A man of the Dawn Claw will be the Always King. It will ever be so. They will always rule... but they will not always lead.
Prince Oliver Dawn Claw, heir to the Kingdom of the Four Claws, is thrust into a world he doesn't understand as he waits for his father to die. Away from home, with few allies, and too many enemies, he faces a new and otherworldly threat to the Eastron from beneath the sea. Alliances break and masks fall, as the Dark Brethren reveal their true master.
Meanwhile, Adeline Brand, called the Alpha Wolf, refuses to wait, and becomes the edge of the sword that swings back at the Dreaming God. Assembling allies and crushing resistance, she enters a fight she doesn't know if she can win, as the sea begins to rise.
How do you kill a Saint? Falcio, Brasti and Kest are about to find out, as someone is doing just that, and they've started with a friend.
The Dukes were already looking for ways to weasel out of their promise to put Aline on her father's throne - but with Saints turning up dead, and Church Inquistitors pushing for control - rumours are spreading that the Gods themselves oppose her ascension.
The only way Falcio can stop the country turning into a vicious theocracy is to find and stop the Saint-killer - but his only clue is the iron mask encasing the head of the Saint of Mercy, which prevents her from speaking. And even if he can find the murderer, he will still have to face them in battle - and this may be a duel that no swordsman, no matter how skilled, can win.