Printing in Plastic is aimed at creative people comfortable using power tools such as a table saw, circular saw, and drill press. Authors James Kelly and Patrick Hood-Daniel lead you through building a personal fabrication machine based upon a set of blueprints downloaded from their website. Example projects get you started in designing and fabricating your own parts. Bring your handyman skills, and apply patience during the build process. You too can be the proud owner of a personal fabricator—a three-dimensional printer.
Don't be intimidated by abbreviations like CNC and terms like computer-aided design. Patrick and James have chosen a CNC-machine design that is simple to fabricate. You need only basic woodworking skills and a budget of perhaps $500 to $1,000 to spend on the wood, a router, and various other parts that you'll need. With some patience and some follow-through, you'll soon be up and running with a really fun machine that'll unleash your creativity and turn your imagination into physical reality.The authors go on to show you how to test your machine, including configuring the software. Provides links for learning how to design and mill whatever you can dream up The perfect parent/child project that is also suitable for scouting groups, clubs, school shop classes, and other organizations that benefit from projects that foster skills development and teamwork No unusual tools needed beyond a circular saw and what you likely already have in your home toolbox Teaches you to design and mill your very own wooden and aluminum parts, toys, gadgets—whatever you can dream up
The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.
Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.
Through a series of recent breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This practical book shows you how.
By using concrete examples, minimal theory, and two production-ready Python frameworks—scikit-learn and TensorFlow—author Aurélien Géron helps you gain an intuitive understanding of the concepts and tools for building intelligent systems. You’ll learn a range of techniques, starting with simple linear regression and progressing to deep neural networks. With exercises in each chapter to help you apply what you’ve learned, all you need is programming experience to get started.Explore the machine learning landscape, particularly neural netsUse scikit-learn to track an example machine-learning project end-to-endExplore several training models, including support vector machines, decision trees, random forests, and ensemble methodsUse the TensorFlow library to build and train neural netsDive into neural net architectures, including convolutional nets, recurrent nets, and deep reinforcement learningLearn techniques for training and scaling deep neural netsApply practical code examples without acquiring excessive machine learning theory or algorithm details
Right now, you can print practically any 3D object you can imagine–from toys to gadgets to replacement parts, and beyond! All you need is a 3D printer…and they’re simpler and cheaper than you ever imagined. This full-color, step-by-step guide will get you started–and if you want, it’ll even walk you through building your own 3D printer from an inexpensive kit.
Packed with colorful photos and screenshots, it explains all the crucial details other books skip. You’ll walk through choosing and assembling your new 3D printer kit…brainstorming and designing new objects with free software…and then printing them on your brand-new 3D printer.
3D printing is today’s hottest new technological revolution, and this book takes you right to the cutting edge!
Discover how 3D printers work and what you can do with them Compare and choose your first 3D printer–either pre-built or kit Assemble Printrbot Simple, one of the world’s easiest 3D printer kits Install and configure software that tells your 3D printer what to do Print your first 3D project from an existing object file Use free Tinkercad software to create your own original 3D models Explore AutoDesk’s free software for 3D printing Use Print-It-For-You services for projects your home printer can’t handle Find great 3D printing projects and models on the Web Imagine creative new uses for your 3D printer
With over 500 functions that span many areas in vision, OpenCV is used for commercial applications such as security, medical imaging, pattern and face recognition, robotics, and factory product inspection. This book gives you a firm grounding in computer vision and OpenCV for building simple or sophisticated vision applications. Hands-on exercises in each chapter help you apply what you’ve learned.
This volume covers the entire library, in its modern C++ implementation, including machine learning tools for computer vision.Learn OpenCV data types, array types, and array operationsCapture and store still and video images with HighGUITransform images to stretch, shrink, warp, remap, and repairExplore pattern recognition, including face detectionTrack objects and motion through the visual fieldReconstruct 3D images from stereo visionDiscover basic and advanced machine learning techniques in OpenCV
What exactly is a computer? How do they work? What is a code? What are the different coding languages? This Level 2 DK Reader, written by GeekDad's James Floyd Kelly, will explore it all, while also building reading skills and teaching exciting vocabulary.
Perfect for 5-7 year olds beginning to read fluently with support, Level 2 titles contain carefully selected photographic images to complement the text, providing strong visual clues to build vocabulary and confidence. Additional information spreads are full of extra fun facts, developing the topics through a range of nonfiction presentation styles such as diagrams and activities.
Help your students learn the answers to these and other questions!
Written for educators, homeschoolers, parents--and kids!--this fully illustrated book provides a fun mix of projects, discussion materials, instructions, and subjects for deeper investigation around the basics of homemade flying objects. With the projects in this book, you can spend more time learning and experimenting, and less time planning and preparing.
Complete with download links to PDF templates that expand your teaching, this is your one-stop manual for learning about, interacting with, and being curious about airflow, gravity, torque, power, ballistics, pressure, and force.
In Make: Planes, Gliders, and Paper Rockets, you'll make and experiment with:Paper catapult helicopter--add an LED light for night launches!Pull-string stick helicopterRubber band airplaneSimple sled kite25-cent quick-build kiteAir rockets with a parachute or a gliderFoam air rocketRocket standsBounce rocketLow- and high-pressure rocket launchers
You are along for the ride with Evan and his archaeologist uncle as they explore a Mayan pyramid complete with traps and treasures. Using a variety of NXT robots, the archaeology team is able to move deeper into the tomb towards the secrets of King Ixtua. But beware of the traps! The pyramid's design has successfully deterred unwanted visitors through the centuries, and your team will need to be careful and alert.
You will learn and use a design methodology that will teach you about the new motors and sensors that your robot can use. Complete building and programming instructions are provided for each robot, allowing you to follow along and learn as you build.
Can you help Evan and the team of explorers navigate through the old pyramid and discover King Ixtua's tomb? Read the stories, examine the environments, and build and program the robots that will allow the team to move closer to the secrets of The Mayan Adventure.This book shows how to design a NXT robot to solve real-world problems. It includes worksheets that encourage constructive brainstorming techniques. You’ll gain access to four new and unique robot designs. This book is suitable for both adults and kids exploring NXT.
Windows Netbooks: The Path to Low-Cost Computing is your guide to pushing a netbook to its maximum potential and keeping spending to an absolute minimum. Learn how to protect your netbook with 100% free antivirus applications and then get to work with 100% free word processing, spreadsheet, email, calendar, and presentation applications. You’ll find these and many more applications, along with helpful discussions on netbook hardware and maintenance, that will super-charge your netbook, your productivity, and your Internet time.