After getting blacklisted from the venture capital industry, twenty-nine-year-old Edward Vaughan will do anything to avoid telling his wife what happened. Even if it means agreeing to her dream of bicycling around the world. Kara, tired of being married to a workaholic, was readying for a divorce. Now, she’s packing bags of a different kind. Together, they pedal away from Seattle, headed east on the open road across America, Europe, and beyond.
Theirs is a decision that reverberates across centuries, shattering a continuum that bound their souls throughout time, and traps Edward in a battle with a past life over an eternal love.
As the miles roll by, and the couple's sordid secrets begin to surface, the couple encounters several men plucked from history, each one a vessel of Edward’s soul in a prior life. Of them, a 19th century art dealer proves dangerous, believing Kara is his ticket back to the past.
Tailwinds Past Florence is a contemporary love story with a magical twist, landing readers in the saddle of a global bicycle adventure.
PNWA Prizewinner, Mainstream Category
Doug Walsh was born in New Jersey and now writes from the Snoqualmie Valley in Washington state. Tailwinds Past Florence marks his debut into fiction and was inspired by the two years he spent traveling from Seattle to Singapore by bicycle and ship.
One part memoir and one part industry tell-all, The Walkthrough takes players on an entertaining march through gaming’s recent history, from the dawn of the PlayStation to the Xbox 360 and Nintendo Switch. Follow along as Walsh retraces his career and reveals how the books were made, what it was like writing guides to some of the industry’s most celebrated — and derided — titles, and why the biggest publishers of guidebooks are no longer around.
Walsh devotes entire chapters to many of gaming’s most popular franchises, including Tony Hawk’s Pro Skater, Gears of War, and Diablo, among others. From inauspicious beginnings with Daikatana to authoring the books for the entire Bioshock trilogy, with plenty of highs, lows, and Warp Pipes along the way, Walsh delivers a rare treat to twenty-first century gamers. The Walkthrough is sure to satisfy the curiosity of anyone who grew up with the works of BradyGames and Prima Games sprawled across their laps.
With over one hundred books to his credit, and countless weeks spent at many of the most famous studios in North America, he is uniquely qualified to give an insider’s perspective of a little-known niche within the multi-billion-dollar industry.
Now includes a sample from the prizewinning novel, Tailwinds Past Florence.