Alien Double Feature

M. Pax
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What do aliens think of us? First contact from the aliens' point of view.

Wings of the Guiding Suns

Sita is born to be the emissary between dragonkind and a world on the verge of doom. If she saves the people about to become extinct, she will join her fellow dragons sailing on the solar strands. If she fails, her life will end the moment the dying world does. The choice is simple: leave and live. Yet, the people resist and time is running out.

 

Aftermath

Noret’s world is destroyed by an attack on the moon. It sends the city tumbling and kills thousands. Among the dead is her bonded, whom she cannot survive without. Her kind has never known violence, but an act of war must be answered. What will be her reply?

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Additional Information

Publisher
M. Pax
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Published on
Nov 1, 2016
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Pages
40
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Features
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Language
English
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Genres
Fiction / Dystopian
Fiction / Science Fiction / Alien Contact
Fiction / Science Fiction / Space Opera
Fiction / Short Stories (single author)
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Content Protection
This content is DRM free.
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Read Aloud
Available on Android devices
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Eligible for Family Library

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Ernest Cline
The bestselling cult classic—soon to be a major motion picture directed by Steven Spielberg.

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.

It’s the year 2045, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.  

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape. 
 
A world at stake.
A quest for the ultimate prize.
Are you ready?
Book 5
Now that she’s retrieved the Staff of Lore, Captain Alisa Marchenko can finally dedicate herself and her ship to finding her kidnapped daughter. Her scant clues lead her to Cleon Moon.

Unfortunately, since the fall of the empire, mafia clans have taken over the domed cities on the harsh moon, and exploring there isn’t easy. Even with the cyborg Leonidas at her side, Alisa struggles to survive vengeful mafia clans, rogue Starseers, and genetically engineered predators. To further complicate matters, she must worry about the ancient relic hidden on her ship, a beacon to anyone in the system who craves its power. If Alisa can’t navigate the moon’s chaos, she may lose her only chance to catch up with her daughter.

Fallen Empire Reading Order 

Book 1: Star Nomad
Book 2: Honor’s Flight
Book 3: Starseers
Book 4: Relic of Sorrows
Book 5: Cleon Moon
Book 6: Arkadian Skies
Book 7: Perilous Hunt
Book 8: End Game
Cyborg Legacy

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Book 4
In the epic next chapter of the Red Rising Saga, the #1 New York Times bestselling author of Morning Star pushes the boundaries of one of the boldest series in fiction.
 
They call him father, liberator, warlord, Slave King, Reaper. But he feels a boy as he falls toward the war-torn planet, his armor red, his army vast, his heart heavy. It is the tenth year of war and the thirty-third of his life.
 
A decade ago Darrow was the hero of the revolution he believed would break the chains of the Society. But the Rising has shattered everything: Instead of peace and freedom, it has brought endless war. Now he must risk all he has fought for on one last desperate mission. Darrow still believes he can save everyone, but can he save himself?
                 
And throughout the worlds, other destinies entwine with Darrow’s to change his fate forever: 
                 
A young Red girl flees tragedy in her refugee camp, and achieves for herself a new life she could never have imagined.
                 
An ex-soldier broken by grief is forced to steal the most valuable thing in the galaxy—or pay with his life.
                 
And Lysander au Lune, the heir in exile to the Sovereign, wanders the stars with his mentor, Cassius, haunted by the loss of the world that Darrow transformed, and dreaming of what will rise from its ashes.
                 
Red Rising was the story of the end of one universe. Iron Gold is the story of the creation of a new one. Witness the beginning of a stunning new saga of tragedy and triumph from masterly New York Times bestselling author Pierce Brown.
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