Bohdi Patel, latest incarnation of Chaos, wants nothing to do with Loki’s psychotic oath.
Stranded on the icy world of Jotunheim with Amy Lewis, his friend Steve Rogers, and an unlikely band of civilians, magical beings, and elite military, Bohdi just wants to keep himself and his friends alive … but when you’re Chaos incarnate, even the simplest goals are complicated.
If Jotunheim doesn’t kill them, Odin will, and if Odin doesn’t, the secrets they harbor might.
In the final installment of I Bring the Fire, Bohdi, Amy, Steve, and their companions learn that Chaos cannot be contained, some secrets cannot be kept, and some vows cannot be broken.
The I Bring the Fire Series:
I Bring the Fire Part I: Wolves (Free eBook!)
Monsters: I Bring the Fire Part II
Chaos: I Bring the Fire Part III
In the Balance: I Bring the Fire Part 3.5
Fates: I Bring the Fire Part IV
The Slip: a Short Story (mostly) from Sleipnir's Point of Smell
Warriors: I Bring the Fire Part V
Ragnarok: I Bring the Fire Part VI
The Fire Bringers: a Short Story
Soul Marked: I Bring the Fire Part VII
Magic After Midnight: I Bring the Fire Part VIII
On an icy, barren world, a starship dreams of doom…
Throughout the galaxy, the reclusive alien race known as The One are incapacitated by terror.
On the planet Luddeccea, wolf-human hybrid Volka harbors a terrible secret…a secret that must explain her nightmares.
Trapped on a luxurious asteroid, pleasure ‘bot 6T9 struggles to find purpose—until he receives a message from an Unidentified Caller.
The worlds of The One, Volka, and 6T9 are about to collide. The galaxy will be shaken to its core.
The starship is waking.
Hsissh is a member of The One. There are some newcomers to The One's homeplanet. They call themselves "humans," and they are, frankly, mentally deficient--they can't warp the quantum world with their minds. However, Hsissh is becoming attached to one of them, a Miss Noa Sato.
When The One decide they will wipe out the humans and Noa's life is on the line, Hsissh is forced to take sides ... he might find intelligent life where The One least expect it.
That's not how Wil Calder's story ends though; it's how it begins. Alien space outlaws rescue him and sell his pod for scrap.
He's given a choice: join the crew or step out the airlock without his spacesuit. Not great choices, right?
Now, years later, Wil is a lonely intergalactic outlaw and smuggler, looking for a crew.
Because space is lonely and boring, Wil could use some friends or at least people to work with, maybe boss around a little.
Before Wil can even enjoy having a crew to call his own, they find themselves in the center of a plot to start an intergalactic war.
A plot they aren't remotely qualified to stop, but who looks at qualifications these days?
Between epic space battles, a quest for redemption and a daring heist, the crew uncovers a dangerous secret.
A secret that they can't let stay hidden; too many worlds hang in the balance.
If you tried to cross the Buck Rodgers TV Show from the early 80's with the Guardians of the Galaxy movies, you'd come close to the rollicking good fun of this classic space opera.
Space Rogues is a sci-fi adventure that crisscrosses the galaxy; from one seedy spaceport bar to another, with secret gangster treasure depots in between. If you love & miss Farscape and Firefly, you'll enjoy following the crew of the Ghost on their adventures.
Life is full of surprises when you are Born to Be Wilde.