Object-Oriented Python: Master OOP by Building Games and GUIs

· No Starch Press
Ebook
416
Pages
Eligible

About this ebook

Power up your Python with object-oriented programming and learn how to write powerful, efficient, and re-usable code.

Object-Oriented Python is an intuitive and thorough guide to mastering object-oriented programming from the ground up. You’ll cover the basics of building classes and creating objects, and put theory into practice using the pygame package with clear examples that help visualize the object-oriented style. You’ll explore the key concepts of object-oriented programming — encapsulation, polymorphism, and inheritance — and learn not just how to code with objects, but the absolute best practices for doing so. Finally, you’ll bring it all together by building a complex video game, complete with full animations and sounds. The book covers two fully functional Python code packages that will speed up development of graphical user interface (GUI) programs in Python.

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About the author

Irv Kalb is an adjunct professor at UCSC-Extension and University of Silicon Valley (formerly Cogswell College), where he teaches introductory and object-oriented programming courses in Python. Kalb has a bachelor's and master's degree in Computer Science, decades of experience developing software while focusing on educational software, and has been teaching for over 10 years. He is the author of Learn to Program with Python 3: A Step-by-Step Guide to Programming (Apress).

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