Nara Velez wakes in a prison pod with no idea how she got there. She quickly learns that things have drastically changed during the time she can’t remember—and not just with her situation. The Mareritt—an ancient enemy—now control most of Arleeon and treat her people little better than slaves.
Worse still, the Mareritt also control the drakkons.
Nara has no choice but to work with Kaiden Silva, the warrior she’s been chained to and a man who distrusts her deeply. But escaping the Mareritt is only the first of their problems; they soon discover their enemy is working on a brand-new weapon—one with the power to wipe out the last remaining free city in Arleeon, just as they’d wiped out the drakkon warriors of yesteryear.
If Nara is to have any hope of freeing Arleeon, she must first regain her memories and determine why they were restricted.
But in doing so, she might just unleash hell on the very people she is trying to save.
Because there is magic in her mind… and its source is Mareritt.
The dragon flying over Tiadun bay is the only thing that Darna loves in the provinces, and she’s also the only person she knows of who can see it. There’s nothing else she likes about life at Tiadun keep. When she learns that she might be the daughter of the prince, she’s afraid she’ll be trapped there forever so she flees to the city of Anamat. In the city, there will be others who can see the dragons, or so the minstrels say.
Along the way, she meets Myril, an older girl with frequent premonitions and an eerie sense of hearing. At the walls, they find Iola, so dragon-struck that she wants to be a priestess, and Thorat, her devoted champion.
Despite these newfound friends, life in the city isn’t easy. Darna scavenges for scraps and just about gets by, but when she's offered a sack of gold beads for a small bit of thieving, she takes her chances... and ends up angering the city’s patron dragon.