Sarah of Doìre knows the pattern of spells is no accident. With each page, each powerful rune, she and Ruith are being led somewhere, to someone-but by whom, she cannot tell. Sarah's gift of sight only allows her to see the spells themselves, not the person behind them.
A reluctant sorcerer still learning to trust his own magic, Ruithneadh of Ceangail knows he's woefully unprepared for the adversaries they'll face. But he and Sarah must collect and destroy his father Gair's spells soon. Many mages seek their power, and in the wrong hands, Gair's magic would plunge the Nine Kingdoms into an eternity of darkness.
But as they pursue the final spells-acquiring strange companions, welcome allies, and unexpected foes along the way-Sarah and Ruith realize that their true quest has only just begun. The real enemy is closer, darker, and more power hungry than they ever imagined; and until he is defeated, the fate of the Nine Kingdoms hangs in dire peril.
Aisling of Bruadair has lived a provincial life, heedless of the evil creeping over her land. That ordinary existence changes forever, though, when she is sent to the opposite end of the world to find a master swordsman. If she fails, her life--and her country's safety--will be forfeit. She just never expected that swordsman to be a wounded elven prince masquerading as a simple soldier.
Powerless and scarred from a long-ago conflict, Rùnach of Ceangail has spent years in obscurity, ignoing battles he can no longer fight. And although he has been drawn back into the world, he fully intends to live an unremarkable life far away from events he knows he cannot change...
Until Rùnach meets Aisling and realizes that she is far more than what she seems, that their alliance has attracted unwelcome notice, and that some battles must be fought.
Three years have passed since the widowed Dowager Royina Ista found release from the curse of madness that kept her imprisoned in her family's castle of Valenda. Her newfound freedom is costly, bittersweet with memories, regrets, and guilty secrets -- for she knows the truth of what brought her land to the brink of destruction. And now the road -- escape -- beckons. . . . A simple pilgrimage, perhaps. Quite fitting for the Dowager Royina of all Chalion.
Yet something else is free, too -- something beyond deadly. To the north lies the vital border fortress of Porifors. Memories linger there as well, of wars and invasions and the mighty Golden General of Jokona. And someone, something, watches from across that border -- humans, demons, gods.
Ista thinks her little party of pilgrims wanders at will. But whose? When Ista's retinue is unexpectedly set upon not long into its travels, a mysterious ally appears -- a warrior nobleman who fights like a berserker. The temporary safety of her enigmatic champion's castle cannot ease Ista's mounting dread, however, when she finds his dark secrets are entangled with hers in a net of the gods' own weaving.
In her dreams the threads are already drawing her to unforeseen chances, fateful meetings, fearsome choices. What the inscrutable gods commanded of her in the past brought her land to the brink of devastation. Now, once again, they have chosen Ista as their instrument. And again, for good or for ill, she must comply.
But it is more than the traitorous intrigues of villains that threaten Cazaril and the Royesse Iselle here, for a sinister curse hangs like a sword over the entire blighted House of Chalion. And only by employing the darkest, most forbidden of magics can Cazaril hope to protect his royal charge -- an act that will mark him as a tool of the miraculous . . . and trap him in a lethal maze of demonic paradox.
This new edition begins with a preface by author Dan Wells, the first person to read the completed novel, and a new afterword by Sanderson explaining how he came to write the book and its place in the Cosmere, the unified universe of all his Tor novels.
Also included is an expanded version of the "Ars Arcanum" appendix, with more of the technical details of the book's magic that fans can never get enough of.
Elantris was truly a milestone both for Sanderson and for the genre of epic fantasy. It deserves this special treatment, something Tor has done only once before, with Orson Scott Card's Ender's Game. Sanderson fans old and new will be excited to discover it.
Other Tor books by Brandon Sanderson
The Stormlight Archive
The Way of Kings
Words of Radiance
The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages
Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning
Other Cosmere novels
The Alcatraz vs. the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent
The Rithmatist series
Other books by Brandon Sanderson
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.