tungrian auxiliary cohorts return to Hadrian's Wall after their successful Dacian campaign, only to find Britannia in chaos. The legions are overstretched, struggling to man the forts of the northern frontier in the face of increasing barbarian resistance.
The Tungrians are the only soldiers who can be sent into the northern wastes, far beyond the long abandoned wall built by Antoninus, where a lost symbol of imperial power of the Sixth Victorious Legion is reputed to await them. Protected by an impassable swamp and hidden in a fortress atop a high mountain, the eagle of the Sixth legion must be recovered if the legion is to survive.
Marcus and his men must penetrate the heart of the enemy's strength, ghosting through a deadly wilderness patrolled by vicious huntresses before breaching the walls of the Fang, an all-but-impregnable fort, if they are to rescue the legion's venerated standard. If successful their escape will be twice as perilous, with the might of a barbarian tribe at their heels.
The year is 878. Uhtred, the dispossessed son of a Northumbrian lord, has helped the Saxons of Wessex defeat the invading Danes. Now, finally free of his allegiance to the victorious, ungrateful King Alfred, he is heading home to rescue his stepsister, a prisoner of Kjartan the Cruel in the formidable Danish stronghold of Dunholm. Uhtred’s best hope is his sword, Serpent-Breath, for his only allies are Hild, a West Saxon nun fleeing her calling, and Guthred, a slave who believes himself king. Rebellion, chaos, fear, and betrayal await them in the north, forcing Uhtred to turn once more, reluctantly, to the liege he formerly served in battle and blood: Alfred the Great.
As the ninth century wanes, Alfred the Great lies dying, his lifelong goal of a unified England in peril, his kingdom on the brink of chaos. Though his son, Edward, has been named his successor, there are other Saxon claimants to the throne—as well as ambitious pagan Vikings to the north.
Torn between his vows to Alfred and the desire to reclaim his long-lost ancestral lands in the north, Uhtred, Saxon-born and Viking-raised, remains the king’s warrior but has sworn no oath to the crown prince. Now he must make a momentous decision that will forever transform his life and the course of history: to take up arms—and Alfred’s mantle—or lay down his sword and let his liege’s dream of a unified kingdom die along with him.
January, 1069: Less than three years after the Battle of Hastings in 1066 and the death of the usurper, Harold Godwineson, two thousand Normans march in the depths of winter to subdue the troublesome province of Northumbria. Tancred a Dinant,a loyal and ambitious knight, is among them, hungry for battle, honor, silver, and land.
But at Durham, the Normans are ambushed in the streets by English rebels, and Tancred's revered lord Robert de Commines is slain. Badly wounded, Tancred barely escapes with his own life. Bitterly determined to seek vengeance for his lord's murder, the dauntless knight quickly becomes entrenched in secret dealings between a powerful Norman magnate and a shadow from the past. As the Norman and English armies prepare to clash, Tancred uncovers a cunning plot that harks back to the day of Hastings itself. If successful, it threatens to destroy the entire conquest-and change the course of history.
The Conquest Series:
Sworn Sword (Book 1)
The Splintered Kingdom (Book 2)
Knights of the Hawk (Book 3)
Britain is in a state of uneasy peace. Northumbria’s Viking ruler, Sigtryggr, and Mercia’s Saxon Queen Aethelflaed have agreed a truce. And so England’s greatest warrior, Uhtred of Bebbanburg, at last has the chance to take back the home his traitorous uncle stole from him so many years ago—and which his scheming cousin still occupies.
But fate is inexorable, and the enemies Uhtred has made and the oaths he has sworn conspire to distract him from his dream of recapturing his home. New enemies enter into the fight for England’s kingdoms: the redoubtable Constantin of Scotland seizes an opportunity for conquest and leads his armies south. Britain’s precarious peace threatens to turn into a war of annihilation. Yet Uhtred is determined that nothing—neither the new adversaries nor the old foes who combine against him—will keep him from his birthright.
“Historical novels stand or fall on detail, and Mr. Cornwell writes as if he has been to ninth-century Wessex and back.”
—Wall Street Journal
When he's offered a job as private investigator to re-open the case of a painter due to be hanged for a murder he didn't commit, Sandman readily accepts—as much for the money as for a chance to see justice done in a country gone to ruins.
Soon, however, he's mired in a grisly murder plot that keeps thickening. Sandman makes his way through gentlemen's clubs and shady taverns, aristocratic mansions, and fashionable painters' studios determined to rescue the innocent young man from the rope. But someone doesn't want the truth revealed.