Stay on the Wing (The Dark Herbalist Book #2) LitRPG series

The Dark Herbalist

Book 2
Magic Dome Books
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   An original LitRPG fantasy from one of the fathers of LitRPG. Translated into English, German, Polish, Czech and Korean languages.

The Dark Herbalist is a cyberpunk LitRPG series currently comprising three novels, all of them Amazon bestsellers.

In a typical megalopolis of the near future, lush skyscrapers of the business center give way to drab apartment blocks housing the poorest of the poor: third-world refugees, street gangs and criminal overlords. That’s where the story’s protagonists live: Timothy and his handicapped sister Valeria who’d lost her legs in a car accident many years ago.

Timothy finds a job as a video game plotline tester for Boundless Realm, a giant corporation producing the wildly popular MMORPG game of the same name. The character assigned to him is a goblin herbalist, of all things; his task - to find something that would make this combination interesting for potential future players. There’re no guides or manuals to assist him in his work which plunges him into wild untrodden locations far from civilization. His sister Valeria offers her help, creating her own character in order to help her brother.

As the two log into the game, they start acting on a hunch, often unwisely, absurdly even. But their abilities to think out of the box allows them to achieve considerable heights - so much so that they attract the attention of both the corporation’s bosses and the criminal gangs of their neighborhood. They make new faithful friends (among players as well as some quirky NPCs) and acquire countless followers of their video feeds. They now have lots of fans - and some very powerful enemies.

As Timothy realizes he can’t stop halfway on this road to success, he plunges himself into more reckless adventures, each one more dangerous than the one before it, trying to attract the audience’s attention to his Goblin Herbalist character and make him stand out from the hundreds of millions of other players. The corporation’s bosses keep a close eye on his progress. The problem is, such an interest from the powers that be comes with strings attached. Their outward friendliness and respect might result in a totally different set of problems. Deadly problems.

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Additional Information

Magic Dome Books
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Published on
Jun 9, 2018
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Fiction / Fantasy / Action & Adventure
Fiction / Fantasy / General
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Content Protection
This content is DRM protected.
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The #1 New York Times bestselling sequel to Words of Radiance, from epic fantasy author Brandon Sanderson at the top of his game.

In Oathbringer, the third volume of the New York Times bestselling Stormlight Archive, humanity faces a new Desolation with the return of the Voidbringers, a foe with numbers as great as their thirst for vengeance.

Dalinar Kholin’s Alethi armies won a fleeting victory at a terrible cost: The enemy Parshendi summoned the violent Everstorm, which now sweeps the world with destruction, and in its passing awakens the once peaceful and subservient parshmen to the horror of their millennia-long enslavement by humans. While on a desperate flight to warn his family of the threat, Kaladin Stormblessed must come to grips with the fact that the newly kindled anger of the parshmen may be wholly justified.

Nestled in the mountains high above the storms, in the tower city of Urithiru, Shallan Davar investigates the wonders of the ancient stronghold of the Knights Radiant and unearths dark secrets lurking in its depths. And Dalinar realizes that his holy mission to unite his homeland of Alethkar was too narrow in scope. Unless all the nations of Roshar can put aside Dalinar’s blood-soaked past and stand together—and unless Dalinar himself can confront that past—even the restoration of the Knights Radiant will not prevent the end of civilization.

Other Tor books by Brandon Sanderson

The Cosmere

The Stormlight Archive
The Way of Kings
Words of Radiance
Edgedancer (Novella)

The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages

Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning

Arcanum Unbounded

Other Cosmere novels

The Alcatraz vs. the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent

The Rithmatist series
The Rithmatist

Other books by Brandon Sanderson

The Reckoners

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Reality Bendersis a new series by Michael Atamanov written in a rather rare genre blend of LitRPG, global MMORPG strategy and space adventure creating a seamless picture which unfolds simultaneously in four worlds. One is the Earth with all its political problems and confrontations; the second one a virtual projection of our planet divided into a series of “nodes”; the third one the vast expanse of deep space teeming with civilizations so unlike our own; and finally, a parallel Earth where magic is mundane.

Unbeknown to the majority of the Earth’s inhabitants, humanity has been taking part in a game brought to our planet by a highly developed and powerful Geckho civilization. Participating in it can reap considerable rewards as the technologies learned can positively affect both science and everyday life, advancing them decades. Which is why the participant countries aren’t in a hurry to share their discoveries, preferring to act on their own. The game’s events affect the real world - which is why humanity’s potential defeat might have some disastrous consequences for our planet.

Gnat is a twenty-year-old gamer and university dropout expelled for organizing online gambling tournaments. He is then offered the choice of either being prosecuted or joining a “research institute studying the effects of virtual reality” as part of a group of fellow gamer dropouts. That’s how Gnat finds himself in the Dome: a classified facility for the faction of players taking part in the reality-bending game. 

The story is told through Gnat’s eyes as he gradually explores the virtual world and its rules, learning more about players, NPCs and various space races. He’s about to embark on perilous travels through new uncharted lands, meeting our virtual neighbors and learning to find common ground with them; he’s soon to cross swords with space pirates and take part in epic battles which put humanity’s very existence at stake.

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