The trouble is, Jacob Blackthorne is part of the problem. Fifteen years ago, he was seduced by a witch named Abigail Colman. One night in the woods outside of Salem Village, she shared her secret with him—the power of the Sangreal—a magical elixir that forestalls the natural process of death… for a price.
Now cursed with near-eternal youth and the loss of his soul, Jacob prays that he can yet find a path to salvation. Instead, he uncovers a conspiracy dating back to Biblical times.
“With To Suffer a Witch, Christopher Treagus has created a dark fantasy masterpiece. An emotional gauntlet full of brooding atmosphere and prose as sharp as a razor, this is one you don’t want to miss!” — Brian Keene, author, The Rising, City of the Dead and The Conqueror Worms
“Treagus depicts another time and place with his characterization of Salem in the 1600s. The subject matter makes To Suffer a Witch unique, as the language and actions of the people cast in the story are as though you are a witness to those days. Treagus provides many insights into how people lived in that time as his main character, Jacob Blackthorne, reveals how his depravity caused him to fall into the clutches of a witch and become cursed forever. His journey to regain his soul delves into the dark and sordid world of witchcraft, yet justice is served to reaffirm the perception of good surpassing evil.” — The Quill Review
Christopher Treagus is a novelist and video game writer living in the San Francisco Bay Area. He is the author of several novels, including "To Suffer a Witch," which is set during the Salem witch trials, and its two sequels: "At Play with Ravenous Wolves" and "Before an Angry God." Other books include "In the Autumn of the Unfortunates," a Jack-the-Ripper speculation; "Building a Better Monster," a tale of the chupacabra; and an Eqyptian mummy legend, "The Hunting Sorrow." He is currently working on "Dance of the Firebird," an historical epic that begins with the Russian Revolution, leading up to today. He is also the writer of the bestselling video game "Prey." Find out more about Chris at his website, www.christophertreagus.com, or on his Facebook page.
The story begins with the earliest reported sightings of the Chupacabra in the American Southwest in mid 1990s, then weaves its trail of blood-sucking destruction into the folktales of Mexico and Puerto Rico. Part vampire, part animal, part alien, the Chupacabra is blamed for the slaughter of countless animals—and humans—throughout the region.
While the Chupacabra seemed to come suddenly on the scene from out of nowhere, it would not be the first time that the collective consciousness of humanity’s wildest imaginings breathed life into a myth, giving it flesh and blood and deadly purpose…
And now that we’ve created it, can anything stop its modern day reign of terror?
“Regardless of our heritage or economic background, fear is something we all have in common. Christopher Treagus shows us once again that believing is seeing, seeing is believing—and THAT can create a deadly reality.” —Catherine Russell, author, "The Stage" and "Exit Stage Left"
“Treagus weaves a tale of terror, integrating mythology and the archetypal battle of darkness versus light along with the richness of the Mexican culture. Building a Better Monster is hard to put down and will leave you checking the shadows before you turn out the light.” — Val Muller, author, "The Scarred Letter"
Written with the narrative tension of The Road and the exquisite terror of classic Stephen King, Bird Box is a propulsive, edge-of-your-seat horror thriller, set in an apocalyptic near-future world—a masterpiece of suspense from the brilliantly imaginative Josh Malerman.
Something is out there . . .
Something terrifying that must not be seen. One glimpse and a person is driven to deadly violence. No one knows what it is or where it came from.
Five years after it began, a handful of scattered survivors remain, including Malorie and her two young children. Living in an abandoned house near the river, she has dreamed of fleeing to a place where they might be safe. Now, that the boy and girl are four, it is time to go. But the journey ahead will be terrifying: twenty miles downriver in a rowboat—blindfolded—with nothing to rely on but her wits and the children’s trained ears. One wrong choice and they will die. And something is following them. But is it man, animal, or monster?
Engulfed in darkness, surrounded by sounds both familiar and frightening, Malorie embarks on a harrowing odyssey—a trip that takes her into an unseen world and back into the past, to the companions who once saved her. Under the guidance of the stalwart Tom, a motely group of strangers banded together against the unseen terror, creating order from the chaos. But when supplies ran low, they were forced to venture outside—and confront the ultimate question: in a world gone mad, who can really be trusted?
Interweaving past and present, Josh Malerman’s breathtaking debut is a horrific and gripping snapshot of a world unraveled that will have you racing to the final page.
Set fifteen years after the original murders, this story begins when Sickert’s apprentice, Robert Wood, is accused of murdering a prostitute in Camden Town and comes to Sickert for help. Believing Wood to be innocent, Sickert agrees to assist him, but his investigation reveals an uncanny similarity to the Ripper’s crimes years before. Soon he must face a horrible possibility: Jack the Ripper may have returned—or, all the more likely—the Ripper never left!
To save his friend, Sickert must uncover the true villain behind the original killings, following an unsolved case more than a decade cold. His search will lead him down an ever-twisting path toward a truth far more terrible than anyone could ever suspect—or believe!
"Chris Treagus has a great talent for historical horror fiction, dragging the reader through time and space so that one feels like they’re actually there. A writer to watch!” —Ken Kupstis, author, "Clownwhite" and "Voodoo Highway"