A Nastia Game

· Troubador Publishing Ltd
Ebook
416
Pages
Eligible

About this ebook

A Nastia Game is the first book in a trilogy of stories. The genesis of the first novel is based on the author’s personal experiences when he was posted to the RAF Staff College in Bracknell in 1974 to be the college’s first computer systems analyst. There, he and a colleague designed and built a computer war game to be used to train the students attending the one-year long advanced staff course in the art of air warfare. Of the 72 students on the course, one third were always from overseas. The software was subsequently sold to the Iraqi Air Force by the Ministry of Defence with International Computers Limited acting as agents. The simulations in the game were modified and enhanced by ICL so that the game could be used to test plans for the invasion of Iran, rather than train officers.

About the author

R. W. Kay began his career as a teacher, before joining the RAF and serving for 40 years. As a software engineer, he specialised in simulations and war gaming and worked in various UK locations before retiring as a wing commander. Married with three grown-up children, he lives in Cheshire.

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