The Evidences of Christianity: Stated in a Popular and Practical Manner, in a Course of Lectures, on the Authenticity, Credibility, Divine Authority, and Inspiration of the New Testament, Delivered in the Parish Church of St. Mary, Islington, Volume 1
In this terrifying tale of humanity’s desperate stand against a robot uprising, Daniel H. Wilson has written the most entertaining sci-fi thriller in years.
Not far into our future, the dazzling technology that runs our world turns against us. Controlled by a childlike—yet massively powerful—artificial intelligence known as Archos, the global network of machines on which our world has grown dependent suddenly becomes an implacable, deadly foe. At Zero Hour—the moment the robots attack—the human race is almost annihilated, but as its scattered remnants regroup, humanity for the first time unites in a determined effort to fight back. This is the oral history of that conflict, told by an international cast of survivors who experienced this long and bloody confrontation with the machines. Brilliantly conceived and amazingly detailed, Robopocalypse is an action-packed epic with chilling implications about the real technology that surrounds us.
The stunningly creative, epic sequel to Wilson's blockbuster thriller and New York Times bestseller Robopocalypse
"The machine is still out there. Still alive."
Humankind had triumphed over the machines. At the end of Robopocalypse, the modern world was largely devastated, humankind was pressed to the point of annihilation, and the earth was left in tatters . . . but the master artificial intelligence presence known as Archos had been killed.
In Robogenesis, we see that Archos has survived. Spread across the far reaches of the world, the machine code has fragmented into millions of pieces, hiding and regrouping. In a series of riveting narratives, Robogenesis explores the fates of characters new and old, robotic and human, as they fight to build a new world in the wake of a devastating war. Readers will bear witness as survivors find one another, form into groups, and react to a drastically different (and deadly) technological landscape. All the while, the remnants of Archos's shattered intelligence are seeping deeper into new breeds of machines, mounting a war that will not allow for humans to win again.
Daniel H. Wilson makes a triumphant return to the apocalyptic world he created, for an action-filled, raucous, very smart thrill ride about humanity and technology pushed to the tipping point.
Technology makes them superhuman. But mere mortals want them kept in their place. The New York Times bestselling author of Robopocalypse creates a stunning, near-future world where technology and humanity clash in surprising ways. The result? The perfect summer blockbuster.
As he did in Robopocalypse, Daniel Wilson masterfully envisions a frightening near-future world. In Amped, people are implanted with a device that makes them capable of superhuman feats. The powerful technology has profound consequences for society, and soon a set of laws is passed that restricts the abilities—and rights—of "amplified" humans. On the day that the Supreme Court passes the first of these laws, twenty-nine-year-old Owen Gray joins the ranks of a new persecuted underclass known as "amps." Owen is forced to go on the run, desperate to reach an outpost in Oklahoma where, it is rumored, a group of the most enhanced amps may be about to change the world—or destroy it.
Once again, Daniel H. Wilson's background as a scientist serves him well in this technologically savvy thriller that delivers first-rate entertainment, as Wilson takes the "what if" question in entirely unexpected directions. Fans of Robopocalypse are sure to be delighted, and legions of new fans will want to get "amped" this summer.
In the infinite vastness of the Multiverse there exists a world much like our own, with heroes and villains different from the ones we know, yet strangely familiar. Together, the heroes of Earth 2 battled the forces of Darkseid and the New Gods of Apokolips. They thought they'd won. They were wrong. Apokolips has returned, its four Furies of War, Famine, Pestilence, and Death unleashing unspeakable evil. And that is only the beginning. The god-planet itself is on a collision course with Earth 2, preparing to feed on all life and leave only the void in its wake. Superman. Batman. Green Lantern. The Flash. Power Girl. Huntress. Hawkgirl. John Constantine. Mister Terrific. Mister Miracle. Doctor Fate. Lois Lane. Jimmy Olsen. Dick Grayson. Barbara Gordon. Only they can save their world-and the worlds beyond... Writers Daniel H. Wilson, Marguerite Bennett, and Mike Johnson lead an all-star alliance of artists in EARTH 2: WORLDS' END VOL. 1-the first chapter of the sprawling saga that will change the Multiverse forever! Collects EARTH 2: WORLD'S END #1-11.
You are standing in a room filled with books, faced with a difficult decision. Suddenly, one with a distinctive cover catches your eye. It is a groundbreaking anthology of short stories from award-winning writers and game-industry titans who have embarked on a quest to explore what happens when video games and science fiction collide.
From text-based adventures to first-person shooters, dungeon crawlers to horror games, these twenty-six stories play with our notion of what video games can be—and what they can become—in smart and singular ways. With a foreword from Ernest Cline, bestselling author of Ready Player One, Press Start to Play includes work from: Daniel H. Wilson, Charles Yu, Hiroshi Sakurazaka, S.R. Mastrantone, Charlie Jane Anders, Holly Black, Seanan McGuire, Django Wexler, Nicole Feldringer, Chris Avellone, David Barr Kirtley,T.C. Boyle, Marc Laidlaw, Robin Wasserman, Micky Neilson, Cory Doctorow, Jessica Barber, Chris Kluwe, Marguerite K. Bennett, Rhianna Pratchett, Austin Grossman, Yoon Ha Lee, Ken Liu, Catherynne M. Valente, Andy Weir, and Hugh Howey.
Your inventory includes keys, a cell phone, and a wallet. What would you like to do?
Humans beware. As the robotic revolution continues to creep into our lives, it brings with it an impending sense of doom. What horrifying scenarios might unfold if our technology were to go awry? From self-aware robotic toys to intelligent machines violently malfunctioning, this anthology brings to life the half-formed questions and fears we all have about the increasing presence of robots in our lives. With contributions from a mix of bestselling, award-winning, and up-and-coming writers, and including a rare story by “the father of artificial intelligence,” Dr. John McCarthy, Robot Uprisings meticulously describes the exhilarating and terrifying near-future in which humans can only survive by being cleverer than the rebellious machines they have created.
Están en tu casa. Están en tu coche. Están en el cielo. Y ahora vienen a por ti.
En un futuro cercano, una unidad de inteligencia artificial llamada Archos se activa sola y mata al hombre que la creó. Con este primer acto de traición, Archos inicia el siniestro proceso que la llevará a controlar la red de máquinas y la sofisticada tecnología que regula nuestro mundo. Unos meses más tarde, todos los dispositivos mecánicos se sublevan, haciendo estallar la Guerra de los Robots, una sangrienta ofensiva que diezma a la población humana y que, por primera vez en la historia, hace que hombres y mujeres de orígenes y creencias dispares se unan sin reservas. Durante cinco años librarán una lucha épica, impulsados por una única y férrea motivación: la supervivencia de su especie.
Poblada por protagonistas inolvidables, Robopocalipsis es una electrizante y entretenida novela futurista sobre el lado oscuro de la evolución tecnológica.
“Profundamente inquietante… Wilson mantiene un excelente ritmo, creando una apasiónate historia sobre los peligros tecnológicos en nuestras vidas”. —Los Angeles Times
Continuing the saga that began in EARTH 2, writer Daniel H. Wilson (EARTH 2: WORLDÕS END) and artists Jorge Jimenez (SUPERBOY) and Alisson Borges (LOBO) start civilization from scratch in EARTH 2: SOCIETY VOL. 1: PLANETFALL! A year has passed since Earth-2 was destroyed by the armies of Apokolips. The survivors of the catastrophic tragedy have now made planetfall on a new world, and, with the help of heroes old and new, built a home. But some threats can survive even Apokolips. New super-villains have arisen to capitalize on the confusion, even as heroes like Batman, Power Girl, Superman, Green Lantern and The Flash struggle to find their place on an unfamiliar world. And unknown to all, Terry Sloan has developed technology with the power to change everything. Some will want to use his Genesis Machine to re-make this planet into an exact copy of the Earth they left behind; others, to build a brand new society, free from the mistakes of the past. Who wins this debate will determine the course of a civilization, but one thing is certain: in the wrong hands, this device has the power to destroy the last hope of a people who thought theyÕd already lost everything.
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