Instead, Ghyll finds his desk stacked with reports of giant wolves and monstrous birds terrorizing the outer provinces of his kingdom, and the local authorities demand he does something about it.
Olle discovers his newly acquired estates lie in the heart of the wolf-plagued lands. When the king’s brother decides to look over his domain and see what all the trouble is about, he soon finds out the monsters aren’t the only threat.
Meanwhile Zethir, the king’s trusted spy, walks around with a dark secret he cannot divulge. He battles both inner torments and the Dar’khamorth assassins infesting the palace, and the whispering in his head drives him deeper and deeper into the darkness.
The royal squire, Torril, disappears and war threatens... Intelligent rats beleaguer a nearby city-state... An allied ruler is murdered... To top it all, Queen Kerianna takes to her bed with pregnancy complications. That bit of peace is further away than ever.
How did his parents and brothers die? Where their deaths really accidents, or were they killed? These questions young Ghyll Hardingraud must answer before he can ascend Rhidauna's throne.
Ghyll’s search for the truth leads him and his Companions on a journey back to the past as he slowly unravels a dark conspiracy.
Once crowned, the young King Ghyll still has to finish the mission his dead uncle imposed on him. The journey takes him and his trusted friends through inhospitable lands and dangerous swamps to the endless steppes of Zihaen, looking for the Voice from the West. He discovers he isn't the only one. His vindictive enemy pursues him, aided by undead forces.
Note from the Author: This version has been revised on some vital plot points.
Zihaen: “Full of all the elements of the fantasy genre, Mr. Horsman writes with dynamic symbolism and in-depth magical flair. His core groups of characters use their uncanny strengths and paranormal powers to heighten the plot's progression. The setting changes are extreme in nature, yet are described with sensory detail, making the ‘make believe’ visibly believable.” (Readers’ Favorite 5* Review)
The night before his Coming-of-Age, Ghyll and his two friends escape their castle on a clandestine boar hunt that will forever change their lives.
The hunt proves a disaster, and with one of them badly wounded, they return just in time to see their island castle destroyed by macabre warriors from a dragon boat, and by flocks of fire-breathing birds. Ghyll's eighteenth birthday turns into a nightmare as they flee into the night.
Now begins an epic journey to find out who is trying to kill them – and most importantly, why?
Fortunately, they can count on the help of new friends, including a sometimes overly enthusiastic fire mage, an inexperienced paladin and a young beastmistress who is also a ferocious mountain lioness.
It soon becomes clear that not one but several sorcerers want to kill them. Are those blackrobes really followers of a terrible, long-forgotten organization?
And whose cold hand reaches across the boundaries of space and time to crush weakened Rhidauna?
Note from the Author: This version has been revised on some vital plot points.
"Rhidauna by Paul E. Horsman is a compelling and fast paced fantasy story that takes you on a thrilling, action packed horseback adventure across a country filled with powerful magic, greed and treachery." (Readers' Favorite 5* Review)
Follow Eskandar and his friends in The Pirates of Brisa, Book 2 of Wyrms of Pasandir, a grand fantasy adventure in a world of wyrms, steamships, magic and mayhem!
Pottermore has now launched the Wizarding World Book Club. Visit Pottermore to sign up and join weekly Twitter discussions at WW Book Club.
Secure in his position as the mighty Prince-warlock’s son, eighteen-year-old Basil is content with his solitary life of study and magic. He has a comfortable set of rooms in his father’s tower, he has his books and scrolls, and he is perfectly happy. Until the Warlockry Council summons him, and their demands sets his whole, safe existence tottering. Scared and unsure, he decides to run, and takes the first ship out of town. On board he meets Yarwan, the handsome midshipman, who awakens feelings he never knew existed.
Maud of the M'Brannoe, at nineteen already a mighty Kell warrioress, is about to graduate as a Lioness, a special duty officer answering to her Queen and no one else. The Prince-warlock asks her to fetch a certain boy from a pirate town, who could be double for his son. On their way back, someone sabotages their airship and the two find themselves marooned in an ill-reputed forest. Together, the young lioness and Jurgis the lookalike run for the coast and a ship home, while finding solace in each other’s arms.
Then the four young people meet, and Basil learns of a spell that might help him. Only the spell’s creator, the infamous Arrangh Warlock, disappeared nearly a century ago. When the four young people decide to go looking for him, they start on a path leading to an old war and unsolved mysteries that will change the world. Or kill them.
A spirited fantasy story of high adventure, sparkling humor and romantic love in an alternate earth setting of tropical islands, pirates, steamships and wyrms, where both magic and early modern technology flourish.
(From the 5* Review at: http://apocalypsebooked.com/bookreview-lioness-of-kell/)
Lioness of Kell is a long read in the tradition of high fantasy and it is worth every page of it.
If you are looking for a fantasy book with diversity in it then you should definitely check this out. You get POC main female character, a disabled character, and a queer relationship.
(From the 5* Review at: http://www.iheartreading.net/book-tour/book-review-lioness-of-kell-by-paul-e-horsman/)
I have to applaud Lioness of Kell for having one of the most diverse casts I’ve ever come across in a fantasy book. Here we see a female person of color in the role of the protagonist, and instead of jumping to stereotypes, Maud is realistic, genuine, a regular person, with flaws and troubles.
(From the 4* Review at: https://booksandashes.wordpress.com/)
From the world building to the storytelling and its pace, Lioness of Kell is a great book that is different from so many of the other books in the fantasy genre.
Recommend?: Yes definitely! I would be crazy not to recommend a book that features a WoC as the main protagonist, a character with a lame foot, and a non-heterosexual relationship!
After that hard-fought battle, most warlocks returned to the Continent, leaving New Winsproke without a purpose. The town fell into a decline, many people were unemployed and businesses closed for want of customers and suppliers. Up for grabs for an enterprising girl!
Shaw decides to resurrect New Winsproke. She buys the old Emporium, a nearly broke arcane shopping center, and starts rebuilding it. She reopens the old shipyard, the aerodrome and a weaving mill where they produce flying carpets, and slowly the town comes alive again.
Then Shaw finds Brisan pirates lurking nearby, plundering the local power crystal mine. Somebody has to do something about those darn pirates! Of course Shaw knows that somebody is she, and that something will be very drastic.
This adventure will change the fate of a kingdom, alter the political world, and influence the lives of many people all over Malgarth. It also brings Shaw into direct conflict with Nimmendal, the feared jinn pirate kingpin of Angsthafn, who terrorizes the seas for thousands of miles around...
Muus found the mysterious blue stone that crashed down near his home. Now he is both a Runemaster, learning the terrible power of the runes, and the Shardheld, on whose shoulders rests the fate of the world's magic. He is desperately trying to resist the pull of the skyshard before it takes over his mind. Step by step, Fate brings him nearer to Falrom, the Burning Land, and the standing stone that waits for the skyshard.
Kjelle is the dispossessed Lord, whose disgruntled men are the Norden's line of defense against hordes of Fynni barbarians plundering the lands. He has to stop the Fynni from reaching their goal, the return of the Old Gods and with them, all the horrors from the distant past.
Tuuri, follower of the powerful warlord bent on conquering the north. Troubled by doubts, hatred of his Fynni heritage, hunted by both sides of the conflict, he hurries south to a choice he doesn't yet know he has to make.
Birthe, widow and mother at sixteen, both Völva - mistress of the magic of the Nords - and huntmaster, accompanies Kjelle in the hope of finding a new purpose now everyone she loved, is dead.
Moirra, the Un-a-Dach druidess, small, doughty and wise, joins Muus on his journey to Falrom, the Burning Land. But she has secrets in her past, and a purpose she doesn’t speak of.
And there are others, like the far too clever boy Hraab, the young Prince Ottil, the fearsome bear berserker Ajkell and the Lady Paladin Valiantrude. Join them on their journeys through danger in the lands of Brytanna, Gaul and Lotharn, for theirs is high adventure in a world filled with rebels, Vikings and idolaters of false Gods.
Follow their gripping story in Runemaster, the second book of The Shardheld Saga. An epic tale of magic, sword fighting, love and betrayal.
Meanwhile the populace, fed up with their poverty, is on the brink of rebellion. To save her plans, Shaw must not only defeat the guilds, she must prevent a civil war as well!
High time, too, for the rumors have been persistent. There is something wildly amiss in the Gray Order, the temple protecting Vavaun from the Dar’khamorth’s machinations.
When Uwella DeGry, herself a wikke of the Grays and the heir to the throne of Vavaun, returns home with Damion DeAsharte, her mate and main competitor, they find their country in dire straits. Vile sorcerers and their beastmen roam the land, killing and ravaging at will and the Gray Order has almost been wiped out.
With only two very young fire warriors to help them, the ducal beastmasters vow to liberate their country, defeat the Dar’khamorth and bring peace between their competing Houses of Gry and Asharte. Will even their mighty feline alter egos be strong enough to survive against the dark magic of the Revenaunt’s minions?
Vavaun is a tale of struggle, friendship and bravery against an enemy who plans total annihilation.
It is a stand-alone ‘Shadow of the Revenaunt’-adventure, running parallel to book 3, Ordelanden, and it starts after the final battle at the Owan Abai in Zihaen.