The Fireproof Girl

Sophie Shields Mystery

Book 1

She can run, but she can never escape her past...

Sophie was abandoned at birth and grew up neglected and abused. Her only friends were computers, until she met Cole Hunter. He became her everything: brother, protector, and partner-in-crime.  

She believed that nothing could ever tear them apart. Until it did. 

Years later, when news of Cole's murder reaches Sophie, she completely snaps. She will tear down heaven and earth to find his killer, even enlisting the help of her ex-military ex-boyfriend. 

But the more she gets involved with the investigation, the more she puts herself at risk...


When Cole was nine years old, he watched his whole family burn to death in a house fire. He became obsessed with architecture, and rebuilding his life. 

Sophie became his secret weapon. Protecting her was his purpose. But Sophie was a damaged girl right from the start, and it was easy to scare her away. 

In the end, he was unable to save her from her enemies, or from herself...

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More by Loretta Lost

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25 total

Additional Information

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Published on
Oct 3, 2016
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Fiction / Mystery & Detective / Amateur Sleuth
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Fiction / Mystery & Detective / International Mystery & Crime
Fiction / Mystery & Detective / Police Procedural
Fiction / Mystery & Detective / Private Investigators
Fiction / Mystery & Detective / Traditional
Fiction / Mystery & Detective / Women Sleuths
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Fiction / Thrillers / Crime
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Fiction / Thrillers / Suspense
Juvenile Fiction / Love & Romance
Juvenile Fiction / Mysteries & Detective Stories
Young Adult Fiction / Romance / Contemporary
Young Adult Fiction / Thrillers & Suspense
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Not even the immune are safe.

CONTROL (Book 3 in the BUNKER 12 series)

A psychopath has kidnapped Finn's twin brother and promises to infect him with the Flense, an artificial virus that turns the vulnerable into vicious killing machines with a taste for human flesh. But before he can rescue his brother, Finn is betrayed by someone close and is returned to the madman's compound, where he awaits a similar fate. For the other Bunker 8 survivors, it's a race against time to find the elusive twelfth bunker and the promise of a cure. Will they prevail soon enough to help Finn?

BUNKER 12 SERIES DESCRIPTIONRequiring no more than the slightest skin-to-skin contact, the Flense spreads with terrible speed and stealth, decimating mankind before it's even aware of it. The infected become soulless creatures known as Wraiths, which wreak destruction upon anyone and anything in their path.

Secure inside ten isolated bunkers are the tattered remnants of Humanity. Each works tirelessly to unravel the mystery of the scourge. But the bunkers were never meant to protect forever. In fact, they were never meant to protect at all.

CONTAIN and CONDEMN are the first two books in the thriller cyberpunk series BUNKER 12.

The final installment, CONSUME, is scheduled for release in 2018

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Hundreds die in a fiery train crash in northern China. A cargo ship smuggling refugees is lost to calm seas off Libya. Entire villages in Ghana are abandoned overnight.

Contracted by a prepper group to investigate a series of seemingly disconnected global tragedies, a young freelance reporter, Angelique d'Enfantine, uncovers a disturbing pattern: each event is preceded by the sudden spread of a mysterious ailment and is followed by the appearance of a man dressed in black and silver who witnesses claim is the devil himself.

Each event is more grisly than the last. As the risk to her life grows, Angel begins to doubt that the tragedies are harbingers of an impending biblical catastrophe, but rather practice runs conducted by a fanatical organization bent on global annihilation. Could her sponsors be using her to advance their own paranoid agenda?

THE FLENSE consists of 4 novel-length books (each also serialized into 3 installments. The first two books, CHINA and ICELAND are currently available.

From the creator of the highly acclaimed epic cyberpunk series GAMELAND

GAMELAND SERIES DESCRIPTIONBuilt in the middle of Long Island’s abandoned industrial wasteland is a hundred-square-mile virtual reality arcade where the rich and privileged compete in a high-stakes game and the undead are their real-life avatars. There are only two ways to get into this horrifying yet wildly addictive game. The first is by paid invitation. The second is by volunteering to become an Undead Player.

After finding themselves trapped inside a massive gaming arcade in the middle of Long Island's abandoned wasteland, a group of young computer hackers must figure out how to escape while staying out of the clutches of its undead inhabitants and their living controllers.

Episode One: Deep Into the Game

A reckless end-of-summer prank sends six hackers trespassing onto abandoned Long Island hoping for a glimpse of the victims of the decade-old outbreak. But while breaking in was easy, getting back out is a killer.

Get the first two GAMELAND books for free while you still can!

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