Shockwaves of atomic destruction turned 22nd-century America into a hellzone, but in the ruins the human spirit remains unconquerable. Daily survival depends on raw courage and a deadly aim, and with his warrior band Ryan Cawdor roams the forbidding new frontier known as Deathlands, determined to unlock its secrets….
Emerging from a gateway in the midwest, Ryan senses trouble within the well-fortified ville of a local baron, whose understanding of pre-Dark medicine may be their one chance to save a wounded Jak. But while his whitecoats can make the drugs that heal, the baron knows the real power and money is in the hardcore Deathlands jolt. And where drugs and riches go, death shadows every step, no matter which side of a firefight you stand on…. In the Deathlands, tomorrow is never just another day.
Jack Adrian began the Deathlands series back in 1986. But after the first few books, he was unable to continue, and Laurence James, AKA James Axler, took over the series. The series now spans over fifty novels, with Laurence James responsible for writing all the novels up to and including Eclipse at Noon. The other novels, starting from 'Stone Face' with the exception of 'Crucible of Time' have been written by other writers. James Axler is the house name for Gold Eagle Books.
Steve considers the plausibility of the extraordinary, the unspeakable, even the inconceivable, when his notebook starts bleeding cryptic messages. Messages that indicate Jennifer is at the heart of the darkness in Brooksfield.
When she describes her latest vision, a trail of violent deaths, including his, Steve asks the million-dollar question:
Is Jennifer trying to help... or is she actually the one responsible?
*Warning: This book contains strong language and depictions of graphic violence that some readers may find offensive.
Time, and the fallout of a nuclear holocaust, have ravaged 21st century America, but one fundamental impulse of human nature remains: the will to survive. And only the strongest do survive. Men like Ryan Cawdor, whose inner strength and stubborn resolve continue to defy the worst that Deathlands offers. With grim determination, he and his warrior group continue to face the stark and brutal choices of this new world that are often not choices at all, but imperatives. Act first, ask questions later.
A cold sense of déjà vu becomes reality as the group emerges from a gateway they'd survived before—a grim graveyard of lost friends and nightmares. The consuming need to escape the dangerous melancholy of the place forces Ryan and company onto the frozen tundra, where an even greater menace awaits. The forbidding land harbors a dying tribe—cursed members of the ancient Inuit, who seize the arrival of Ryan and his band as their last hope to appease angry gods…by offering them up as human sacrifice. In the Deathlands, the price for survival is the constant fear of death.
In the war-torn wasteland known as Deathlands, desperation and destruction have replaced dreams and peace. Each day arrives with a new life-threatening challenge for wanderer Ryan Cawdor and his fellow band of survivors…
FEAST OR FAMINE
Bizarre murders are taking place in a fertile farming community, and the locals are quick to point fingers at Ryan and his companions. But they know another culprit is responsible. A colony of mutants has been driven from its underground home, forced to find sustenance in the light of day. And only human flesh will satisfy their hunger. Caught between a rock and a horde of hungry cannibals, Ryan and the companions face an ultimatum—help the cannies reclaim their territory, or risk becoming the next meal. Except something far more sinister— and ravenous—lurks beneath the lush fields…
Ryan Cawdor and his six companions struggle to survive postnuclear America, a grim new world where hope for the future is lost amid the devastation.
In pursuit of a hardened enemy—Magus—Ryan and the companions find themselves in a land more foreign than any they've encountered. After unwittingly slipping through a time hole, the group lands in twentieth-century New York City, getting their first glimpse of predark civilization. And they're not sure they like it. Only Mildred and Doc can appreciate this strange metropolis, but Armageddon is just seventy-two hours away, and Magus will stop at nothing to make sure Ryan and his team are destroyed on Nuke Day…