All Joe Prevost and his crew of mercenaries had to do was to perform a simple job. Instead, they get redirected to the Vega system only to find themselves in a fight for their lives. Against an enemy, that was a creation of man's design.
From within the void, there is a darkness rising, a darkness that may cause the end of both the Federation and the Alliance.
Stoner let out a sigh of relief when 007 cleared the atmosphere. The onboard radar still wasn’t showing any bogies, but the more powerful orbiting radars’ data was being relayed to all defense boats. A warble tone in his helmet’s speakers notified him that the Squadron’s lead boat had transmitted the tactical orders. Stoner read the orders on his console’s small screen and whistled in surprise.
“What is it?” asked Mbutu.
“Firing orders. We fire all our birds at the same time at the same target.”
Mbutu nodded. “Makes sense if we want to overwhelm their defensive lasers.”
Stoner said nothing. It did make sense, but he had a bad feeling about it for some reason.
The Tyrell are a race that loves to fight, and they’re very good at it. The harder they fight, the better they like it. Whenever they discover another intelligent race, they force them into combat whether they want it or not. When humans are warned of an inevitable confrontation with the Tyrell, they attempt to form a multi-species Alliance, but the challenges are great, and they know it’s only a matter of time before a Tyrell fleet of massive ships will arrive in Earth orbit. Cate Harrow and Gort Eagleton are two Aerospace Force officers with the kind of strategic and tactical skills that the Alliance needs to win this war, but before they can even begin to defeat the Tyrell, they must survive the incompetent leadership that threatens complete disaster.
Defeating the Tyrell will be far more difficult than the Alliance initially believes unless they can discover their one weakness. This action-packed series has lots of space battles and political intrigues, as well as personal triumphs and tragedies.
“Flight Ops to Skydiver. You and your squadron have the green light, Commander. Good luck.”
“Thanks, Ops. Skydiver to Squadron. We have a green light. Sound off when you’ve undocked in sequence order. Here we go.” She turned and nodded to her co-pilot who would maneuver the corvette out the half kilometer wide maw of the carrier, Ranger, while she monitored the rest of the squadron. As Skydiver gently pulled away from the docking bay then past the baffles and moved towards the opening, Harrow switched one of her displays to the rear external view, using computer enhancement to compensate for the low level of light inside the main hangar space. Each corvette in the squadron was undocking and maneuvering in a specified sequence in order to avoid collisions.
“Skydiver is clear of Ranger,” said the co-pilot. As the ship began to accelerate, Harrow watched the carrier start to recede into the distance. Just as she began to shift her gaze, she saw a streak of light hit Ranger from below, penetrate up through the interior of the huge hangar and come out the top of the ship.
“FLIGHT OPS! WHAT THE HELL—“ shouted Harrow.
“—BEEN HIT! RANGER’S BEEN HIT!”
Harrow recognized the voice of the Flight Operations Duty Officer.
“OH GOD! BISMARK REPORTS BEING HIT TOO!”
Harrow thought fast. The Tyrell had obviously detected the four carriers and were firing their long range, faster-than-light kinetic energy projectiles from below. The mission was clearly compromised, and to her way of thinking, getting the carriers to a safe distance was now not only their top priority, it was their only priority.
“SL to Flag!” said Harrow quickly.
“We’re kinda busy right now, Commander!”
Harrow didn’t know who was replying, but she did know it wasn’t Vice-Admiral LeClair, and that’s who she wanted to talk to.
“You tell the Admiral that he needs to order his carriers to jump RIGHT NOW, Goddamit! We’re sitting ducks here!” Without waiting for a reply she turned to the co-pilot. “How many of our ships have cleared the Ranger?”
“They’re all out! Do we try to dock again?”
“God no! No time for that. We’ll have to catch up with her at the rally point if our carriers bug out in time!” She looked at the display that was still showing a now much smaller Ranger. “Come on, TFL! Give the order!”
“Flight Ops to squadron! Ranger is heading for the rally point now! Meet us th—“ The voice cut off at the same instant as the distant carrier vanished from view.
“Ranger’s jumped away!” yelled the co-pilot. “Bismark Sea is gone too!”
In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.
Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.
Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.
THE ENDER UNIVERSE
Ender’s Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind
Ender’s Shadow series
Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight
Children of the Fleet
The First Formic War (with Aaron Johnston)
Earth Unaware / Earth Afire / Earth Awakens
The Second Formic War (with Aaron Johnston)
The Swarm /The Hive
A War of Gifts /First Meetings
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.