After spending years as an undercover, evil wizard in the enchanted world of Trelari, Avery hangs up the cloak he wore as the Dark Lord and returns to his studies at Mysterium University.
On the day of his homecoming, Avery drunkenly confides in a beautiful stranger, telling her everything about his travels. When Avery awakens, hungover and confused, he discovers that his worst nightmare has come true: the mysterious girl has gone to Trelari to rule as a Dark Queen.
Avery must travel back to the bewitched land and liberate the magical creatures . . . but in order to do so, he has to join forces with the very people who fought him as the Dark Lord.
Jack Heckel’s life is an open book. Actually, it’s the book you are in all hope holding right now (and if you are not holding it, he would like to tell you it can be purchased from any of your finest purveyors of the written word). He is the author of the Charming Tales series and The Dark Lord. Beyond that, Jack aspires to be either a witty, urbane, world traveler who lives on his vintage yacht, The Clever Double Entendre, or a geographically illiterate professor of literature who spends his non-writing time restoring an 18th century lighthouse off a remote part of the Vermont coastline. More than anything, Jack lives for his readers.
Life in the Kingdom of Royaume has been happily ever for King William Pickett and his fiancée, Lady Rapunzel. But when Volthraxus, the Great Dragon of the North, returns looking for the love of his life, the Great Wyrm of the South, it becomes clear that some fairy tales never end.
After Volthraxus discovers his love was slain by the newly crowned king, he seeks his revenge by kidnapping Rapunzel. Once again, Will teams up with Edward Charming, the only man in all the kingdom with the skill, ego, and dashing good looks to fight a dragon. Our heroes’ fates depend on finding a weapon re-forged in dragon blood—the Pitchfork of Destiny.
But as the two set off after the dragon, Charming’s bride, Lady Elizabeth, falls into the clutches of a mysterious sorcerer known as the Dracomancer, who has his own plans for Royaume.
For ten millennia, the Machinery Selected the greatest leaders of humanity, bringing glory to the Overland. But the Machinery came with a Prophecy: in the 10,000th year, it will break, and Ruin will come.
Now, the Prophecy is being fulfilled. The Machinery has Selected a terrible being to rule the Overland, an immortal who cares little for the humans she governs. Some call her the Strategist. Others call her the One. Everyone knows her as Mother.
Mother will do anything to find the Machinery and finally bring Ruin. But only one creature knows where the Machinery is – the Dust Queen, an ancient being of three bodies and endless power.
And if Mother wants the Dust Queen’s help, she must ready herself for a game. A game from older times. A game of memory. A game in which mortals are nothing more than pawns.
Prince Charming had one destiny: to slay the dragon and save the princess. Both have been achieved, except there's a problem: Charming had nothing to do with either. A farmer named Will Pickett succeeded where royalty had failed—and this simply will not stand.
Thus begins an epic adventure that has Prince Charming and Will Pickett vying with each other for the throne by challenging trolls, outwitting scoundrels, and facing all manner of fairy-tale creatures. All the while a dark sorcery envelops Castle White, and Will's sister Liz and her friend Lady Rapunzel uncover a threat to the kingdom.
The fate of Royaume hangs in the balance as Charming tries to salvage his reputation, and the clock is ticking…
Except that a somewhat fussy angel and a fast-living demon -- each of whom has lived among Earth's mortals for many millennia and has grown rather fond of the lifestyle -- are not particularly looking forward to the coming Rapture. If Crowley and Aziraphale are going to stop it from happening, they've got to find and kill the Antichrist (which is a shame, as he's a really nice kid). There's just one glitch: someone seems to have misplaced him. . . .
First published in 1990, Neil Gaiman and Terry Pratchett's brilliantly dark and screamingly funny take on humankind's final judgment is back -- and just in time -- in a new hardcover edition (which includes an introduction by the authors, comments by each about the other, and answers to some still-burning questions about their wildly popular collaborative effort) that the devout and the damned alike will surely cherish until the end of all things.
Frodo and the Companions of the Ring have been beset by danger during their quest to prevent the Ruling Ring from falling into the hands of the Dark Lord by destroying it in the Cracks of Doom. They have lost the wizard, Gandalf, in the battle with an evil spirit in the Mines of Moria; and at the Falls of Rauros, Boromir, seduced by the power of the Ring, tried to seize it by force. While Frodo and Sam made their escape the rest of the company were attacked by Orcs.
Now they continue their journey alone down the great River Anduin – alone, that is, save for the mysterious creeping figure that follows wherever they go.
JRR Tolkien’s great work of imaginative fiction has been labelled both a heroic romance and a classic fantasy fiction. By turns comic and homely, epic and diabolic, the narrative moves through countless changes of scene and character in an imaginary world which is totally convincing in its detail.
Impossible to describe in a few words, JRR Tolkien’s great work of imaginative fiction has been labelled both a heroic romance and a classic fantasy fiction. By turns comic and homely, epic and diabolic, the narrative moves through countless changes of scene and character in an imaginary world which is totally convincing in its detail. Tolkien created a vast new mythology in an invented world which has proved timeless in its appeal.