Blake Din is the top agent of the Cutting Room, the group tasked with stopping these trespassers. After a mission to undo the murder of a young boy, he uncovers extensive damage to another world's timeline—and a conspiracy that reaches all the way back to Primetime.
But in defeat, Finn has revealed a secret only he knew: an alien invasion fleet is on its way toward Earth. And it will arrive in a matter of months.
Led by billionaire-turned-strategist Toman Benez and the pirate warlord Kansas Carruth, the System's battered forces prepare their defenses and muster a fleet. Total war is coming for them. If they fail, it will mean the end of the human race.
In desperation, Rada and Webber fly to the Locker. A pirate station in Uranus orbit, its fleet may be the only thing capable of resisting the FinnTech forces. But as Rada fights to bring the Locker to her side, she discovers a new conspiracy.
FinnTech's move has been decades in the making. And they won't stop until the Solar System is theirs.
John Scalzi returns with Head On, the standalone follow-up to the New York Times bestselling and critically acclaimed Lock In. Chilling near-future SF with the thrills of a gritty cop procedural, Head On brings Scalzi's trademark snappy dialogue and technological speculation to the future world of sports.
Hilketa is a frenetic and violent pastime where players attack each other with swords and hammers. The main goal of the game: obtain your opponent’s head and carry it through the goalposts. With flesh and bone bodies, a sport like this would be impossible. But all the players are “threeps,” robot-like bodies controlled by people with Haden’s Syndrome, so anything goes. No one gets hurt, but the brutality is real and the crowds love it.
Until a star athlete drops dead on the playing field.
Is it an accident or murder? FBI Agents and Haden-related crime investigators, Chris Shane and Leslie Vann, are called in to uncover the truth—and in doing so travel to the darker side of the fast-growing sport of Hilketa, where fortunes are made or lost, and where players and owners do whatever it takes to win, on and off the field.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.