CARNIVAL OF SOULS

Graphic Novel

Vol 1
CARNIVAL COMICS
582

Wild's Carnival of Souls Series came out in 2005- 2006 and has since become a hit on smartphones and tablets all around the world, garnering over a two million downloads in over 200 countries.

Now in this special collection you get the first three issues of Carnival of Souls all in one grand volume. With rare never before seen covers, art, storyboards and scripting. See the never before released 2004 San Diego Comic Con Promotional Edition of the Carnival of Souls Story! Learn how the carnival came into existence. Go behind the scenes and get a peek into Esmeralda's crystal ball, and see where this make shift outfit is heading to in the future!

Don't enter a carnival... Enter The Carnival!

"ENTER THE CARNIVAL" "CARNIVAL COMICS" and "CARNIVAL OF SOULS" are Registered Trademarks.


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582 total
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Additional Information

Publisher
CARNIVAL COMICS
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Published on
Dec 25, 2009
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Pages
200
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Language
English
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Genres
Art / General
Art / Techniques / Cartooning
Comics & Graphic Novels / Fantasy
Comics & Graphic Novels / General
Comics & Graphic Novels / Horror
Comics & Graphic Novels / Manga / General
Comics & Graphic Novels / US Comic Imports
Fiction / General
Fiction / Ghost
Fiction / Horror
Juvenile Fiction / Comics & Graphic Novels / General
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Content Protection
This content is DRM free.
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Read Aloud
Available on Android devices
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Eligible for Family Library

Reading information

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Drawing Superheroes in Action Book II (A Guide to Drawing Body Movements) For the Absolute Beginner

Table of Contents
Introduction
Drawing Tools
Moving Around in the Comic Cosmos
Common Comic Superhero Movements
Flying
Combat Stances
The Human Body
Flexibility
Weight
The Torso and the Bean
Proportion, Perspective, and Foreshortening
Tips for Penciling
The Drawing Process
The Action
Line of Action
Drawing in Layers
Lines, Shapes and Gesture Drawing
Form Construction
Contour Drawing
The Comic Strip
Visual and Narrative Analysis
Exposition begins:
Exposition continues and conflict begins:
Conflict is established and rises:
Conflict enters the climax:
Climax is achieved:
The resolution:
Denouement:
A Review
Glossary
The Author

Introduction
Down through the ages, mankind has revered superheroes. It leads one to wonder: What makes them so captivating? Is it our fascination over their superhuman powers and embodiment of incorruptible virtue? Or how they gloriously fight and emerge from gruesome battles? Or is it simply the prowess of the storyteller to enchant readers?

The superhero saga revolves around an inevitable clash between good and evil. Though we ultimately look forward to and aspire for the triumph of good, it is really about the journey they tread and the battles they conquer that lure us.

In a nutshell, the success of the story relies mainly on the exploits, the skirmishthe action. One word that says it all. Precisely the word that brings together superheroes, villains, and comic aficionados. Thus, the need to learn how to draw figures in motion.

In essence, drawing figures in motion involves two aspects: emotions and body movement. We tackle both in the Drawing Superheroes in Action series. In Book I, we explored the essentials of illustrating and inducing the right emotions in each panel. Now, we move on to Book II, where we advance to the second aspect: body movement.

Previously, we also discussed how body language plays a significant role in communicating thoughts and feelings. In the succeeding pages, we will delve deeper into the spatial and anatomical minutiae that affect even the slightest of gestures.

Before wrapping up, we take on another challenge. We will put all that we have learned into practice by crafting yet another comic strip.

With our journey through the comic cosmos nearing its end, here are a few but timely parting words to remember: Fortune favors the bold.
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