Born 1980 in Denmark. After graduating from the The Royal Danish Academy of Fine Arts as a production designer, he worked in the Games Industry as a concept artist on the Hitman series, developed by IO Interactive. In 2013 he started the visual development studio MOOD, along with three fellow artists. As part of the team he helps clients evolve their brands.
Born 1980 in Denmark. After taking a master’s degree in Film & Media Science at the University of Copenhagen, he was part of the artist group Good Boy! Creative. In 2012 he joined IO Interactive as a dialogue writer on “Hitman: Absolution". He is currently the main writer on the upcoming sixth installment in the Hitman franchise.
SEE! The illustrated exploits of three lovable dummies set loose in a classic fantasy adventure!
READ! Their journey from small-time bodyguards to world-class artifact hunters!
MARVEL! At the sheer metafictional chutzpah of a graphic novel based on a story created in a podcast where three dudes and their dad play a tabletop role playing game in real time!
Join Taako the elf wizard, Merle the dwarf cleric, and Magnus the human warrior for an adventure they are poorly equipped to handle AT BEST, guided ("guided") by their snarky DM, in a graphic novel that, like the smash-hit podcast it's based on, will tickle your funny bone, tug your heartstrings, and probably pants you if you give it half a chance.
With endearingly off-kilter storytelling from master goofballs Clint McElroy and the McElroy brothers, and vivid, adorable art by Carey Pietsch, The Adventure Zone: Here There be Gerblins is the comics equivalent of role-playing in your friend's basement at 2am, eating Cheetos and laughing your ass off as she rolls critical failure after critical failure.
After Max’s collapse she woke up to find herself next to Chloe, in Chloe’s old bedroom. Max is still having strange visions of people and places where the storm never hit – are these glimpses into other realities? Is she jumping through time without realising it?
When they visit the remains of Blackwell Academy, Max bumps into Warren, who is also there for the memorial, but Chloe can’t see him and Max is torn between realities. Warren has realised that Max is slipping between the strings of different realities, she feels she’s becoming unteathered in tie and space and whatever is happening to her is hurting more and more.