After spending years as an undercover, evil wizard in the enchanted world of Trelari, Avery hangs up the cloak he wore as the Dark Lord and returns to his studies at Mysterium University.
On the day of his homecoming, Avery drunkenly confides in a beautiful stranger, telling her everything about his travels. When Avery awakens, hungover and confused, he discovers that his worst nightmare has come true: the mysterious girl has gone to Trelari to rule as a Dark Queen.
Avery must travel back to the bewitched land and liberate the magical creatures . . . but in order to do so, he has to join forces with the very people who fought him as the Dark Lord.
Jack Heckel’s life is an open book. Actually, it’s the book you are in all hope holding right now (and if you are not holding it, he would like to tell you it can be purchased from any of your finest purveyors of the written word). He is the author of the Charming Tales series and The Dark Lord. Beyond that, Jack aspires to be either a witty, urbane, world traveler who lives on his vintage yacht, The Clever Double Entendre, or a geographically illiterate professor of literature who spends his non-writing time restoring an 18th century lighthouse off a remote part of the Vermont coastline. More than anything, Jack lives for his readers.
Life in the Kingdom of Royaume has been happily ever for King William Pickett and his fiancée, Lady Rapunzel. But when Volthraxus, the Great Dragon of the North, returns looking for the love of his life, the Great Wyrm of the South, it becomes clear that some fairy tales never end.
After Volthraxus discovers his love was slain by the newly crowned king, he seeks his revenge by kidnapping Rapunzel. Once again, Will teams up with Edward Charming, the only man in all the kingdom with the skill, ego, and dashing good looks to fight a dragon. Our heroes’ fates depend on finding a weapon re-forged in dragon blood—the Pitchfork of Destiny.
But as the two set off after the dragon, Charming’s bride, Lady Elizabeth, falls into the clutches of a mysterious sorcerer known as the Dracomancer, who has his own plans for Royaume.
“Good Omens . . . is something like what would have happened if Thomas Pynchon, Tom Robbins and Don DeLillo had collaborated. Lots of literary inventiveness in the plotting and chunks of very good writing and characterization. It’s a wow. It would make one hell of a movie. Or a heavenly one. Take your pick.”—Washington Post
According to The Nice and Accurate Prophecies of Agnes Nutter, Witch (the world's only completely accurate book of prophecies, written in 1655, before she exploded), the world will end on a Saturday. Next Saturday, in fact. Just before dinner.
So the armies of Good and Evil are amassing, Atlantis is rising, frogs are falling, tempers are flaring. Everything appears to be going according to Divine Plan. Except a somewhat fussy angel and a fast-living demon—both of whom have lived amongst Earth's mortals since The Beginning and have grown rather fond of the lifestyle—are not actually looking forward to the coming Rapture.
And someone seems to have misplaced the Antichrist . . .
For ten millennia, the Machinery Selected the greatest leaders of humanity, bringing glory to the Overland. But the Machinery came with a Prophecy: in the 10,000th year, it will break, and Ruin will come.
Now, the Prophecy is being fulfilled. The Machinery has Selected a terrible being to rule the Overland, an immortal who cares little for the humans she governs. Some call her the Strategist. Others call her the One. Everyone knows her as Mother.
Mother will do anything to find the Machinery and finally bring Ruin. But only one creature knows where the Machinery is – the Dust Queen, an ancient being of three bodies and endless power.
And if Mother wants the Dust Queen’s help, she must ready herself for a game. A game from older times. A game of memory. A game in which mortals are nothing more than pawns.
Prince Charming had one destiny: to slay the dragon and save the princess. Both have been achieved, except there's a problem: Charming had nothing to do with either. A farmer named Will Pickett succeeded where royalty had failed—and this simply will not stand.
Thus begins an epic adventure that has Prince Charming and Will Pickett vying with each other for the throne by challenging trolls, outwitting scoundrels, and facing all manner of fairy-tale creatures. All the while a dark sorcery envelops Castle White, and Will's sister Liz and her friend Lady Rapunzel uncover a threat to the kingdom.
The fate of Royaume hangs in the balance as Charming tries to salvage his reputation, and the clock is ticking…