The Blade's Memory

Dragon Blood

Book 5
Lindsay Buroker
208
Free sample

Ridge, Sardelle, and their comrades may have rescued Tolemek’s sister and freed the dragon, but trouble awaits at home. 

The king is missing, a secret organization is hunting sorcerers, and the capital is more vulnerable than ever to enemy attack. Worst of all, at least from Ridge's point of view, someone put that jackass Colonel Therrik in charge of the flier battalion. 

Ridge and his allies have a lot of problems to fix, but they can’t show their faces in the capital without being arrested or shot. This time, it’s going to take a lot more than magic to save the country. 

The Blade’s Memory is the fifth installment in the Dragon Blood series. 

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208 total
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Additional Information

Publisher
Lindsay Buroker
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Published on
Jun 14, 2015
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Pages
350
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ISBN
9781515361213
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Features
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Language
English
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Genres
Fiction / Fantasy / Epic
Fiction / Fantasy / Humorous
Fiction / Science Fiction / Steampunk
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Content Protection
This content is DRM free.
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Available on Android devices
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Eligible for Family Library

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 Colonel Ridge Zirkander isn’t the model of military professionalism—he has a tendency to say exactly what’s on his mind, and his record has enough demerits to wallpaper the hull of an airship—but as the best fighter pilot in the Iskandian army, he’s used to a little leniency from his superiors. Until he punches the wrong diplomat in the nose and finds himself issued new orders: take command of a remote prison mine in the inhospitable Ice Blades Mountains. Ridge has never been in charge of anything larger than a flier squadron—what’s he supposed to do with a frozen fortress full of murderers and rapists? Not to mention the strange woman who shows up right before he arrives…


Sardelle Terushan wakes from three hundred years in a mage stasis shelter, only to realize that she is the last of the Referatu, the sorcerers who once helped protect Iskandia from conquerors. Their subterranean mountain community was blown up in a treacherous sneak attack by soldiers who feared their power. Everyone Sardelle ever knew is dead, and the sentient soulblade she has been bonded to since her youth is buried in the core of the mountain. Further, what remains of her home has been infested by bloodthirsty miners commanded by the descendants of the very soldiers who destroyed her people.

Sardelle needs help to reach her soulblade—her only link to her past and her last friend in the world. Her only hope is to pretend she’s one of the prisoners while trying to gain the commander’s trust. But lying isn’t her specialty, especially when the world has changed so much in the intervening centuries, and if Colonel Zirkander figures out who she truly is, he’ll be duty-bound to sentence her to the only acceptable punishment for sorcerers: death.


When Lieutenant Caslin Ahn joined Wolf Squadron, she was prepared for the reality that she might one day be killed in the line of duty. She was less prepared for being shot down, assumed dead by her own people, and dragged off to the Cofah Empire as a prisoner of war. As if being thrust into a dungeon and interrogated wasn't bad enough, the sadistic commandant decides to give her a cellmate: the notorious pirate Deathmaker. Given the crimes he's committed against Iskandia, Cas owes it to her people to try and kill him.

Part warrior and part scientist, Tolemek "Deathmaker" Targoson has not only slain thousands with his deadly concoctions, but he has a special loathing for Iskandian pilots. It was Ahn's commander, Colonel Zirkander, who ruined his military career, forcing him to leave his country in shame and join a pirate organization. Years later, he uses his dreadful reputation like a shield to keep people away; all he wants is to be left alone to work in his laboratory. But when fate lands him in a cell with Zirkander's protégé, he sees a chance for revenge. Why kill the lieutenant when he can use her to get to his old nemesis?

There's just one problem: it's hard to plot against your enemies when you're in prison with them. Cas and Tolemek will have to work together if they hope to escape the Cofah dungeon. In the process, they may find that neither is what the other expects, and that they have far greater problems to worry about than ensnaring each other...

Deathmaker is a full-length 85,000-word novel. It is set after the events in Balanced on the Blade’s Edge, but it can be enjoyed even if you haven’t read the first book.
The Assassin King opens at winter's end with the arrival by sea of a mysterious hunter, a man of ancient race and purpose, who endlessly chants the names of the pantheon of demons that are his intended victims, as well as one other: Ysk, the original name of the Brother, now known as Achmed, the Assassin King of Ylorc.

At the same moment of this portentous arrival, two gatherings of great import are taking place. The first is a convocation of dragons, who gather in a primeval forest glade--the site of the horrific ending of Llauron, one of the last of their kind. They mourn not only his irrevocable death, but the loss of the lore and control over the Earth itself that it represents. The ancient wyrms are terrified for what will come as a result of this loss.

The second gathering is a council of war held in the depths of the keep of Haguefort: Ashe and Rhapsody, rulers of the alliance that protects the Middle Continent; Gwydion, the new Duke of Navarne; Anborn, the Lord Marshall; Achmed, the King of Ylorc, and Grunthor, his Sergeant-Major. Each brings news that form the pieces of a great puzzle. And as each piece is added it becomes quite clear: War is coming, the likes of which the world has never known.

Cataclysm, both large and small, await in this sixth volume of the USA Today bestselling fantasy series, The Symphony of Ages. A twisting, fast-moving tale, The Assassin King promises endless surprises--most of which lead to pain.


At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

 Colonel Ridge Zirkander isn’t the model of military professionalism—he has a tendency to say exactly what’s on his mind, and his record has enough demerits to wallpaper the hull of an airship—but as the best fighter pilot in the Iskandian army, he’s used to a little leniency from his superiors. Until he punches the wrong diplomat in the nose and finds himself issued new orders: take command of a remote prison mine in the inhospitable Ice Blades Mountains. Ridge has never been in charge of anything larger than a flier squadron—what’s he supposed to do with a frozen fortress full of murderers and rapists? Not to mention the strange woman who shows up right before he arrives…


Sardelle Terushan wakes from three hundred years in a mage stasis shelter, only to realize that she is the last of the Referatu, the sorcerers who once helped protect Iskandia from conquerors. Their subterranean mountain community was blown up in a treacherous sneak attack by soldiers who feared their power. Everyone Sardelle ever knew is dead, and the sentient soulblade she has been bonded to since her youth is buried in the core of the mountain. Further, what remains of her home has been infested by bloodthirsty miners commanded by the descendants of the very soldiers who destroyed her people.

Sardelle needs help to reach her soulblade—her only link to her past and her last friend in the world. Her only hope is to pretend she’s one of the prisoners while trying to gain the commander’s trust. But lying isn’t her specialty, especially when the world has changed so much in the intervening centuries, and if Colonel Zirkander figures out who she truly is, he’ll be duty-bound to sentence her to the only acceptable punishment for sorcerers: death.


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