Internet of Things with the Arduino Yún

Packt Publishing Ltd
2
Free sample

All projects are explained in a step-by-step manner, always starting with the assembly of the hardware and followed by basic tests of every hardware component. You will then learn how to build exciting applications in a practical manner based on the details of the projects. This book is intended for people who already have some experience with the Arduino platform and who want to build more exciting applications, in particular to Internet of Things. You will need to have some basic experience in electronics, Arduino, and programming in general to follow the projects created in the book.
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About the author

Marco Schwartz is an electrical engineer, entrepreneur, and blogger. He has a master's degree in Electrical Engineering and Computer Science from Supélec in France, and a master's degree in Micro Engineering from the EPFL in Switzerland. Marco has more than five years of experience in the domain of electrical engineering. His interests gravitate around electronics, home automation, the Arduino and Raspberry Pi platforms, open source hardware projects, and 3D printing.
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Additional Information

Publisher
Packt Publishing Ltd
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Published on
May 21, 2014
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Pages
112
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ISBN
9781783288014
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Language
English
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Genres
Computers / Computer Vision & Pattern Recognition
Computers / Data Transmission Systems / Electronic Data Interchange
Computers / Networking / Hardware
Computers / Programming Languages / Python
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Content Protection
This content is DRM free.
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Read Aloud
Available on Android devices
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Develop interactive Arduino-based Internet projects with Ethernet and WiFiAbout This BookBuild Internet-based Arduino devices to make your home feel more secureLearn how to connect various sensors and actuators to the Arduino and access data from InternetA project-based guide filled with schematics and wiring diagrams to help you build projects incrementallyWho This Book Is For

This book is intended for those who want to learn more about Arduino and make Internet-based interactive projects with Arduino. If you are an experienced software developer who understands the basics of electronics, then you can quickly learn how to build the Arduino projects explained in this book.

What You Will LearnMake a powerful Internet controlled relay with an embedded web server to monitor and control your home electrical appliancesBuild a portable Wi-Fi signal strength sensor to give haptic feedback about signal strength to the userMeasure water flow speed and volume with liquid flow sensors and record real-time readingsSecure your home with motion-activated Arduino security cameras and upload images to the cloudImplement real-time data logging of a solar panel voltage with Arduino cloud connectorsTrack locations with GPS and upload location data to the cloudControl a garage door light with your Twitter feedControl infrared enabled devices with IR remote and ArduinoIn Detail

Arduino is a small single-chip computer board that can be used for a wide variety of creative hardware projects. The hardware consists of a simple microcontroller, board, and chipset. It comes with a Java-based IDE to allow creators to program the board. Arduino is the ideal open hardware platform for experimenting with the world of the Internet of Things. This credit card sized Arduino board can be used via the Internet to make more useful and interactive Internet of things projects.

Internet of Things with Arduino Blueprints is a project-based book that begins with projects based on IoT and cloud computing concepts. This book covers up to eight projects that will allow devices to communicate with each other, access information over the Internet, store and retrieve data, and interact with users—creating smart, pervasive, and always-connected environments. It explains how wired and wireless Internet connections can be used with projects and the use of various sensors and actuators. The main aim of this book is to teach you how Arduino can be used for Internet-related projects so that users are able to control actuators, gather data from various kinds of sensors, and send and receive data wirelessly across HTTP and TCP protocols.

Finally, you can use these projects as blueprints for many other IoT projects and put them to good use. By the end of the book, you will be an expert in the use of IoT with Arduino to develop a set of projects that can relate very well to IoT applications in the real world.

Style and approach

Every chapter in this book clearly explains how to assemble components through easy-to-follow steps on while laying out important concepts, code snippets, and expected output results so that you can easily end up with a successful project where you can also enhance or modify the project according to your requirements.

Design and build fantastic projects and devices using the Arduino platformAbout This BookExplore the different sensors that can be used to improve the functionality of the Arduino projectsProgram networking modules in conjunction with Arduino to make smarter and more communicable devicesA practical guide that shows you how to utilize Arduino to create practical, useful projectsWho This Book Is For

This book is an ideal choice for hobbyists or professionals who want to create quick and easy projects with Arduino. As a prerequisite, readers must have a working Arduino system and some programming background, ideally in C/C++. Basic knowledge of Arduino is helpful but not required to follow along with this book.

What You Will LearnUnderstand and utilize the capabilities of the ArduinoIntegrate sensors to gather environmental data and display this information in meaningful waysAdd modules such as Bluetooth and Wi-Fi that allow the Arduino to communicate and send data between devicesCreate simple servers to allow communication to occurBuild automated projects including robots while learning complex algorithms to mimic biological locomotionImplement error handling to make programs easier to debug and look more professionalIntegrate powerful programming tools and software such as Python and Processing to broaden the scope of what the Arduino can achievePractice and learn basic programming etiquetteIn Detail

Arduino an opensource physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. The opensource Arduino software (IDE) makes it easy to write code and upload it to the board. It runs on Windows, Mac OS X, and Linux. The environment is written in Java and based on Processing and other opensource software.

With the growing interest in home-made, weekend projects among students and hobbyists alike, Arduino offers an innovative and feasible platform to create projects that promote creativity and technological tinkering.

Arduino by Example is a project-oriented guide to help you fully utilize the power of one of the world's most powerful open source platforms, Arduino. This book demonstrates three projects ranging from a home automation project involving your lighting system to a simple robotic project to a touch sensor project. You will first learn the basic concepts such as how to get started with the Arduino, and as you start building the project, you will develop the practical skills needed to successfully build Arduino powered projects that have real-life implications.

The complexity of the book slowly increases as you complete a project and move on to the next. By the end of this book, you will be able to create basic projects and utilize the elements used in the examples to construct your own devices.

Style and approach

This book follows a project-oriented approach, with multiple images and plenty of code to help you build your projects easily. The book uses a tutorial-based methodology where the concepts are first explained and then implemented to help you develop the projects.

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