Game Changer (Reality Benders Book #3) LitRPG Series

Reality Benders

Book 3
Magic Dome Books
2
Free sample

A war has broken out in the Galaxy! The great spacefaring races are all entangled in the fight and, even at the very edge of the known Universe, humanity can hear the echoes of its distant bloody battles. Our suzerains and defenders the Geckho are also caught up in this all-encompassing conflict. Is that a good thing for humanity or not? The answer is up for debate. On the one hand, the Geckho will no longer take the trouble to defend a planet inhabited by people, which is worrying. But on the other, might humanity have the chance to make a name for themselves and take a more active role in interstellar politics?

Gnat is with the Shiamiru crew on the front lines. He’s just changed class to Listener and his friends find themselves right in the thick of this grand interstellar war...
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Publisher
Magic Dome Books
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Published on
Sep 24, 2018
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Pages
588
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ISBN
9788088295853
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Language
English
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Genres
Fiction / Fantasy / Action & Adventure
Fiction / Fantasy / General
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This content is DRM protected.
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Available on Android devices
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Reality Bendersis a new series by Michael Atamanov written in a rather rare genre blend of LitRPG, global MMORPG strategy and space adventure creating a seamless picture which unfolds simultaneously in four worlds. One is the Earth with all its political problems and confrontations; the second one a virtual projection of our planet divided into a series of “nodes”; the third one the vast expanse of deep space teeming with civilizations so unlike our own; and finally, a parallel Earth where magic is mundane.

Unbeknown to the majority of the Earth’s inhabitants, humanity has been taking part in a game brought to our planet by a highly developed and powerful Geckho civilization. Participating in it can reap considerable rewards as the technologies learned can positively affect both science and everyday life, advancing them decades. Which is why the participant countries aren’t in a hurry to share their discoveries, preferring to act on their own. The game’s events affect the real world - which is why humanity’s potential defeat might have some disastrous consequences for our planet.

Gnat is a twenty-year-old gamer and university dropout expelled for organizing online gambling tournaments. He is then offered the choice of either being prosecuted or joining a “research institute studying the effects of virtual reality” as part of a group of fellow gamer dropouts. That’s how Gnat finds himself in the Dome: a classified facility for the faction of players taking part in the reality-bending game. 

The story is told through Gnat’s eyes as he gradually explores the virtual world and its rules, learning more about players, NPCs and various space races. He’s about to embark on perilous travels through new uncharted lands, meeting our virtual neighbors and learning to find common ground with them; he’s soon to cross swords with space pirates and take part in epic battles which put humanity’s very existence at stake.

Reality Bendersis a new series by Michael Atamanov written in a rather rare genre blend of LitRPG, global MMORPG strategy and space adventure creating a seamless picture which unfolds simultaneously in four worlds. One is the Earth with all its political problems and confrontations; the second one a virtual projection of our planet divided into a series of “nodes”; the third one the vast expanse of deep space teeming with civilizations so unlike our own; and finally, a parallel Earth where magic is mundane.

Unbeknown to the majority of the Earth’s inhabitants, humanity has been taking part in a game brought to our planet by a highly developed and powerful Geckho civilization. Participating in it can reap considerable rewards as the technologies learned can positively affect both science and everyday life, advancing them decades. Which is why the participant countries aren’t in a hurry to share their discoveries, preferring to act on their own. The game’s events affect the real world - which is why humanity’s potential defeat might have some disastrous consequences for our planet.

Gnat is a twenty-year-old gamer and university dropout expelled for organizing online gambling tournaments. He is then offered the choice of either being prosecuted or joining a “research institute studying the effects of virtual reality” as part of a group of fellow gamer dropouts. That’s how Gnat finds himself in the Dome: a classified facility for the faction of players taking part in the reality-bending game. 

The story is told through Gnat’s eyes as he gradually explores the virtual world and its rules, learning more about players, NPCs and various space races. He’s about to embark on perilous travels through new uncharted lands, meeting our virtual neighbors and learning to find common ground with them; he’s soon to cross swords with space pirates and take part in epic battles which put humanity’s very existence at stake.

   An original LitRPG fantasy from one of the fathers of LitRPG. Translated into English, German, Polish, Czech and Korean languages.

The Dark Herbalist is a LitRPG series currently comprising four novels, all of them Amazon bestsellers.

In a typical megalopolis of the near future, lush skyscrapers of the business center give way to drab apartment blocks housing the poorest of the poor: third-world refugees, street gangs and criminal overlords. That’s where the story’s protagonists live: Timothy and his handicapped sister Valeria who’d lost her legs in a car accident many years ago.

Timothy finds a job as a video game plotline tester for Boundless Realm, a giant corporation producing the wildly popular MMORPG game of the same name. The character assigned to him is a goblin herbalist, of all things; his task - to find something that would make this combination interesting for potential future players. There’re no guides or manuals to assist him in his work which plunges him into wild untrodden locations far from civilization. His sister Valeria offers her help, creating her own character in order to help her brother.

As the two log into the game, they start acting on a hunch, often unwisely, absurdly even. But their abilities to think out of the box allows them to achieve considerable heights - so much so that they attract the attention of both the corporation’s bosses and the criminal gangs of their neighborhood. They make new faithful friends (among players as well as some quirky NPCs) and acquire countless followers of their video feeds. They now have lots of fans - and some very powerful enemies.

As Timothy realizes he can’t stop halfway on this road to success, he plunges himself into more reckless adventures, each one more dangerous than the one before it, trying to attract the audience’s attention to his Goblin Herbalist character and make him stand out from the hundreds of millions of other players. The corporation’s bosses keep a close eye on his progress. The problem is, such an interest from the powers that be comes with strings attached. Their outward friendliness and respect might result in a totally different set of problems. Deadly problems.

From #1 New York Times bestselling author Brandon Sanderson, The Way of Kings, Book One of the Stormlight Archive begins an incredible new saga of epic proportion.

Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter.

It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor that transform ordinary men into near-invincible warriors. Men trade kingdoms for Shardblades. Wars were fought for them, and won by them.

One such war rages on a ruined landscape called the Shattered Plains. There, Kaladin, who traded his medical apprenticeship for a spear to protect his little brother, has been reduced to slavery. In a war that makes no sense, where ten armies fight separately against a single foe, he struggles to save his men and to fathom the leaders who consider them expendable.

Brightlord Dalinar Kholin commands one of those other armies. Like his brother, the late king, he is fascinated by an ancient text called The Way of Kings. Troubled by over-powering visions of ancient times and the Knights Radiant, he has begun to doubt his own sanity.

Across the ocean, an untried young woman named Shallan seeks to train under an eminent scholar and notorious heretic, Dalinar's niece, Jasnah. Though she genuinely loves learning, Shallan's motives are less than pure. As she plans a daring theft, her research for Jasnah hints at secrets of the Knights Radiant and the true cause of the war.

The result of over ten years of planning, writing, and world-building, The Way of Kings is but the opening movement of the Stormlight Archive, a bold masterpiece in the making.

Speak again the ancient oaths:

Life before death.
Strength before weakness.
Journey before Destination.

and return to men the Shards they once bore.

The Knights Radiant must stand again.

Other Tor books by Brandon Sanderson

The Cosmere

The Stormlight Archive
The Way of Kings
Words of Radiance
Edgedancer (Novella)
Oathbringer (forthcoming)

The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages

Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning

Collection
Arcanum Unbounded

Other Cosmere novels
Elantris
Warbreaker

The Alcatraz vs. the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent

The Rithmatist series
The Rithmatist

Other books by Brandon Sanderson

The Reckoners
Steelheart
Firefight
Calamity

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

The #1 New York Times bestselling sequel to Words of Radiance, from epic fantasy author Brandon Sanderson at the top of his game.

In Oathbringer, the third volume of the New York Times bestselling Stormlight Archive, humanity faces a new Desolation with the return of the Voidbringers, a foe with numbers as great as their thirst for vengeance.

Dalinar Kholin’s Alethi armies won a fleeting victory at a terrible cost: The enemy Parshendi summoned the violent Everstorm, which now sweeps the world with destruction, and in its passing awakens the once peaceful and subservient parshmen to the horror of their millennia-long enslavement by humans. While on a desperate flight to warn his family of the threat, Kaladin Stormblessed must come to grips with the fact that the newly kindled anger of the parshmen may be wholly justified.

Nestled in the mountains high above the storms, in the tower city of Urithiru, Shallan Davar investigates the wonders of the ancient stronghold of the Knights Radiant and unearths dark secrets lurking in its depths. And Dalinar realizes that his holy mission to unite his homeland of Alethkar was too narrow in scope. Unless all the nations of Roshar can put aside Dalinar’s blood-soaked past and stand together—and unless Dalinar himself can confront that past—even the restoration of the Knights Radiant will not prevent the end of civilization.


Other Tor books by Brandon Sanderson

The Cosmere

The Stormlight Archive
The Way of Kings
Words of Radiance
Edgedancer (Novella)
Oathbringer

The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages

Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning

Collection
Arcanum Unbounded

Other Cosmere novels
Elantris
Warbreaker

The Alcatraz vs. the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent

The Rithmatist series
The Rithmatist

Other books by Brandon Sanderson

The Reckoners
Steelheart
Firefight
Calamity

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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