A Wizard's War and Other Stories: Tales of the Three Worlds

Santhenar Trust
8
Free sample

A collection of original short and long stories, and novellas, set in Ian Irvine's internationally bestselling Three Worlds epic fantasy universe. You don't need to have read any of those books to enjoy these stories. A Wizard's War includes:

The Price of Freedom. The greatest and most tragic of the Aachim, Tensor, uses the Mirror of Aachan and leads his people to Santhenar to attack his Charon enemies. But will the mirror show true – or will it betray him? A novelette. 

The Harrows. Dare Lita open the box at the bottom of the pool? But if she does, will it save her people – or harrow them again? A short story.

A Wizard's War. Towards the end of the devastating War of the Clysm, the first meeting of two of the greatest wizards ever born on on Santhenar will set up a thousand years of conflict. Here, for the first time and in Mendark's own words, is the story of the worst deed of his life, and the deed that made him. A novelette.

The Professional Liar. Llian, brilliant creator of the 23rd Great Tale, the monumental Tale of the Mirror, is a tormented man, racked by guilt and post-traumatic stress. Can he save himself or is it too late for him? A short story.

The Seventh Sister. Aviel, a seventh sister, is the unluckiest girl in the world, and constantly tormented by her six slatternly grown-up sisters. But she is also gifted, and when her sisters hurl her into the haunted Sacrifice Tree, Aviel encounters a dying man, desperate to get a message out to his beloved Tallia, the Magister. Can Aviel solve the riddle of his murder, and turn her miserable life around, or will the thumbless killer get her too? A novella.

One Throw of the Die. This story is set immediately after the disastrous ending of Chimaera. The surviving allies, led by Flydd, flee for their lives, pursued relentlessly by the ruthless tyrant, Jal-Nish, whose two quicksilver Tears now hold all the magical power in the world. Then Flydd's dying friend, Troist, begs him to save his twin daughters from the tyrant. Flydd knows it's a suicide mission but cannot refuse. Can he rescue Liliwen and Meriwen from the most powerful mancer in the world, or will Jal-Nish destroy them all? A long novella. 

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About the author

Ian Irvine, an Australian marine scientist, has also written 31 novels. These include the bestselling Three Worlds fantasy sequence (The View from the Mirror, The Well of Echoes and Song of the Tears), which has sold over a million copies, a trilogy of eco-thrillers set in a world undergoing catastrophic climate change, Human Rites, and 13 novels for younger readers. Ian's latest book for children is The Last Christmas – the North Pole is Melting!

Ian’s next fantasy novel is The Summon Stone, Book 1 of The Gates of Good and Evil, the long-awaited sequel to The View from the Mirror.

 

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Reviews

4.6
8 total
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Additional Information

Publisher
Santhenar Trust
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Published on
Nov 21, 2015
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Pages
380
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Language
English
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Genres
Fiction / Fantasy / Epic
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Content Protection
This content is DRM free.
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Available on Android devices
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Eligible for Family Library

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Book 3
The #1 New York Times bestselling sequel to Words of Radiance, from epic fantasy author Brandon Sanderson at the top of his game.

In Oathbringer, the third volume of the New York Times bestselling Stormlight Archive, humanity faces a new Desolation with the return of the Voidbringers, a foe with numbers as great as their thirst for vengeance.

Dalinar Kholin’s Alethi armies won a fleeting victory at a terrible cost: The enemy Parshendi summoned the violent Everstorm, which now sweeps the world with destruction, and in its passing awakens the once peaceful and subservient parshmen to the horror of their millennia-long enslavement by humans. While on a desperate flight to warn his family of the threat, Kaladin Stormblessed must come to grips with the fact that the newly kindled anger of the parshmen may be wholly justified.

Nestled in the mountains high above the storms, in the tower city of Urithiru, Shallan Davar investigates the wonders of the ancient stronghold of the Knights Radiant and unearths dark secrets lurking in its depths. And Dalinar realizes that his holy mission to unite his homeland of Alethkar was too narrow in scope. Unless all the nations of Roshar can put aside Dalinar’s blood-soaked past and stand together—and unless Dalinar himself can confront that past—even the restoration of the Knights Radiant will not prevent the end of civilization.


Other Tor books by Brandon Sanderson

The Cosmere

The Stormlight Archive
The Way of Kings
Words of Radiance
Edgedancer (Novella)
Oathbringer

The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages

Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning

Collection
Arcanum Unbounded

Other Cosmere novels
Elantris
Warbreaker

The Alcatraz vs. the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent

The Rithmatist series
The Rithmatist

Other books by Brandon Sanderson

The Reckoners
Steelheart
Firefight
Calamity

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Ian Irvine
WHEN THE ICE MELTS, THE EARTH WILL BURN

Is there life after global warming?

The Third Edition (revised and updated) of the chillingly realistic thriller by bestselling Australian author and environmental scientist Ian Irvine. 

Hercus Barges, a middle-aged failure embittered about ruinous climate change, is planning the ultimate crime: the destruction of western civilisation. And he knows just how to do it. Hercus attempts to blackmail his old friend Ryn Hardey into helping him, for they share a terrible secret from their student days.

Ryn can't stop Hercus without implicating himself, but Hercus won't take no for an answer. And Ryn has another urgent problem. His research on Antarctic ice sheet melting is showing alarming results and he can't work out why.

Then Hercus' secret gets out, and it's worth a fortune to a doomsday ecological cult. Soon Ryn and his partner Jemma are on the run from ruthless eco-terrorists and professional hitmen. As Ryn struggles to work out what will happen when the ice melts, Jemma tries to uncover Hercus' catastrophic plan – before it's too late.

Global warming, unstoppable climate change and environmental terrorism collide in The Last Albatross – Book One in the shatteringly prophetic Human Rites trilogy.

Praise for The Last Albatross.

"The action-packed plot of doomsday cults and planetary collapse isn't far from the truth." The Times  (London)

"A chilling suspense story set against a backdrop of 21st Century environmental depletion and cultural degeneration. Portrays a frighteningly plausible future." US Library Journal.

"A well-crafted near-future eco-thriller." Roland Green, US Booklist. 

Book 1
NOW THE ACCLAIMED HBO SERIES GAME OF THRONES

From a master of contemporary fantasy comes the first novel of a landmark series unlike any you’ve ever read before. With A Game of Thrones, George R. R. Martin has launched a genuine masterpiece, bringing together the best the genre has to offer. Mystery, intrigue, romance, and adventure fill the pages of this magnificent saga, the first volume in an epic series sure to delight fantasy fans everywhere.
 
A GAME OF THRONES
A SONG OF ICE AND FIRE: BOOK ONE
 
Long ago, in a time forgotten, a preternatural event threw the seasons out of balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the north of Winterfell, sinister forces are massing beyond the kingdom’s protective Wall. To the south, the king’s powers are failing—his most trusted adviser dead under mysterious circumstances and his enemies emerging from the shadows of the throne. At the center of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the frozen land they were born to. Now Lord Eddard Stark is reluctantly summoned to serve as the king’s new Hand, an appointment that threatens to sunder not only his family but the kingdom itself.

Sweeping from a harsh land of cold to a summertime kingdom of epicurean plenty, A Game of Thrones tells a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens. Here an enigmatic band of warriors bear swords of no human metal; a tribe of fierce wildlings carry men off into madness; a cruel young dragon prince barters his sister to win back his throne; a child is lost in the twilight between life and death; and a determined woman undertakes a treacherous journey to protect all she holds dear. Amid plots and counter-plots, tragedy and betrayal, victory and terror, allies and enemies, the fate of the Starks hangs perilously in the balance, as each side endeavors to win that deadliest of conflicts: the game of thrones.

Unparalleled in scope and execution, A Game of Thrones is one of those rare reading experiences that catch you up from the opening pages, won’t let you go until the end, and leave you yearning for more.
Ian Irvine
TWO HUNDRED YEARS AFTER THE FORBIDDING WAS BROKEN, Santhenar is locked in war with the lyrinx - intelligent, winged predators from the void who will do anything to gain their own world. Despite the development of battle clankers and mastery of the crystals that power them, humanity is losing. The enemy is destroying their nodes of power, one by one.

Tiaan, a lonely crystal worker in a clanker manufactory, is experimenting with an entirely new kind of crystal when she begins to have extraordinary visions. The crystal has woken her latent talent for geomancy, the most powerful of all the Secret Arts, and the most perilous. Geomancy is likely to kill her before she masters it. It is a talent that allies and enemies alike are desperate to control.

Falsely accused of sabotage by her rival, Irisis, Tiaan flees for her life. She is also hunted by the lyrinx, Ryll, who plans to use her in his dreadful flesh-forming experiments. Only geomancy can save her. Struggling to control her talent, Tiaan follows her visions all the way to Tirthrax, greatest peak on all the Three Worlds, where a nightmare awaits her ...

REVIEWS

'Ian Irvine is arguably the most inventive fantasy author to emerge in recent years. Geomancer succeeds in being a page-turner of the highest order ... Irvine can now consider himself comfortably ranked next to the works of Robert Jordan and David Eddings and, more appropriately, the mighty Anne McCaffrey. Formidable!' SFX (UK)

'Irvine's strength here is that he makes us care not only about the idealistic, wet, misguidedly ruthless Tiaan, but also about the occasionally vicious and manipulative Irisis and Nish, who are not merely villains, but products of their unpleasant world somewhat redeemed by their growing regard for each other. This is, attractively, grimmer and grittier than most fantasy novels with a real sense of industrial squalor and a society in paranoid melt-down-and with a neatly unpleasant set of twists at the end.' Roz Kaveney, Amazon.uk 

'Ian Irvine has produced one of those rarities in the fantasy genre, and that is a unique, well-thought-out world coupled with a well-written storyline. A gripping read.' Enigma (UK)

'Readers of Eddings, Goodkind and Jordan will lap this one up.' Starlog (UK) 

'Irvine mixes in plenty of interesting characters of uncertain moral fibre to create a compelling adventure in a landscape full of wonders.' Locus. 

'Irvine imagines the epic landscape through which the characters move in persuasive detail and describes it powerfully. The misery of the manufactory's oppressed children and fearful adults is effectively communicated and elaborated. Driven by fear and inadequacy ... they cheat, lie and betray others in the cause of their own ambition, but are nonetheless sympathetically portrayed.' Australian Book Review.
Ian Irvine
NISH, HIS BATTERED LITTLE TROOP and his few remaining allies are trapped on the Range of Ruin by the God-Emperor's mighty army. Nish's only choices are a humiliating surrender to his father or a suicidal fight to the death.

Yet Nish has to fight, and somehow he has to win, for the beautiful world of Santhenar is in peril and no one else can save it. Stilkeen, an all-powerful shape-shifting being from the void, has come to recover the stolen chthonic fire which once bound its physical and spirit aspects together, and it wants revenge for the mortal insult that was done to it.

But it may be too late for Santhenar; chthonic fire has been released from its casket and is now eating away the Antarctic lands as it once devoured the planet of Aachan. Even if, by some miracle, Nish can win the battle with his father, there may be no way to stop the fire, or Stilkeen, before the whole world is consumed.

REVIEWS

'Unbelievably, Irvine has managed to increase the pace of his story in this third and final volume - for sheer excitement, there's just no one like Irvine around at the moment.' SFX, 4 stars, on The Destiny of the Dead.

'This precise and beautifully crafted novel blooms from its ascetic opening to a resonant and rewarding climax. Makes what's currently available on fantasy shelves seem hackneyed and formulaic. Utterly absorbing." Stephen Davenport, Independent Weekly, on The Destiny of the Dead.

"Hang on with both hands, because this story waits for no one." Sandy Auden, SFX, on The Fate of the Fallen.

"The final payoff is fantastic. The most unflaggingly inventive storyteller we've seen in years." Sydney Morning Herald, on Chimaera.

Scrutator listed in the Sydney Morning Herald's BEST BOOKS OF 2003 (by Tim Cadman).

Honourable Mention, Scrutator, Aurealis Award for Best Fantasy Novel, 2003.

"Chimaera brings his Well of Echoes saga to a spectacular and satisfying conclusion, confirming his reputation for first-rate fantasy page turners." Van Ikin, Sydney Morning Herald.

'Ian Irvine is arguably the most inventive fantasy author to emerge in recent years. Geomancer succeeds in being a page-turner of the highest order ... Irvine can now consider himself comfortably ranked next to the works of Robert Jordan and David Eddings and, more appropriately, the mighty Anne McCaffrey. Formidable!' SFX (UK)

'Irvine's strength here is that he makes us care not only about the idealistic, wet, misguidedly ruthless Tiaan, but also about the occasionally vicious and manipulative Irisis and Nish, who are not merely villains, but products of their unpleasant world somewhat redeemed by their growing regard for each other. This is, attractively, grimmer and grittier than most fantasy novels with a real sense of industrial squalor and a society in paranoid melt-down-and with a neatly unpleasant set of twists at the end.' Roz Kaveney, Amazon.uk

'Ian Irvine has produced one of those rarities in the fantasy genre, and that is a unique, well-thought-out world coupled with a well-written storyline. A gripping read.' Enigma (UK) 

'Readers of Eddings, Goodkind and Jordan will lap this one up.' Starlog (UK) 

'Irvine mixes in plenty of interesting characters of uncertain moral fibre to create a compelling adventure in a landscape full of wonders.' Locus. 

'Irvine imagines the epic landscape through which the characters move in persuasive detail and describes it powerfully. The misery of the manufactory's oppressed children and fearful adults is effectively communicated and elaborated. Driven by fear and inadequacy ... they cheat, lie and betray others in the cause of their own ambition, but are nonetheless sympathetically portrayed.' Australian Book Review.

Ian Irvine
All resistance has been crushed. In a few minutes of overwhelming violence the Council's air-dreadnought fleet has destroyed Fiz Gorgo's defences. Xervish Flydd, Irisis and their allies have been condemned to die in a brutal aerial spectacle designed to reinforce Chief Scrutator Ghorr's power and majesty. 

Nish is their one remaining hope. But Nish is trapped in a burning watchtower, and hunted by both the scrutators and his former lover, Ullii, whose twin brother he accidentally killed. Before Nish can hope to rescue his friends, he must convince Ullii to spare him, then overcome the most powerful cabal of mancers in the world as well as the Council's four hundred crack guards.

And even if he succeeds, to win the war the allies still have to defeat the scrutators and overthrow Nennifer, the corrupt Council's dread bastion, before the rampaging lyrinx overwhelm all Santhenar.

REVIEWS 

"Chimaera brings his Well of Echoes saga to a spectacular and satisfying conclusion, confirming his reputation for first-rate fantasy page turners." Van Ikin, Sydney Morning Herald.

'Ian Irvine is arguably the most inventive fantasy author to emerge in recent years. Geomancer succeeds in being a page-turner of the highest order ... Irvine can now consider himself comfortably ranked next to the works of Robert Jordan and David Eddings and, more appropriately, the mighty Anne McCaffrey. Formidable!' SFX (UK)

'Irvine's strength here is that he makes us care not only about the idealistic, wet, misguidedly ruthless Tiaan, but also about the occasionally vicious and manipulative Irisis and Nish, who are not merely villains, but products of their unpleasant world somewhat redeemed by their growing regard for each other. This is, attractively, grimmer and grittier than most fantasy novels with a real sense of industrial squalor and a society in paranoid melt-down-and with a neatly unpleasant set of twists at the end.' Roz Kaveney, Amazon.uk.

'Ian Irvine has produced one of those rarities in the fantasy genre, and that is a unique, well-thought-out world coupled with a well-written storyline. A gripping read.' Enigma (UK)

'Readers of Eddings, Goodkind and Jordan will lap this one up.' Starlog (UK)

'Irvine mixes in plenty of interesting characters of uncertain moral fibre to create a compelling adventure in a landscape full of wonders.' Locus.

'Irvine imagines the epic landscape through which the characters move in persuasive detail and describes it powerfully. The misery of the manufactory's oppressed children and fearful adults is effectively communicated and elaborated. Driven by fear and inadequacy ... they cheat, lie and betray others in the cause of their own ambition, but are nonetheless sympathetically portrayed.' Australian Book Review. 

"The final payoff is fantastic. The most unflaggingly inventive storyteller we've seen in years." Sydney Morning Herald, on Chimaera.

Scrutator listed in the Sydney Morning Herald's BEST BOOKS OF 2003 (by Tim Cadman).

Honourable Mention, Scrutator, Aurealis Award for Best Fantasy Novel, 2003.
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