Back home through the fog, the authorities are interested in the Jaguar and it is no coincidence that an elderly Susan, a retired professor called Kevin and a second vintage Jaguar are involved. A ruthless enemy attacks one car and their only escape is to return to The Valley in the other car where their adventures begin.
Seen mainly through Travis's eyes, Jacey and the others try to find the truth but become more involved in the time space continuum. Life identities from the future are involved, as is an organisation called Sago comprising of solids, androids, gaseous and organic intelligent species. Sago is using her family to prove or otherwise that humans are an inferior life species who revert to barbarism when under pressure. This test is but one to show that androids have superseded humans as the superior solid life identity.
In this task, the Roden family are but the pieces in an intergalactic chess game with the umpires seemingly neutral but in reality either for or against the human family becoming unified. How can one play by the rules when the umpires are biased?
Worse still; Jacey and Travis do not even know why it is happening, who is helping and who is hindering their efforts to find out the truth.
After all access back home is broken, a journey through strange realms with links with other humans from both the past and their future, hold the key. Are the vintage Jaguar cars the catalyst to this random journey through the cosmos or is it Jacey herself? Only by embracing the fog will they discover more about their lives, both in the past, present and future.
There is a place called Pera which lies beyond the Light Veil, on the other side of reality. There are light trees there that eat sunlight and bear fruit that, in turn, lights up and energises (literally) the community of Pera. There are light birds that glitter in the night because they have eaten the seed of the lightberry. The House of Light and Dark, which is the domain of the Sun and her brother, Twilight, welcomes all creatures living in Pera. But in the midst of all the glitter, laughter and the songs, it must be remembered that the lightberry is poisonous to the non-Pera born, and the Land is afraid when the Sun retreats, for it is then that Twilight walks the streets...
In Pera, as in our world, there is deceit and cruelty. There are people who would harm defenceless children, and those who would jeopardise the health and wealth of their communities for personal gain. What happens, though, when the Sun is not able to shine her light into the repulsive crevices of humanity? When, with all the goodwill in the world, we cannot keep the children safe, or the forests intact. What happens when the rivers are polluted irreversibly, and we can hear the land groan: barren and toxic? And the people have lost their savings, their homes and their communities…
Then, the Dark shall do what Light cannot.
With some of the characters that we originally met in LiGa™, Sanem Ozdural’s first novel, the Dark shall do what Light cannot transports us from New York to the colourful and wonderful world of Pera. On the way we meet the pirate Patron and her ship the Flying Fish, the only one that can sail through the Light Veil; Orion (Imm.), the Hunter, respected by some and feared by others; and Shadow, the formidable soul of Pera.
One beautiful autumn day, while he undergoes a routine medical procedure, something goes irrevocably wrong. Dodge is pronounced brain dead and put on life support, leaving his stunned family and close friends with difficult decisions. Long ago, when a much younger Dodge drew up his will, he directed that his body be given to a cryonics company now owned by enigmatic tech entrepreneur Elmo Shepherd. Legally bound to follow the directive despite their misgivings, Dodge’s family has his brain scanned and its data structures uploaded and stored in the cloud, until it can eventually be revived.
In the coming years, technology allows Dodge’s brain to be turned back on. It is an achievement that is nothing less than the disruption of death itself. An eternal afterlife—the Bitworld—is created, in which humans continue to exist as digital souls.
But this brave new immortal world is not the Utopia it might first seem . . .
Fall, or Dodge in Hell is pure, unadulterated fun: a grand drama of analog and digital, man and machine, angels and demons, gods and followers, the finite and the eternal. In this exhilarating epic, Neal Stephenson raises profound existential questions and touches on the revolutionary breakthroughs that are transforming our future. Combining the technological, philosophical, and spiritual in one grand myth, he delivers a mind-blowing speculative literary saga for the modern age.