Jack Adrian began the Deathlands series back in 1986. But after the first few books, he was unable to continue, and Laurence James, AKA James Axler, took over the series. The series now spans over fifty novels, with Laurence James responsible for writing all the novels up to and including Eclipse at Noon. The other novels, starting from 'Stone Face' with the exception of 'Crucible of Time' have been written by other writers. James Axler is the house name for Gold Eagle Books.
A hundred years after the nukecaust, the tortured landscape of postapocalyptic America offers a brutal fight for survival. Yet tech secrets lie hidden, useful to those brave and strong enough to believe that hope can carry them toward ever-elusive peace.
BAD TO THE BONE
Violent gangs, a corrupt mayor and a heavily armed police force are the hallmarks of former Detroit, a mutie-infested, rubble-strewn metropolis. When Ryan and the companions show up, the Desolation Angels are waging a war to rule the streets. After saving the companions from being chilled by gangsters, the mayor hires Ryan and his friends to stop the Angels cold. But each hard blow toward victory proves there's no good side to be fighting for. As Motor City erupts into bloody conflagration, the companions are caught in the crossfire. In Deathlands, hell is called home.
No one waits long for trouble in Deathlands—it's everywhere in the remains of a nuke-altered civilization. The American dream was annihilated more than a century ago by the country's own unchecked power play. But the worst may be yet to come.
Built upon a predark military installation in former California, a ville called Progress could be the utopia Ryan Cawdor and his companions have been seeking. A place where humanity and technology thrive, it's the nucleus of a new hope for Deathlands. The successful replacement of Ryan's missing eye with a cybernetic prosthetic nearly convinces the group that their days of surviving hell are behind them. Then they discover that the high tech in Progress isn't designed to enhance human life, but to destroy it. To block the final assault, the companions must stop Ryan from becoming a willing pawn in the eradication of mankind.
Existence after Skydark is a gamble against grim odds—winners and losers decided by guns, jack and raw nerve. Still, one intrepid group pushes on, working to understand the secrets of preDark tech at the heart of nuke-altered America. Because keeping hope alive is the next best thing to a good shot at finding something better.
LAW OF SUDDEN DEATH
Baron Crabbe is dangerously high on legends of the Trader and rumors of a secret cache. He occupies a redoubt but the old tech remains unfathomable. His ace in the hole is Ryan Cawdor and his band. Prisoners at blasterpoint, they're ordered to use the matter-transfer units to secure the whereabouts of the imagined weapons stockpile. Ryan knows the truth—and it won't help Crabbe. But the only option is to play along with the crazed Baron's scheme and make the dangerous jumps in a limited window of time. Staying alive is all about buying time—waiting for their one chance to chill their captors.