Born in South Africa, Natasha moved to Canada in her 20s and settled just outside of Vancouver, British Columbia. This meant she was surrounded by an abundance of amazing natural beauty, interesting people from around the world to talk to, and a fair bit of rain. She’s always up for a good adventure, especially if it involves ‘stumbling upon’ movie/TV shoots, meandering through book & toy stores, or looking into paranormal phenomena.
Immortals fear little … except a secret in the wrong hands.
While searching for a way to save Brina of Treoir’s failing memories, Tzader Burke discovers someone who can help her if Tzader is willing to sneak into the heart of his enemy’s stronghold—TÅμr Medb. He’ll do anything to protect the woman he loves from becoming a mindless empty shell, but his decision could be the catalyst for an apocalyptic war. The deeper he digs for the truth, the more lies he uncovers that shake the very foundation of being a Belador and the future of his clan.
Tzader’s ready to execute his mission. Alone. But the minute his best friends Quinn and Evalle, plus her Skinwalker mate Storm, find out about his suicidal plan they organize a black ops team around him. While battling on every front, one secret surfaces that two immortal powers have spent thousands of years keeping buried. Tzader and his team have no choice but to fight for what they believe in, because the world as they know it is never going to be the same again.
"... an exciting, pulse pounding … I love Dianna Love’s writing, her wonderful imagination, and her ability to grab us from the start of each book she writes, and keep us there until the end… Every time." ~~Barb, The Reading Café on WITCHLOCK
Peter Stone is a poor black vampire who is wondering where his nightclub, mansion, and sports car are. Instead, he is working a minimum wage job during the night shift as being a vampire isn’t all that impressive in a world where they’ve come out to mortals. Exiled from the rich and powerful undead in New Detroit, he is forced to go back when someone dumps a newly-transformed vampire in the bathroom of his gas station’s store. This gets him fangs-deep in a plot of vampire hunters, supernatural revolutionaries, and a millennium-old French knight determined to wipe out the supernatural.
Sometimes, it just doesn’t pay to get out of the coffin.
Set in the same world as The Bright Falls Mysteries.
"Straight Outta Fangton is a wonderful mix of urban fantasy, dark comedy and scary vampires. It reads very much like a thriller and whose pace will have you flipping pages as fast as you can. Charles Phipps is an author who is revealing himself to be a master of many genres as he continues to thrill and amaze." -The Fantasy Book Critic
"I love a good vampire story. When that story is wrapped up in clever, comedic writing, the ride is an enjoyable one. Charles Phipps can weave a tale with believable characters that have distinctive personalities filled with charm and wit." -Briar Lee Mitchell, The Whistlebrass Horror
"CT Phipps created a not just a fun story, but a fun world ripe for expansion and exploration." -Michael Gibson, Villains Rule
"Not only is it a funny book, but it's a creepy vampire story, a kick-ass action novel, and an intriguing urban fantasy at the same time." - Beauty in Ruins
"Full of fascinating characters and laughs." - James Alderdice, Brutal: An Epic Grimdark Fantasy
"I heartily recommend this book to anyone who is into urban fantasy or likes a good supernatural romp." - The Bookwyrm Speaks
And now Lamia’s favourite daughter has gone missing, and Tanis is sent into enemy territory – the snake-haired gorgons, whose turf starts at the edge of the swamp – to find her, starting a chain of events that will change every part of her life.
Fantasy, urban fantasy, vampire, werewolf, magic, wizard
When Owen Pitt and the rest of the Monster Hunter International crew are called away to mount a month’s-long rescue mission in a monster-infested nightmare dimension, Julie Shackleford—Owen’s wife and descendant of MHI founder Bubba Shackleford—is left behind. Her task: hold down the fort and take care of her new baby son Ray. Julie’s devoted to the little guy, but the slow pace of office work and maternity leave are starting to get to her. But when a routine field call brings her face-to-face with an unspeakable evil calling itself Brother Death, she’ll get more excitement than she ever hoped for.
Julie is the Guardian of a powerful ancient artifact known as the Kamaresh Yar, and Brother Death wants it. In the wrong hands, it could destroy reality as we know it. Julie would die before giving it up.
Then Ray goes missing, taken by Brother Death. The price for his safe return: the Kamaresh Yar. If Julie doesn’t hand over the artifact it means death—or worse—for baby Ray. With no other choice left to her, Julie agrees to Brother Death’s demands. But when you’re dealing with an ancient evil, the devil is in the details.
To reclaim her son, Julie Shackleford will have to fight her way through necromantic death cults, child-stealing monsters, and worse. And she’ll have to do it all before Brother Death can unleash the Kamaresh Yar.
It’s one woman against an army of monsters. But Julie Shackleford is no ordinary woman—she’s one tough mother!
The Monster Hunter series:
Monster Hunter International
Monster Hunter Vendetta
Monster Hunter Alpha
Monster Hunter Legion
Monster Hunter Nemesis
Monster Hunter Siege
Monster Hunter Guardian
The Monster Hunter Memoirs series by Larry Correia and John Ringo:
Monster Hunter Memoirs: Grunge
Monster Hunter Memoirs: Sinners
Monster Hunter Memoirs: Saints
At the publisher's request, this title is sold without DRM (Digital Rights Management).
About Larry Correia and the Monster Hunter International series:
“[E]verything I like in fantasy: intense action scenes, evil in horrifying array, good struggling against the darkness, and most of all people—gorgeously flawed human beings faced with horrible moral choices that force them to question and change and grow.” —Jim Butcher
“[A] no-holds-barred all-out page turner that is part science fiction, part horror, and an absolute blast to read.” —Bookreporter.com
“If you love monsters and action, you’ll love this book. If you love guns, you’ll love this book. If you love fantasy, and especially horror fantasy, you’ll love this book.” —Knotclan.com
“A gun person who likes science fiction—or, heck, anyone who likes science fiction—will enjoy [these books] . . . The plotting is excellent, and Correia makes you care about the characters . . . I read both books without putting them down except for work . . . so whaddaya waitin’ for? Go and buy some . . . for yourself and for stocking stuffers.” —Massad Ayoob
“This lighthearted, testosterone-soaked sequel to 2009's Monster Hunter International will delight fans of action horror with elaborate weaponry, hand-to-hand combat, disgusting monsters, and an endless stream of blood and body parts.” —Publishers Weekly on Monster Hunter Vendetta
About Sarah A. Hoyt:
“[Three Musketeers creator] Alexandre Dumas would give [Sarah A. Hoyt] a thumbs up.” —Steve Forbes
“[F]anciful and charming.” —Library Journal
"First-rate space opera with a moral lesson. You won't be disappointed." —Glenn Reynolds, Instapundit.com
“[A] tour de force: logical, built from assumptions with no contradictions . . . gripping.” —Jerry Pournelle
“Exceptional, wonderful, and enormously entertaining.” —Booklist
Published in 1997, Neil Gaiman's darkly hypnotic first novel, Neverwhere, heralded the arrival of a major talent and became a touchstone of urban fantasy. Over the years, a number of versions were produced both in the U.S. and the U.K. Now Gaiman's preferred edition of his classic novel reconciles these works and reinstates a number of scenes cut from the original published books.
Neverwhere is the story of Richard Mayhew, a young London businessman with a good heart and an ordinary life, which is changed forever when he discovers a girl bleeding on the sidewalk. He stops to help her—an act of kindness that plunges him into a world he never dreamed existed.
Slipping through the cracks of reality, Richard lands in the Neverwhere—a London of shadows and darkness, monsters and saints, murderers and angels that exists entirely in a subterranean labyrinth. The Neverwhere is home to Door, the mysterious girl Richard helped in the London Above. Door, a noblewoman whose family has been murdered, is on a quest to find the agent that slaughtered her family and thwart the destruction of this underworld kingdom. If Richard is ever to return to his former life, he must join the journey to save Door's world—and find a way to survive.
A hallucinatory fantasia of mystery, mythology, and terror that "draws equally from George Lucas, Monty Python, Doctor Who, and John Milton" (USA Today), Neverwhere is an "Alice in Wonderland with a punk edge" (Poppy Z. Brite), "that is both the stuff of dreams and nightmares" (San Diego Union-Tribune).