The Rifters Box Set includes: The Rifters, The Initiate, and The Reader.
The Rifters: Daelin Long moves to Settler, Oregon, after being laid off from her job and robbed at gunpoint in New York City. County librarian isn’t her dream job, but she’s excited to reconnect with her younger sister. Only, her sister is missing and there’s a phantom stealing heads. The town is plain weird and gets worse when Daelin stumbles upon its deepest secrets.
The Initiate: Daelin Long joins the Rifters in hopes of finding her lost sister. Instead, she finds a swarm of killer bees like no other. These bees start off as pebbles and sting like fire. Her first lesson is to trust her fellow Rifters absolutely. Daelin does, but they can’t trust her. She has her sister’s secrets to keep.
The Reader: Daelin Long rises in the ranks of the Rifters. The rift closes for the season, and Daelin worries over her sister stuck on the other side. With the rift closed, the town should be quiet. Only, it’s not. Dead people are coming to life, and those who should be around are missing. Daelin and the Rifters must figure out how to fight a monster without the energy of the rift to power their weapons.
M. Pax is author of the space opera adventure series, The Backworlds, and the urban fantasy series, The Rifters. Fantasy, science fiction and the weird beckons to her. She blames Oregon, a source of endless inspiration. She docents at Pine Mountain Observatory in the summers as a star guide and enjoys exploring the quirky corners of Oregon with her husband. Find out more at mpaxauthor.com.
Starting over is hard to do. In current day New York, Daelin Long’s dream job at a publishing house goes the way of the dinosaurs her sister chases. With no money and nowhere else to go, Daelin accepts the librarian position in her sister’s dinky town in the middle of Oregon. Nestled inside ancient volcanic peaks, the town of Settler holds onto many secrets. Residents roam the streets with weirdly fashioned devices, and odd lights pulse in the night skies. People whisper of a phantom outlaw and start dying, murdered and missing their heads. On top of it all, Daelin’s sister is missing, and Daelin doesn’t know who to trust.
Earl knows more than he’s saying. He shares a notorious history with the phantom, one he’ll see remains buried. Keeping Daelin’s sister’s secrets is his only chance at redemption, and the only way to keep this world safe.
This first book in the series is free.
A junction erupts between the worlds in Settler, Oregon, a rift from which horrors attack our world. The Rifters defend us.
To trust unquestioningly is the first lesson Daelin Long must learn as the newest Initiate of the Rifters. Her first day is a disaster. She stands on a deserted street in a town smaller than a city district, courting killer rocks from another world with her ancestor from the Revolutionary War. Normal no longer exists.
While she struggles, Earl Blacke grapples with atoning for his past ill deeds, running far and fast from Settler, Oregon. The Shaman of the Desert promises him redemption, and an old mine puts the possibility of a gold strike in his grasp. His luck has changed for the better, but he can’t have both.
You're never a hero until you are.
The Blade’s Memory is the fifth installment in the Dragon Blood series.
Foxwick Rising by Cherie Reich: The fate of the Kingdom of Foxwick lies in their hands. Foxwick Rising includes five short stories from Reich's People of Foxwick and Their Neighbors.
Fireseed One by Catherine Stine: On a devastated Earth in 2089, the son of a famous marine biologist must travel to a lethal hotzone with his worst enemy who helped destroy the world’s food source, to search for Fireseed One, a mythical hybrid plant that may not even exist.
Givin' up the Ghost by Gwen Gardner: In the haunted modern day medieval village of Sabrina Shores, Indigo Eady must help a ghost solve his murder before she and her gang become the next victims.
The Marquis by Christine Rains: A retired demon must become the beast he loathes to save the woman he loves.
The Alpha by Christine Rains: A werewolf hunted by her pack must find a way hide or fight a battle she believes she cannot win.
The Rifters by M. Pax: In a strange wilderness town, a misplaced city gal must deal with a secret organization, a man from 1888, and a head-stealing phantom to save her missing sister.
Neverlove by Angela Brown: A tormented suicide survivor must find the power in her pain or risk the Devourer robbing her of a second chance to live, a first chance at love, and her very soul.
The Fall of Shaylar by River Fairchild: Magic is real. So is betrayal. Rivalry, jealousy, a desperate attempt to grab the magic of Shaylar—all converge to bring about the end of the precarious balance between the Five Kingdoms.
Diamonds & Dust by River Fairchild: Magic is real. So is betrayal. Two heirs. A Kingdom of dust on a troubled world. One might resurrect it. One might destroy it all.
This second edition includes Foxwick Rising instead of Reborn by Cherie Reich. All other titles are the same as previously published.
Gwen Gardner gives us Shake, Rattle and Row. Harlow Grayson has the chance to rid herself of a pesky ghost but she must first brave a haunted riverboat and recover a family heirloom. What she finds might be more than she can handle.
Jeff Chapman offers The Water Wight. When a drowned girl changes her mind about suicide, Merliss and her associates face a fearsome, preternatural creature.
M. Pax presents The Wallows. Evernee Weems wants to escape this world in the worst way. Her daughter needs everything, the rent is being raised, Evernee’s job barely pays minimum wage, and she has little hope for better. Inside a puddle is a different reality. She jumps in, happy to trade her problems for a life in which worries don’t exist. Or do they?
Angela Brown gives us Extraordinary. Puberty hits Angelique like a gut punch and brings about a change, forcing an unexpected revelation about her past. All seems well until a vicious storm tears through her Texas community, and Angelique learns there are worse things than a little change.
River Fairchild presents You Can’t Go Home Again. A young woman, filled with regret about the past, goes on a journey and discovers more than she bargained for.
Simon Kewin offers us The Waters, Dividing the Land. Hyrn the horned god of the woodlands is learning the meaning of fear. Death magic blights the land, threatening everyone and everything. To save what he can from spreading corruption, he turns to the ancient river serpents, but they’ve grown old and distant and may not hear his call at all.
Christine Rains gives us Frozen. A necromancer is on the frozen moon of Saturn where the dead do scream.
Meradeth Houston presents The Flood. Sometimes a flooded kitchen isn’t the unluckiest thing to happen to you.
Catherine Stine offers Maizy of Bellagio. April still searches for her mother who vanished nineteen years ago from the fountain at Hotel Bellagio in Vegas. Can Maizy, a water sprite who works the fountain’s pink colors, begin to help the three generations of eccentric women tortured by this tragedy?
M. Gerrick gives us The One Who Would Wield the Sword. Nikka is supposed to be nothing more than dragon bait so a real dragon hunter can do his job, but the Lady in the Lake has other plans for her.
Cherie Reich presents The Folding Point. Aimee’s fight against those who banned paper magics has begun.
From USA Today, Amazon bestselling, and popular science fiction and fantasy authors comes Spirits in the Water, a supernatural anthology of eleven thrilling tales. Spirits in the Water is the fourth, long-awaited Elements story collection from the dynamic and inventive Untethered Realms group.
Elements of Untethered Realms series
Twisted Earths - October 2014
Mayhem in the Air - October 2015
Ghosts of Fire - October 2016
Spirits in the Water - October 2017