As a born hunter, Kadence has been sheltered from the world for her entire life, never allowed to step beyond the walls of her home. It’s not a life she’s happy with, but it’s one she’s come to accept. Everything changes the day her father is slaughtered by a vampire and she escapes the walls that have kept her caged.
After she’s attacked by the monster responsible for killing her father, Kadence is unsure how to react when she’s rescued by Ronan. Though raised to hate vampires, she finds herself irresistibly drawn to Ronan as she slowly begins to realize that everything she’s been taught over the years may not be true. Now, she must decide what she wants more; Ronan, her family, or the elusive freedom she’s finally found.
***The Alliance Series is a spin-off of the Vampire Awakenings series. You do not have to read the Vampire Awakenings Series in order to follow the Alliance Series.***
Due to violence, language, and sexual content this book is recommended for readers 18+
Maddie Thompson’s life just fell down a rabbit hole. Finding out she's a dragon shifter was one thing—she never quite fit into the human world, and this new reality feels...strangely right. However, discovering the next step is to choose a mate, and if she chooses wrong she'll die, is the other side of crazy. Especially when she already left a piece of her heart with someone who didn't want it.
To say dragon enforcer Fallon Conleth was shocked when the Mating Council summoned him as a potential mate for a newly found dragon doesn’t quite cover it. A mate is rare and precious and many dragons never find theirs. Fallon isn’t sure he’s worthy of the honor, not when so many deserve it more. He’ll just go through the motions and return home alone...until he sees Maddie. The human woman he reluctantly let walk away.
Fallon already broke Maddie's heart once, but if he can't convince her that they're meant to be, she'll die... and he won't be far behind.
Born before man recorded time, I lived for thousands of years believing myself to be something I’m not.
Someone I’m not.
Lied to and betrayed by gods, Daimons and Dark-Hunters, I’ve struggled to find my way in a world where I’ve been cursed since the moment I was prematurely ripped from my mother and planted into the womb of an innocent woman who thought me her son.
Trained as a slayer and predator, I learned to fit in and stay low. To become a tool for evil. Until I was sent to kill the one woman I couldn’t. My hesitation cost her her life.
Or so I thought. In an act of betrayal that makes all the others pale in comparison, I’ve learned that this world is an illusion and that my Phoebe still lives.
Now I will have to travel into the very pits of Hades to try and save her, even as everyone around me attempts to steal what little soul I have left. There’s only one person at my back and I’m not sure I can trust her either, for she was born of an enemy race. Yet sometimes the road to redemption is one that singes us to our very core. And if I fail to find the answers I need to save Phoebe, more than just my wife will die.
We will lose the world. Both human and Daimon.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
But it is more than the traitorous intrigues of villains that threaten Cazaril and the Royesse Iselle here, for a sinister curse hangs like a sword over the entire blighted House of Chalion. And only by employing the darkest, most forbidden of magics can Cazaril hope to protect his royal charge -- an act that will mark him as a tool of the miraculous . . . and trap him in a lethal maze of demonic paradox.
It is now being developed as one of the most ambitious television miniseries of all time. Executive Producer Sam Raimi (director of the three Spider-Man movies), in collaboration with Disney/ABC, is creating a 22-episode adaptation of the book to be filmed in New Zealand.
Richard and Kahlan’s story unfolds over ten more novels, collectively known as the Sword of Truth series, concluding with Confessor in 2007. Placing Goodkind in the elite club of #1 New York Times bestselling authors, the series has sold more than twenty million copies to date worldwide.
In Wizard’s First Rule, Goodkind introduced the world to an ordinary forest guide, Richard Cypher, and the mysterious, powerful woman he comes to love, Kahlan Amnell. Learning his true identity, Richard accepts his destiny as the one man who can stop the bloodthirsty tyrant Darken Rahl. Hunted relentlessly, betrayed and alone, Kahlan calls upon Richard to reach beyond his sword and invoke something more noble within himself as the final confrontation with Darken Rahl looms.
The importance of Wizard’s First Rule is sourced in Goodkind taking on the toughest of all literary challenges: to tell an electrifying story of action, violence, and adventure that also makes people think, and that would influence the choices and actions of its readers.
Three years have passed since the widowed Dowager Royina Ista found release from the curse of madness that kept her imprisoned in her family's castle of Valenda. Her newfound freedom is costly, bittersweet with memories, regrets, and guilty secrets -- for she knows the truth of what brought her land to the brink of destruction. And now the road -- escape -- beckons. . . . A simple pilgrimage, perhaps. Quite fitting for the Dowager Royina of all Chalion.
Yet something else is free, too -- something beyond deadly. To the north lies the vital border fortress of Porifors. Memories linger there as well, of wars and invasions and the mighty Golden General of Jokona. And someone, something, watches from across that border -- humans, demons, gods.
Ista thinks her little party of pilgrims wanders at will. But whose? When Ista's retinue is unexpectedly set upon not long into its travels, a mysterious ally appears -- a warrior nobleman who fights like a berserker. The temporary safety of her enigmatic champion's castle cannot ease Ista's mounting dread, however, when she finds his dark secrets are entangled with hers in a net of the gods' own weaving.
In her dreams the threads are already drawing her to unforeseen chances, fateful meetings, fearsome choices. What the inscrutable gods commanded of her in the past brought her land to the brink of devastation. Now, once again, they have chosen Ista as their instrument. And again, for good or for ill, she must comply.
This year, like every other, the magicians of Imardin gather to purge the city of undesirables. Cloaked in the protection of their sorcery, they move with no fear of the vagrants and miscreants who despise them and their work—until one enraged girl, barely more than a child, hurls a stone at the hated invaders . . . and effortlessly penetrates their magical shield.
What the Magicians' Guild has long dreaded has finally come to pass. There is someone outside their ranks who possesses a raw power beyond imagining, an untrained mage who must be found and schooled before she destroys herself and her city with a force she cannot yet control.