Odd, a young Viking boy, is left fatherless following a raid. In his icy, ancient world there is no mercy for an unlucky soul with a crushed foot and no one to protect him. Fleeing to the woods, Odd stumbles upon and releases a trapped bear…and then Odd's destiny begins to change.
The eagle, bear, and fox Odd encounters are Norse gods, trapped in animal form by the evil frost giant who has conquered Asgard, the city of the gods. Now our hero must reclaim Thor's hammer, outwit the frost giants and release the gods…
“Good Omens . . . is something like what would have happened if Thomas Pynchon, Tom Robbins and Don DeLillo had collaborated. Lots of literary inventiveness in the plotting and chunks of very good writing and characterization. It’s a wow. It would make one hell of a movie. Or a heavenly one. Take your pick.”—Washington Post
According to The Nice and Accurate Prophecies of Agnes Nutter, Witch (the world's only completely accurate book of prophecies, written in 1655, before she exploded), the world will end on a Saturday. Next Saturday, in fact. Just before dinner.
So the armies of Good and Evil are amassing, Atlantis is rising, frogs are falling, tempers are flaring. Everything appears to be going according to Divine Plan. Except a somewhat fussy angel and a fast-living demon—both of whom have lived amongst Earth's mortals since The Beginning and have grown rather fond of the lifestyle—are not actually looking forward to the coming Rapture.
And someone seems to have misplaced the Antichrist . . .
Ever since Buzz and his friend Mary returned from their quest to save the Runes of Valhalla, Buzz has been wishing something more exciting would happen in his sleepy town of Crowmarsh.
Buzz’s wish is about to come true. Strange people are arriving in Crowmarsh, and it turns out that these visitors aren’t people at all—they’re mythological gods! They’ve come to kidnap Buzz’s best friend, Sam, whose newfound power makes him the key to granting the wishes of the gods.
When the gods kidnap Sam, Buzz and Mary must set off on a dangerous adventure to find a mysterious being known as the Keeper of the Myths. Only the Keeper is strong enough to help them save Sam, unlock their own powers, and banish the gods back to their realms—before it’s too late.
"I bought the milk," said my father. "I walked out of the corner shop, and heard a noise like this: t h u m m t h u m m. I looked up and saw a huge silver disc hovering in the air above Marshall Road."
"Hullo," I said to myself. "That's not something you see every day. And then something odd happened."
Find out just how odd things get in this hilarious story of time travel and breakfast cereal, expertly told by Newbery Medalist and bestselling author Neil Gaiman and illustrated by Skottie Young.
With InterWorld trapped by HEX and his only other companion—the mysterious Time Agent Acacia Jones—missing in action, Joey's the only one left. Though injured and alone, he refuses to give up. How can he, when all the worlds are depending on him?
As the threat of FrostNight looms ever closer, Joey seeks out more of his fellow Walkers across the Altiverse, training them as fast as he can and trying to track down InterWorld Base Town along the way. But even a solid team of recruits—including Acacia's brother, Avery, who's not a recruit so much as a tenuous ally—can't prepare Joey for the ultimate showdown with InterWorld's enemies, old and new.
Joey never wanted to be in charge. But he's the one everyone is looking to now, and he'll have to step up if he has any hope of saving InterWorld, the Multiverse, and everything in between.
Eternity's Wheel is the heart-pounding conclusion to the InterWorld series, full of time and space travel, magic, science, and the bravery of a young boy who must now face his destiny as a young man.
Neil Gaiman's perennial favorite, The Graveyard Book, has sold more than one million copies and is the only novel to win both the Newbery Medal and the Carnegie Medal.
Bod is an unusual boy who inhabits an unusual place—he's the only living resident of a graveyard. Raised from infancy by the ghosts, werewolves, and other cemetery denizens, Bod has learned the antiquated customs of his guardians' time as well as their ghostly teachings—such as the ability to Fade so mere mortals cannot see him.
Can a boy raised by ghosts face the wonders and terrors of the worlds of both the living and the dead?
The Graveyard Book is the winner of the Newbery Medal, the Carnegie Medal, the Hugo Award for best novel, the Locus Award for Young Adult novel, the American Bookseller Association’s “Best Indie Young Adult Buzz Book,” a Horn Book Honor, and Audio Book of the Year.
It's summer vacation, but David's miserably stuck with his unpleasant relatives. Then a strange boy named Luke turns up, charming and fun, joking that David has released him from a prison. Or is he joking? He certainly seems to have strange powers, and control over fire . . .
Luke has family problems of his own, and some very dark secrets. And when David agrees to a bargain with the mysterious Mr. Wedding, he finds himself in a dangerous hunt for a lost treasure, one that will determine Luke's fate!