A Game With No Rules (Perimeter Defense Book #4) LitRPG Series

Perimeter Defense

Book 4
Magic Dome Books
4
Free sample

    An original LitRPG fantasy from one of the fathers of LitRPG. Translated into English, German, Polish, Czech and Korean languages.

The Empire is splitting at the seams. The Great Houses refuse to obey the Throne World and have begun to conduct increasingly independent politics. Sensing the weakness of the central government, even the most loyal star systems of the Imperial Core are refusing to take orders from above. Is this just a string of coincidences, or a coordinated campaign?

Can a disjointed humanity rally around a strong leader to deflect an alien invasion? Who of the many figures in intergalactic politics can rise to this challenge? And is there a basis to the creeping rumors that some influential aristocrats have joined forces with the enemy and allied with the aliens?

This book will be the last in the series and will give the readers the answers to all their questions, including the most important of all: "What is Perimeter Defense?"

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Additional Information

Publisher
Magic Dome Books
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Published on
Jul 28, 2018
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Pages
452
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ISBN
9788088231868
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Language
English
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Genres
Fiction / Fantasy / Action & Adventure
Fiction / Fantasy / General
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Content Protection
This content is DRM protected.
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Available on Android devices
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    An original LitRPG fantasy from one of the fathers of LitRPG. Translated into English, German, Polish, Czech and Korean languages.

Perimeter Defense is a four-book series by Michael Atamanov marrying LitRPG with space sci-fi. In it, humanity has been roaming deep space for millennia, aggressively expanding their sphere of influence - until it runs into a strong and merciless enemy. Now the Terrans keep losing frontier battles and are forced to retreat, losing planet after planet. All attempts to stop the alien invasion or to at least try to communicate with them fail.

Still, the far echo of space combat hasn’t affected the lifestyle of the rich and conservative Throne World back on Earth. There, the Emperor habitually indulges in political intrigues with the Great Houses of his realm, none of whom are prepared to sacrifice their personal interests for the sake of uniting humanity in the face of an external enemy.

Our world is facing extinction but continuing to stubbornly ignore the alien threat.

Enter Ruslan, a young and talented gamer who’s just signed a contract with a local aristocrat to play his character in a popular online game. His starting scenario is less than exciting: a small fleet of starships, an unhappy crew on the brink of mutiny, some meager resources and a very poor reputation in a strange and quite complex world in which Ruslan is now stuck until his contract expires.

Ruslan finds himself at the very heart of fierce space battles led by non-humanoid races, each with a number of its own unique abilities. He has to tread carefully, navigating his way amid mortal foes and untrustworthy back-stabbing allies. In this world where authority is just as important as the number of starships in your fleet, political decisions can hit you just as hard as laser guns and thermonuclear bombs.

But most importantly, is the world of Perimeter Defense real? Or is it virtual? This question will continue to haunt Ruslan as he tries to piece together a coherent picture of his new environment, coming up with several theories attempting to explain his new reality. All we can say is that the world of Perimeter Defense is way more complex than one might think at first glance. Here, some of your friends might prove your worst enemies - while the invasion of planet Earth might not be as clear-cut as it originally seemed.

    An original LitRPG fantasy from one of the fathers of LitRPG. Translated into English, German, Polish, Czech and Korean languages.

Perimeter Defense is a four-book series by Michael Atamanov marrying LitRPG with space sci-fi. In it, humanity has been roaming deep space for millennia, aggressively expanding their sphere of influence - until it runs into a strong and merciless enemy. Now the Terrans keep losing frontier battles and are forced to retreat, losing planet after planet. All attempts to stop the alien invasion or to at least try to communicate with them fail.

Still, the far echo of space combat hasn’t affected the lifestyle of the rich and conservative Throne World back on Earth. There, the Emperor habitually indulges in political intrigues with the Great Houses of his realm, none of whom are prepared to sacrifice their personal interests for the sake of uniting humanity in the face of an external enemy.

Our world is facing extinction but continuing to stubbornly ignore the alien threat.

Enter Ruslan, a young and talented gamer who’s just signed a contract with a local aristocrat to play his character in a popular online game. His starting scenario is less than exciting: a small fleet of starships, an unhappy crew on the brink of mutiny, some meager resources and a very poor reputation in a strange and quite complex world in which Ruslan is now stuck until his contract expires.

Ruslan finds himself at the very heart of fierce space battles led by non-humanoid races, each with a number of its own unique abilities. He has to tread carefully, navigating his way amid mortal foes and untrustworthy back-stabbing allies. In this world where authority is just as important as the number of starships in your fleet, political decisions can hit you just as hard as laser guns and thermonuclear bombs.

But most importantly, is the world of Perimeter Defense real? Or is it virtual? This question will continue to haunt Ruslan as he tries to piece together a coherent picture of his new environment, coming up with several theories attempting to explain his new reality. All we can say is that the world of Perimeter Defense is way more complex than one might think at first glance. Here, some of your friends might prove your worst enemies - while the invasion of planet Earth might not be as clear-cut as it originally seemed.

The #1 New York Times bestselling sequel to Words of Radiance, from epic fantasy author Brandon Sanderson at the top of his game.

In Oathbringer, the third volume of the New York Times bestselling Stormlight Archive, humanity faces a new Desolation with the return of the Voidbringers, a foe with numbers as great as their thirst for vengeance.

Dalinar Kholin’s Alethi armies won a fleeting victory at a terrible cost: The enemy Parshendi summoned the violent Everstorm, which now sweeps the world with destruction, and in its passing awakens the once peaceful and subservient parshmen to the horror of their millennia-long enslavement by humans. While on a desperate flight to warn his family of the threat, Kaladin Stormblessed must come to grips with the fact that the newly kindled anger of the parshmen may be wholly justified.

Nestled in the mountains high above the storms, in the tower city of Urithiru, Shallan Davar investigates the wonders of the ancient stronghold of the Knights Radiant and unearths dark secrets lurking in its depths. And Dalinar realizes that his holy mission to unite his homeland of Alethkar was too narrow in scope. Unless all the nations of Roshar can put aside Dalinar’s blood-soaked past and stand together—and unless Dalinar himself can confront that past—even the restoration of the Knights Radiant will not prevent the end of civilization.


Other Tor books by Brandon Sanderson

The Cosmere

The Stormlight Archive
The Way of Kings
Words of Radiance
Edgedancer (Novella)
Oathbringer

The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages

Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning

Collection
Arcanum Unbounded

Other Cosmere novels
Elantris
Warbreaker

The Alcatraz vs. the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent

The Rithmatist series
The Rithmatist

Other books by Brandon Sanderson

The Reckoners
Steelheart
Firefight
Calamity

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