Beyond Java: A Glimpse at the Future of Programming Languages

"O'Reilly Media, Inc."
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Bruce Tate, author of the Jolt Award-winning Better, Faster, Lighter Java has an intriguing notion about the future of Java, and it's causing some agitation among Java developers. Bruce believes Java is abandoning its base, and conditions are ripe for an alternative to emerge.

In Beyond Java, Bruce chronicles the rise of the most successful language of all time, and then lays out, in painstaking detail, the compromises the founders had to make to establish success. Then, he describes the characteristics of likely successors to Java. He builds to a rapid and heady climax, presenting alternative languages and frameworks with productivity and innovation unmatched in Java. He closes with an evaluation of the most popular and important programming languages, and their future role in a world beyond Java.

If you are agree with the book's premise--that Java's reign is coming to an end--then this book will help you start to build your skills accordingly. You can download some of the frameworks discussed and learn a few new languages. This book will teach you what a new language needs to succeed, so when things do change, you'll be more prepared. And even if you think Java is here to stay, you can use the best techniques from frameworks introduced in this book to improve what you're doing in Java today.

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Additional Information

Publisher
"O'Reilly Media, Inc."
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Published on
Sep 22, 2005
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Pages
208
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ISBN
9780596553494
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Language
English
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Genres
Computers / General
Computers / Programming / General
Computers / Programming / Object Oriented
Computers / Programming Languages / Java
Computers / Social Aspects
Computers / Software Development & Engineering / General
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Content Protection
This content is DRM free.
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Available on Android devices
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Eligible for Family Library

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Ruby is an absolutely pure object-oriented scripting language written in C and designed with Perl and Python capabilities in mind. While its roots are in Japan, Ruby is slowly but surely gaining ground in the US. The goal of Yukihiro Matsumoto, creator of Ruby and author of this book, is to incorporate the strengths of languages like Perl, Python, Lisp and Smalltalk. Ruby is a genuine attempt to combine the best of everything in the scripting world. Since 1993, Ruby mailing lists have been established, Web pages have formed, and a community has grown around it. The language itself is very good at text processing and is notable for its broad object orientation. Ruby is portable and runs under GNU/Linux (and other Unices) as well as DOS, MS Windows and Mac.With Ruby in a Nutshell, Matsumoto offers a practical reference to the features of this new language including the command-line options, syntax, built-in variables, functions, and many commonly used classes and modules. This guide covers the current stable version of Ruby (1.6), yet is applicable to the development version 1.7 and the next planned stable version 1.8. You will find a thorough description of Ruby's language syntax, and a description of the core functionality built into the standard Ruby interpreter, which has more than 800 built-in methods in 42 classes and modules.Ruby finds its power through its built-in libraries, and this handy volume take you through the many useful libraries that come with the standard Ruby distribution--from network access via HTTP and CGI programming, to data persistence using the DBM library. This book concludes with coverage of the unique tools that come with Ruby, including the debugger, profiler, and irb (or interactive ruby.)Find out how Ruby combines the strengths of other languages, and why it has captured the interest of so many open source programmers. As part of the successful "in a nutshell" series of books from O'Reilly & Associates, Ruby in a Nutshell is for readers who want a single desktop reference for all their needs.
All of Java's Input/Output (I/O) facilities are based on streams, which provide simple ways to read and write data of different types. Java provides many different kinds of streams, each with its own application. The universe of streams is divided into four largecategories: input streams and output streams, for reading and writing binary data; and readers and writers, for reading and writing textual (character) data. You're almost certainly familiar with the basic kinds of streams--but did you know that there's a CipherInputStream for reading encrypted data? And a ZipOutputStream for automaticallycompressing data? Do you know how to use buffered streams effectively to make your I/O operations more efficient? Java I/O, 2nd Edition has been updated for Java 5.0 APIs and tells you all you ever need to know about streams--and probably more.

A discussion of I/O wouldn't be complete without treatment of character sets and formatting. Java supports the Unicode standard, which provides definitions for the character sets of most written languages. Consequently, Java is the first programming language that lets you do I/O in virtually any language. Java also provides a sophisticated model for formatting textual and numeric data. Java I/O, 2nd Edition shows you how to control number formatting, use characters aside from the standard (but outdated) ASCII character set, and get a head start on writing truly multilingual software.

Java I/O, 2nd Edition includes:

Coverage of all I/O classes and related classesIn-depth coverage of Java's number formatting facilities and its support for international character sets
Sometimes the simplest answer is the best. Many Enterprise Java developers, accustomed to dealing with Java's spiraling complexity, have fallen into the habit of choosing overly complicated solutions to problems when simpler options are available. Building server applications with "heavyweight" Java-based architectures, such as WebLogic, JBoss, and WebSphere, can be costly and cumbersome. When you've reached the point where you spend more time writing code to support your chosen framework than to solve your actual problems, it's time to think in terms of simplicity.In Better, Faster, Lighter Java, authors Bruce Tate and Justin Gehtland argue that the old heavyweight architectures are unwieldy, complicated, and contribute to slow and buggy application code. As an alternative means for building better applications, the authors present two "lightweight" open source architectures: Hibernate--a persistence framework that does its job with a minimal API and gets out of the way, and Spring--a container that's not invasive, heavy or complicated.Hibernate and Spring are designed to be fairly simple to learn and use, and place reasonable demands on system resources. Better, Faster, Lighter Java shows you how they can help you create enterprise applications that are easier to maintain, write, and debug, and are ultimately much faster.Written for intermediate to advanced Java developers, Better, Faster, Lighter Java, offers fresh ideas--often unorthodox--to help you rethink the way you work, and techniques and principles you'll use to build simpler applications. You'll learn to spend more time on what's important. When you're finished with this book, you'll find that your Java is better, faster, and lighter than ever before.
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.
Ruby on Rails is the super-productive new way to develop full-featuredweb applications. With Ruby on Rails, powerful web applications thatonce took weeks or months to develop can now be produced in a matter ofdays. If it sounds too good to be true, it isn't.

If you're like a lot of web developers, you've probably consideredkicking the tires on Rails - the framework of choice for the newgeneration of Web 2.0 developers. Ruby on Rails: Up and Running takes you out for a test drive and shows you just how fastRuby on Rails can go.

This compact guide teaches you the basics of installing and using boththe Ruby scripting language and the Rails framework for the quickdevelopment of web applications. Ruby on Rails: Up andRunning covers just about everything youneed - from making a simple database-backed application toadding elaborate Ajaxian features and all the juicy bits in between.While Rails is praised for its simplicity and speed of development,there are still a few steps to master on the way. More advancedmaterial helps you map data to an imperfect table, traverse complexrelationships, and build custom finders. A section on working with Ajaxand REST shows you how to exploit the Rails service frameworks to sendemails, implement web services, and create dynamic user-centric webpages. The book also explains the essentials of logging to findperformance problems and delves into other performance-optimizingtechniques.

As new web development frameworks go, Ruby on Rails is the talk of thetown. And Ruby on Rails: Up and Running can makesure you're in on the discussion.

This comprehensive guide shows you how to master the most importantchanges to Java since it was first released. Generics and the greatlyexpanded collection libraries have tremendously increased the power ofJava 5 and Java 6. But they have also confused many developers whohaven't known how to take advantage of these new features.

Java Generics and Collections covers everything from the mostbasic uses of generics to the strangest corner cases. It teaches youeverything you need to know about the collections libraries, so you'llalways know which collection is appropriate for any given task, andhow to use it.

Topics covered include:

Fundamentals of generics: type parameters and generic methodsOther new features: boxing and unboxing, foreach loops, varargsSubtyping and wildcardsEvolution not revolution: generic libraries with legacy clients andgeneric clients with legacy librariesGenerics and reflectionDesign patterns for genericsSets, Queues, Lists, Maps, and their implementationsConcurrent programming and thread safety with collectionsPerformance implications of different collections

Generics and the new collection libraries they inspired take Java to anew level. If you want to take your software development practice toa new level, this book is essential reading.

Philip Wadler is Professor of Theoretical Computer Science at theUniversity of Edinburgh, where his research focuses on the design ofprogramming languages. He is a co-designer of GJ, work thatbecame the basis for generics in Sun's Java 5.0.

Maurice Naftalin is Technical Director at Morningside Light Ltd., a software consultancy in the United Kingdom. He has most recently served as an architect and mentor at NSB Retail Systems plc, and as the leader of the client development team of a major UK government social service system.

"A brilliant exposition of generics. By far the best book on thetopic, it provides a crystal clear tutorial that starts with thebasics and ends leaving the reader with a deep understanding of boththe use and design of generics."
Gilad Bracha, Java Generics Lead, Sun Microsystems

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