MapKit Framework in iOS 12: Learn how to show maps and trace routes in iOS 12 with Swift 4.2

J.D. Gauchat
Free sample

Learn how to use MapKit to include maps in your iOS applications. After reading this guide, you will know how to generate and configure a map, how to add annotations, how to detect the user's location, how to search for addresses, and how to trace a route from one location to another.


Table of Contents


MAPKIT

Map Kit View

Configuring the Map

Annotations

User Location

Search

Directions


This guide assumes that you have a basic knowledge of app development, Xcode, and the Swift language. For a complete course on app development for iOS, read our book iOS Apps for Masterminds.


The information included in this guide will help you understand a particular aspect of app development in iOS, but it will not teach you everything you need to know to develop an app for Apple devices. If you need a complete course on app development for iOS, read our book iOS Apps for Masterminds. For more information, visit our website at www.formasterminds.com.

 

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Additional Information

Publisher
J.D. Gauchat
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Published on
Aug 18, 2018
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Pages
44
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Language
English
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Genres
Computers / Programming / Mobile Devices
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Content Protection
This content is DRM protected.
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Read Aloud
Available on Android devices
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Eligible for Family Library

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Learn how to create apps for iOS 12 before anyone else. This is the first book to teach you how to work with Swift 4.2, Xcode 10, iOS 12 and the new APIs introduced by Apple

iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications.

This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by functional examples that guide beginners and experts through the most fundamental frameworks included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone.

The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds.


This book includes:

Introduction to Swift 4.2

Swift Paradigm

Foundation Framework

UIKit Framework

Auto Layout

Size Classes

Navigation Controllers

Scroll Views

Stack Views

Table Views

Collection Views

Split View Controller

Alert Views

Notifications

Files

Archiving

Core Data

iCloud

CloudKit

Core Graphics and Quartz 2D

Core Animation

AVFoundation

Camera and Photos Library

Web Kit Views

Gesture Recognizers

Timers

Operation Queues

Error Handling

Image and Video

Internationalization

...and more!


iOS app development with iOS 12, Xcode 10 and Swift 4.2

App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.

Get ahead of everyone else and learn the latest technologies introduced by Apple. This is the first book to teach you how to work with Swift 3, Xcode 8, iOS 10 and the new APIs.

iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications.

This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by fully functional examples to guide beginners and experts through every single framework included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone.

The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds.

This book includes:

Introduction to Swift 3

Swift Paradigm

Foundation Framework

UIKit Framework

Auto Layout

Size Classes

Navigation Controllers

Scroll Views

Table Views

Collection Views

Split View Controller

Alert Views

Notifications

Files

Archiving

Core Data

iCloud

Core Graphics and Quartz 2D

Core Animation

AVFoundation

Camera and Photo Library

Web Views

Contacts

Sensors

MapKit

Gesture Recognizers

Timers

Operation Queues

Error Handling

Image and Video

Internationalization

...and more!

iOS app development with iOS 10, Xcode 8 and Swift 3App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.

In just 24 sessions of one hour or less, learn how to build powerful apps for the world’s most popular mobile platform: Android. Using this book’s straightforward, step-by-step approach, you’ll build complete Android 5 apps from the ground up with Android Studio. As you do, you’ll master key skills for designing, developing, and publishing meaningful apps of your own. Extensively updated for Android 5’s newest capabilities, every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

Highlights of this new Fourth Edition include

Extensive new coverage: Android 5 (Lollipop), Android Studio, and Material Design; plus Android M early preview A laser focus on modern Android essentials, including activities, intents, resources, and background processing New Android 5 features for Android TV and Android Wear Complete Android Studio projects in nearly every chapter

Learn how to…

Use the powerful new Android Studio development environment Build layouts that automatically display properly on any device Craft more dynamic, intuitive apps with Google’s new material design language Display the right information at the right time with ListViews and adapters Make apps more responsive with background processes Add sophisticated navigation with action toolbars and slide-out menus Integrate images and media into your apps Save data for your app and create public files that can be used by anyone Access the cloud to download and parse JSON data Use SQLite and content providers to create responsive, data-driven apps Create, update, and cancel notifications Start developing Android Wearable and TV apps Use Google Play Services to add location, mapping, and more Package and publish apps to Google Play and other markets

A complete guide to get you started with cross-platform mobile application development with Google Flutter


Important Features:


1. Understand the fundamentals of Dart and Flutter to begin cross-platform mobile app development.

2. Learn about Flutter concepts like:

- Flutter Widgets

- Flutter Classes

- Navigation and Routing in Flutter

3. Develop seven Flutter apps from scratch



Book Description:


Google Flutter is an application development framework for mobile, desktop and web which uses Dart as the primary back-end language. Flutter is highly efficient, fast and easy to work with. In this book, you will learn how to leverage Flutter awesome features and components to develop beautiful native applications.


In the first three chapters, you will what is Flutter and how to install Flutter and Dart on Windows, MacOS, and Linux. Then we will explain how to configure IDEs to start programming in Flutter. We will also take a quick and fast-paced journey through the world of Dart programming language which is also developed by Google. After that finally, we are ready to develop with Flutter, in each section of the last chapter of this book we will build a beautiful native Flutter app. All of the source code in these apps are explained line-by-line and every widget or component is explained in full details. In the very last section, you get a quick review of every common widget in Flutter and how to use them with their constructors in one place. So don't worry about searching for them!


After reading and implementing this book, you will have learned every useful aspect of Flutter in order to build native cross-platform applications.



What you will learn:


- Dart basic syntax

- Object-oriented programming and its uses in Flutter

- Gain knowledge on a massive amount of Flutter Widgets and components

- Learn how to add plugins and work with assets like images

- Navigation and Pages in your Flutter app

- Work with online APIs to get data from the internet and push it to your app



What applications you will build:


1. A Dictionary App

2. Simple Wiki

3. Recommender App

4. NASA Picture of the Day

5. Weather App

6. Planets App

7. Quotes App



Who this book is for:


Anyone who wants to build applications for mobile, desktop and web with Flutter.

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