To realize his dream, to build Pardeep Station into a top world, a destination all Backworlders want to come to, Craze makes the best use of a weapon left behind by the Foreworlders. The dastardly technology helps him to forge advantageous trades, which improves his situation on the dusty moon.
Only days away from the grand opening of his shiny new tavern, the starway opens, bringing in a loony Backworlder intent on mucking up Craze’s carefully laid plans. Gaunt and trembling, she claims her spaceship is possessed. She also has a connection to the underworld that shakes loose the dark past of one of Craze’s closest friends. It all threatens to end his prosperity before it begins.
Meanwhile off world, Captain Talos works desperately to outwit the mercenary Jixes and lure them away from Pardeep Station’s budding prospects. With all the trading done on Pardeep’s behalf, the mind-control weapon Talos is using wears thin, and his next move may be his last.
Will it end in boom or dust?
The Backworlds by M. Pax
A man struggles to survive in the harsh world of humanity's outer settlements and prove his father wrong.
Ambassador 1: Seeing Red by Patty Jansen
To look an alien superior in the eye is a deadly offense. To accuse him of a political murder…
Alien Hunters by Daniel Arenson
A scruffy alien pest controller faces an alien threat the likes of which the universe has never seen.
Hard Duty by Mark E. Cooper
Hostile aliens nearly eradicated humanity. Will the next encounter finish the job?
Bypass Gemini by Joseph Lallo
A disgraced racer pilot gets mixed up with a mega-corporation. Now he has to stop them.
Sky Hunter by Chris Reher
Sent to a human outpost to investigate sabotage, a pilot finds more trouble than she bargained for.
The Galapagos Incident by Felix Savage
A genocidal AI attacks the solar system, and a Space Corps agent has one chance of saving a bunch of asteroid squatters she was sent to evict.
First Conquest by David VanDyke
To find a home and keep humanity safe from hostile aliens, Task Force Conquest must fight to seize a new star system.
War is coming. A horde of merciless aliens poise just beyond the Edge. In a matter of weeks they will devour the worlds.
Racing ahead of the apocalypse, Craze returns to the Backworlds to warn them and plan a defense. Only he can’t go home. Banned from Pardeep Station, he must wage a more urgent battle. His moon is under siege, and his friends are dying.
Bad things come in threes, and the galaxy is no exception. An old enemy returns, attacking moons and defenseless globes, leaving a wake of destruction. Worse than that, they threaten to join forces with the alien horde.
Defeat seems inevitable. Craze may not be able to stop it. Yet home is worth the fight.